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/* Save and restore call-clobbered registers which are live across a call.
   Copyright (C) 1989, 1992, 94-95, 1997, 1998 Free Software Foundation, Inc.

This file is part of GNU CC.

GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING.  If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.  */

#include "config.h"
#include "system.h"
#include "rtl.h"
#include "insn-config.h"
#include "function.h"
#include "flags.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "recog.h"
#include "basic-block.h"
#include "reload.h"
#include "expr.h"
#include "toplev.h"

#ifndef MAX_MOVE_MAX
#define MAX_MOVE_MAX MOVE_MAX
#endif

#ifndef MIN_UNITS_PER_WORD
#define MIN_UNITS_PER_WORD UNITS_PER_WORD
#endif

/* Modes for each hard register that we can save.  The smallest mode is wide
   enough to save the entire contents of the register.  When saving the
   register because it is live we first try to save in multi-register modes.
   If that is not possible the save is done one register at a time.  */

static enum machine_mode 
  regno_save_mode[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1];

/* For each hard register, a place on the stack where it can be saved,
   if needed.  */

static rtx 
  regno_save_mem[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1];

/* We will only make a register eligible for caller-save if it can be
   saved in its widest mode with a simple SET insn as long as the memory
   address is valid.  We record the INSN_CODE is those insns here since
   when we emit them, the addresses might not be valid, so they might not
   be recognized.  */

static enum insn_code 
  reg_save_code[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1];
static enum insn_code 
  reg_restore_code[FIRST_PSEUDO_REGISTER][MAX_MOVE_MAX / MIN_UNITS_PER_WORD + 1];

/* Set of hard regs currently live (during scan of all insns).  */

static HARD_REG_SET hard_regs_live;

/* Set of hard regs currently residing in save area (during insn scan).  */

static HARD_REG_SET hard_regs_saved;

/* Set of hard regs which need to be restored before referenced.  */

static HARD_REG_SET hard_regs_need_restore;

/* Number of registers currently in hard_regs_saved.  */

int n_regs_saved;

static void set_reg_live		PROTO((rtx, rtx));
static void clear_reg_live		PROTO((rtx));
static void restore_referenced_regs	PROTO((rtx, rtx, int));
static int insert_restore		PROTO((rtx, int, int, int, int));
static int insert_save			PROTO((rtx, int, int, int));
static void insert_one_insn		PROTO((rtx, int, enum rtx_code,
					       rtx, int));

/* Initialize for caller-save.

   Look at all the hard registers that are used by a call and for which
   regclass.c has not already excluded from being used across a call.

   Ensure that we can find a mode to save the register and that there is a 
   simple insn to save and restore the register.  This latter check avoids
   problems that would occur if we tried to save the MQ register of some
   machines directly into memory.  */

void
init_caller_save ()
{
  char *first_obj = (char *) oballoc (0);
  rtx addr_reg;
  int offset;
  rtx address;
  int i, j;

  /* First find all the registers that we need to deal with and all
     the modes that they can have.  If we can't find a mode to use,
     we can't have the register live over calls.  */

  for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
    {
      if (call_used_regs[i] && ! call_fixed_regs[i])
	{
	  for (j = 1; j <= MOVE_MAX / UNITS_PER_WORD; j++)
	    {
	      regno_save_mode[i][j] = HARD_REGNO_CALLER_SAVE_MODE (i, j);
	      if (regno_save_mode[i][j] == VOIDmode && j == 1)
		{
		  call_fixed_regs[i] = 1;
		  SET_HARD_REG_BIT (call_fixed_reg_set, i);
		}
	    }
	}
      else
	regno_save_mode[i][1] = VOIDmode;
    }

  /* The following code tries to approximate the conditions under which
     we can easily save and restore a register without scratch registers or
     other complexities.  It will usually work, except under conditions where
     the validity of an insn operand is dependent on the address offset.
     No such cases are currently known.

