diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test index 9f745457..6d732b3c 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-uniform-array-mat3-index-col-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -28,6 +28,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform int col; uniform int row; @@ -49,7 +51,6 @@ uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 0 uniform int col 0 - uniform int row 0 uniform float expect 1 draw rect 5 5 10 10 @@ -64,8 +65,8 @@ uniform int row 2 uniform float expect 3 draw rect 5 35 10 10 probe rgb 10 40 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 4 draw rect 20 5 10 10 @@ -80,8 +81,8 @@ uniform int row 2 uniform float expect 6 draw rect 20 35 10 10 probe rgb 25 40 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform int row 0 uniform float expect 7 draw rect 35 5 10 10 @@ -96,12 +97,12 @@ uniform int row 2 uniform float expect 9 draw rect 35 35 10 10 probe rgb 40 40 0.0 1.0 0.0 + uniform mat3x3 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 1 uniform int col 0 - uniform int row 0 uniform float expect 10 draw rect 60 5 10 10 @@ -116,8 +117,8 @@ uniform int row 2 uniform float expect 12 draw rect 60 35 10 10 probe rgb 65 40 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 13 draw rect 75 5 10 10 @@ -132,8 +133,8 @@ uniform int row 2 uniform float expect 15 draw rect 75 35 10 10 probe rgb 80 40 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform int row 0 uniform float expect 16 draw rect 90 5 10 10 @@ -148,12 +149,12 @@ uniform int row 2 uniform float expect 18 draw rect 90 35 10 10 probe rgb 95 40 0.0 1.0 0.0 + uniform mat3x3 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 2 uniform int col 0 - uniform int row 0 uniform float expect 19 draw rect 115 5 10 10 @@ -168,8 +169,8 @@ uniform int row 2 uniform float expect 21 draw rect 115 35 10 10 probe rgb 120 40 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 22 draw rect 130 5 10 10 @@ -184,8 +185,8 @@ uniform int row 2 uniform float expect 24 draw rect 130 35 10 10 probe rgb 135 40 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform int row 0 uniform float expect 25 draw rect 145 5 10 10 @@ -200,3 +201,4 @@ uniform int row 2 uniform float expect 27 draw rect 145 35 10 10 probe rgb 150 40 0.0 1.0 0.0 + |