diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test index 5cb0fabb..59042fdb 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-varying-array-mat4-index-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -39,6 +39,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform int row; uniform float expect; @@ -62,7 +64,6 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int index 0 - uniform int row 0 uniform float expect 5 draw rect 20 5 10 10 @@ -82,8 +83,8 @@ uniform int row 3 uniform float expect 8 draw rect 20 50 10 10 probe rgb 25 55 0.0 1.0 0.0 -uniform int index 1 +uniform int index 1 uniform int row 0 uniform float expect 21 draw rect 90 5 10 10 @@ -103,8 +104,8 @@ uniform int row 3 uniform float expect 24 draw rect 90 50 10 10 probe rgb 95 55 0.0 1.0 0.0 -uniform int index 2 +uniform int index 2 uniform int row 0 uniform float expect 37 draw rect 160 5 10 10 @@ -124,3 +125,4 @@ uniform int row 3 uniform float expect 40 draw rect 160 50 10 10 probe rgb 165 55 0.0 1.0 0.0 + |