diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test index eec1ad18..fbc8e2bc 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -24,6 +24,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform vec2 expect; uniform mat2 m[3]; @@ -43,23 +45,23 @@ uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 0 - uniform vec2 expect 3 4 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 + uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 1 - uniform vec2 expect 7 8 draw rect 60 5 10 10 probe rgb 65 10 0.0 1.0 0.0 + uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 2 - uniform vec2 expect 11 12 draw rect 100 5 10 10 probe rgb 105 10 0.0 1.0 0.0 + |