     We first find a typical offset from some BASE_REG_CLASS register.
     This address is chosen by finding the first register in the class
     and by finding the smallest power of two that is a valid offset from
     that register in every mode we will use to save registers.  */

  for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
    if (TEST_HARD_REG_BIT (reg_class_contents[(int) BASE_REG_CLASS], i))
      break;

  if (i == FIRST_PSEUDO_REGISTER)
    abort ();

  addr_reg = gen_rtx_REG (Pmode, i);

  for (offset = 1 << (HOST_BITS_PER_INT / 2); offset; offset >>= 1)
    {
      address = gen_rtx_PLUS (Pmode, addr_reg, GEN_INT (offset));

      for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
	if (regno_save_mode[i][1] != VOIDmode
	  && ! strict_memory_address_p (regno_save_mode[i][1], address))
	  break;

      if (i == FIRST_PSEUDO_REGISTER)
	break;
    }

  /* If we didn't find a valid address, we must use register indirect.  */
  if (offset == 0)
    address = addr_reg;

  /* Next we try to form an insn to save and restore the register.  We
     see if such an insn is recognized and meets its constraints.  */

  start_sequence ();

  for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
    for (j = 1; j <= MOVE_MAX / UNITS_PER_WORD; j++)
      if (regno_save_mode[i][j] != VOIDmode)
        {
	  rtx mem = gen_rtx_MEM (regno_save_mode[i][j], address);
	  rtx reg = gen_rtx_REG (regno_save_mode[i][j], i);
	  rtx savepat = gen_rtx_SET (VOIDmode, mem, reg);
	  rtx restpat = gen_rtx_SET (VOIDmode, reg, mem);
	  rtx saveinsn = emit_insn (savepat);
	  rtx restinsn = emit_insn (restpat);
	  int ok;

	  reg_save_code[i][j] = recog_memoized (saveinsn);
	  reg_restore_code[i][j] = recog_memoized (restinsn);

	  /* Now extract both insns and see if we can meet their
             constraints.  */
	  ok = (reg_save_code[i][j] != -1 && reg_restore_code[i][j] != -1);
	  if (ok)
	    {
	      insn_extract (saveinsn);
	      ok = constrain_operands (reg_save_code[i][j], 1);
	      insn_extract (restinsn);
	      ok &= constrain_operands (reg_restore_code[i][j], 1);
	    }

	  if (! ok)
	    {
	      regno_save_mode[i][j] = VOIDmode;
	      if (j == 1)
		{
		  call_fixed_regs[i] = 1;
		  SET_HARD_REG_BIT (call_fixed_reg_set, i);
		}
	    }
      }

  end_sequence ();

  obfree (first_obj);
}

/* Initialize save areas by showing that we haven't allocated any yet.  */

void
init_save_areas ()
{
  int i, j;

  for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
    for (j = 1; j <= MOVE_MAX / UNITS_PER_WORD; j++)
      regno_save_mem[i][j] = 0;
}

/* Allocate save areas for any hard registers that might need saving.
   We take a conservative approach here and look for call-clobbered hard
   registers that are assigned to pseudos that cross calls.  This may
   overestimate slightly (especially if some of these registers are later
   used as spill registers), but it should not be significant.

   Future work:

     In the fallback case we should iterate backwards across all possible
     modes for the save, choosing the largest available one instead of 
     falling back to the smallest mode immediately.  (eg TF -> DF -> SF).

     We do not try to use "move multiple" instructions that exist
     on some machines (such as the 68k moveml).  It could be a win to try 
     and use them when possible.  The hard part is doing it in a way that is
     machine independent since they might be saving non-consecutive 
     registers. (imagine caller-saving d0,d1,a0,a1 on the 68k) */

void
setup_save_areas ()
{
  int i, j, k;
  HARD_REG_SET hard_regs_used;

  /* Allocate space in the save area for the largest multi-register
     pseudos first, then work backwards to single register
     pseudos.  */

  /* Find and record all call-used hard-registers in this function.  */
  CLEAR_HARD_REG_SET (hard_regs_used);
  for (i = FIRST_PSEUDO_REGISTER; i < max_regno; i++)
    if (reg_renumber[i] >= 0 && REG_N_CALLS_CROSSED (i) > 0)
      {
	int regno = reg_renumber[i];
	int endregno 
	  = regno + HARD_REGNO_NREGS (regno, GET_MODE (regno_reg_rtx[i]));
	int nregs = endregno - regno;

	for (j = 0; j < nregs; j++)
	  {
	    if (call_used_regs[regno+j]) 
	      SET_HARD_REG_BIT (hard_regs_used, regno+j);
	  }
      }

