diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/compiler/shaders/CorrectModule.frag')
-rw-r--r-- | tests/spec/glsl-es-1.00/compiler/shaders/CorrectModule.frag | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/tests/spec/glsl-es-1.00/compiler/shaders/CorrectModule.frag b/tests/spec/glsl-es-1.00/compiler/shaders/CorrectModule.frag new file mode 100644 index 00000000..a19af869 --- /dev/null +++ b/tests/spec/glsl-es-1.00/compiler/shaders/CorrectModule.frag @@ -0,0 +1,62 @@ +// [config] +// expect_result: pass +// glsl_version: 1.00 +// +// # NOTE: Config section was auto-generated from file +// # NOTE: 'glslparser.tests' at git revision +// # NOTE: 6cc17ae70b70d150aa1751f8e28db7b2a9bd50f0 +// [end config] + +vec4 test_function4(float);
+vec4 test_function1(float);
+vec4 test_function2(float);
+vec4 test_function3(float);
+float f = 2.6;
+
+
+vec4 test_function1(float ff)
+{
+ vec4 func_vec4 = vec4(ff+f);
+ return func_vec4;
+}
+
+float f1 = 1.5;
+
+vec4 test_function4(float ff)
+{
+ vec4 func_vec4 = vec4(f1);
+ return func_vec4;
+}
+
+float f2 = 3.5;
+
+void main()
+{
+ vec4 v1 = test_function4(f2);
+ vec4 v2 = test_function1(f2);
+ vec4 v3 = test_function2(f2);
+ vec4 v4 = test_function3(f2);
+
+ if (f1 > f2) {
+ gl_FragColor = v1 + v2 + v3 + v4;
+ } else
+ gl_FragColor = v1 + v2 + v3 + v4;
+}
+
+float f4 = 5.5;
+vec4 test_function3(float ff)
+{
+ if (ff > f4)
+ return vec4(ff);
+ else
+ return vec4(f4);
+}
+
+float f3 = 4.5;
+vec4 test_function2(float ff)
+{
+ vec4 func_vec4 = vec4(ff+f3);
+ return func_vec4;
+}
+
+float f5 = 6.5;
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