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#ifndef RESOURCE_ENGINE_H
#define RESOURCE_ENGINE_H
#include <QObject>
#include <QMap>
#include <QString>
#include <dbus/dbus.h>
#include <res-conn.h>
#include <policy/resource-set.h>
namespace ResourcePolicy {
quint32 resourceTypeToLibresourceType(ResourceType type);
class ResourceEngine: public QObject
{
Q_OBJECT
Q_DISABLE_COPY( ResourceEngine )
#ifndef QT_NO_DEBUG
friend class TestResourceEngine;
#endif
public:
ResourceEngine(ResourceSet *resourceSet);
~ResourceEngine();
bool initialize();
bool connect();
bool disconnect();
bool isConnected();
bool acquireResources();
bool releaseResources();
bool updateResources();
bool registerAudioProperties(quint32 pid, QString streamName);
void handleConnectionIsUp();
void disconnected();
void receivedGrant(resmsg_notify_t *notifyMessage);
void receivedAdvice(resmsg_notify_t *notifyMessage);
void handleStatusMessage(quint32 requestNo);
void handleError(quint32 requestNo, quint32 code, const char *message);
void setMode(quint32 newMode);
signals:
void resourcesBecameAvailable(QList<ResourceType> availableResources);
void resourcesAcquired(quint32 bitmaskOfGrantedResources);
void resourcesDenied();
void connectedToManager();
void disconnectedFromManager();
private:
bool connected;
ResourceSet *resourceSet;
DBusConnection *dbusConnection;
resconn_t *libresourceConnection;
resset_t *libresourceSet;
quint32 requestId;
QMap<quint32, resmsg_type_t> messageMap;
quint32 mode;
};
}
#endif
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