diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test index 697a7532..e0b700d1 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat3-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -30,6 +30,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int row; uniform float expect; varying vec4 color; @@ -43,7 +45,6 @@ void main() clear color 0.5 0.5 0.5 0.5 clear - uniform int row 0 uniform float expect 13 draw rect 75 5 10 10 @@ -58,3 +59,4 @@ uniform int row 2 uniform float expect 15 draw rect 75 35 10 10 probe rgb 80 40 0.0 1.0 0.0 + |