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#ifndef RESOURCE_H
#define RESOURCE_H
#include <QtCore>
namespace ResourcePolicy {
enum ResourceType {
AudioPlaybackType = 0,
VideoPlaybackType,
AudioRecorderType,
VideoRecorderType,
VibraType,
LedsType,
BacklightType,
SystemButtonType,
LockButtonType,
ScaleButtonType,
SnapButtonType,
LensCoverType,
NumberOfTypes
};
/**
* This class is the super class for all resources. It represents a generic
* \ref Resource. The type specific resource classes should be used.
*/
class Resource
{
public:
/**
* Whether or not this resource is optional, in that it doesn't need to
* be available for the set to be acquired.
* \return true when this resource is optional.
*/
bool isOptional() const;
/**
* Set the resource to be optional or mandatory.
* \param resourceIsOptional This optional parameter defaults to true.
* The default, true, results in the resource becoming optional. When it
* is set to false the resource becomes mandatory.
*/
void setOptional(bool resourceIsOptional=true);
/**
* Whether or not the resource to be shared. If it is shared then other
* programs are allowed to share this resource.
* \return true when this resource is shared.
*/
bool isShared() const;
/**
* Sets the resource to be shared/private.
* \param resourceIsShared This optional parameter defaults to true.
* When it is set to true (de default) the resource is shared with
* other programs. Setting it to false makes this resource exclusive.
*/
void setShared(bool resourceIsShared=true);
/**
* Whether or not this resource has been granted.
* \return true if this resource has been granted.
*/
bool isGranted() const;
void setGranted();
void unsetGranted();
virtual ResourceType type() const = 0;
virtual Resource * clone() const = 0;
virtual ~Resource();
protected:
Resource();
Resource(const Resource &other);
ResourceType resourceType;
bool optional;
bool shared;
quint32 identifier;
bool granted;
};
}
#endif
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