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#pragma once
#include <QtGui>
#include <QFileDialog>
#include <MApplicationPage>
#include <MVideoWidget>
#include <MLayout>
#include <MLinearLayoutPolicy>
#include <MButton>
#include <MSlider>
#include <MOrientationChangeEvent>
#include <MApplicationMenu>
#include <MAction>
#include <MLabel>
#include <MSeekBar>
#include <MSceneManager>
#include "playerwidget.h"
/**
* \mainpage Policy-aware Player
*
* Demonstrates how to use libresourceqt to create a policy-aware application.
*
* There are two classes:
* \see PlayerPage creates the UI consisting of a control bar and a video widget
* \see PlayerWidget contains all of policy-related customizations
* to make the application behave well in concurrent world.
*
*/
/**
* PlayerPage class creates the UI of the application. It contains a menu,
* a control bar to control the playback, and PlayerWidget that does the actual playback.
* For policy-related functionality please refer to PlayerWidget, this class merely
* creates the mechanics of the UI for the demo application.
*
* \see PlayerWidget
* \see MApplicationPage
*/
class PlayerPage : public MApplicationPage
{
Q_OBJECT
public:
PlayerPage();
private:
void createContent();
void makeControlBar(MLinearLayoutPolicy *controlBarPolicy);
void orientationChangeEvent(MOrientationChangeEvent *event);
void openFile(QString dir);
void setEnabled(MWidget *widget, bool enabled);
MButton* makeButton(QString iconID, bool enabled = true);
void updateLabelsVisibility();
MLinearLayoutPolicy *layoutPolicy, *controlBarPolicy;
MButton *btnLoadAudio, *btnLoadVideo, *btnPlay;
MSeekBar *seekbar;
PlayerWidget *playerWidget;
MLabel *lblTitle, *lblPosition;
MAction *menuAction;
bool seekbarPressed;
bool labelsVisible;
private slots:
void openAudioFile();
void openVideoFile();
void togglePolicyAwareness();
void setPlayingIcon();
void setPausedIcon();
void playOrPause();
void onPositionChanged();
void sliderPressed();
void seekToNewPosition();
};
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