  /* Now run through all the call-used hard-registers and allocate
     space for them in the caller-save area.  Try to allocate space
     in a manner which allows multi-register saves/restores to be done.  */

  for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
    for (j = MOVE_MAX / UNITS_PER_WORD; j > 0; j--)
      {
	int ok = 1;
	int do_save;

	/* If no mode exists for this size, try another.  Also break out
	   if we have already saved this hard register.  */
	if (regno_save_mode[i][j] == VOIDmode || regno_save_mem[i][1] != 0)
	  continue;

	/* See if any register in this group has been saved.  */
	do_save = 1;
	for (k = 0; k < j; k++)
	  if (regno_save_mem[i + k][1])
	    {
	      do_save = 0;
	      break;
	    }
	if (! do_save)
	  continue;

	for (k = 0; k < j; k++)
	    {
	      int regno = i + k;
	      ok &= (TEST_HARD_REG_BIT (hard_regs_used, regno) != 0);
	    }

	/* We have found an acceptable mode to store in.  */
	if (ok)
	  {

	    regno_save_mem[i][j]
	      = assign_stack_local (regno_save_mode[i][j],
				    GET_MODE_SIZE (regno_save_mode[i][j]), 0);

	    /* Setup single word save area just in case...  */
	    for (k = 0; k < j; k++)
	      {
		/* This should not depend on WORDS_BIG_ENDIAN.
		   The order of words in regs is the same as in memory.  */
		rtx temp = gen_rtx_MEM (regno_save_mode[i+k][1], 
					XEXP (regno_save_mem[i][j], 0));

		regno_save_mem[i+k][1] 
		  = adj_offsettable_operand (temp, k * UNITS_PER_WORD);
	      }
	  }
      }

  return;
}

/* Find the places where hard regs are live across calls and save them.  */

void
save_call_clobbered_regs ()
{
  rtx insn;
  int b;

  for (b = 0; b < n_basic_blocks; b++)
    {
      regset regs_live = basic_block_live_at_start[b];
      int i, j;
      int regno;

      /* Compute hard regs live at start of block -- this is the
	 real hard regs marked live, plus live pseudo regs that
	 have been renumbered to hard regs.  No registers have yet been
	 saved because we restore all of them before the end of the basic
	 block.  */

      REG_SET_TO_HARD_REG_SET (hard_regs_live, regs_live);
      CLEAR_HARD_REG_SET (hard_regs_saved);
      CLEAR_HARD_REG_SET (hard_regs_need_restore);
      n_regs_saved = 0;

      EXECUTE_IF_SET_IN_REG_SET (regs_live, 0, i,
				 {
				   if ((regno = reg_renumber[i]) >= 0)
				     for (j = regno;
					  j < regno + HARD_REGNO_NREGS (regno,
									PSEUDO_REGNO_MODE (i));
					  j++)
				       SET_HARD_REG_BIT (hard_regs_live, j);
				 });

      /* Now scan the insns in the block, keeping track of what hard
	 regs are live as we go.  When we see a call, save the live
	 call-clobbered hard regs.  */

      for (insn = basic_block_head[b]; ; insn = NEXT_INSN (insn))
	{
	  RTX_CODE code = GET_CODE (insn);

	  if (GET_RTX_CLASS (code) == 'i')
	    {
	      rtx link;

	      /* If some registers have been saved, see if INSN references
		 any of them.  We must restore them before the insn if so.  */

	      if (n_regs_saved)
		restore_referenced_regs (PATTERN (insn), insn, b);

	      /* NB: the normal procedure is to first enliven any
		 registers set by insn, then deaden any registers that
		 had their last use at insn.  This is incorrect now,
		 since multiple pseudos may have been mapped to the
		 same hard reg, and the death notes are ambiguous.  So
		 it must be done in the other, safe, order.  */

	      for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
		if (REG_NOTE_KIND (link) == REG_DEAD)
		  clear_reg_live (XEXP (link, 0));

	      /* When we reach a call, we need to save all registers that are
		 live, call-used, not fixed, and not already saved.  We must
		 test at this point because registers that die in a CALL_INSN
		 are not live across the call and likewise for registers that
		 are born in the CALL_INSN.
		 
		 If registers are filled with parameters for this function,
		 and some of these are also being set by this function, then
		 they will not appear to die (no REG_DEAD note for them),
		 to check if in fact they do, collect the set registers in
		 hard_regs_live first.  */

	      if (code == CALL_INSN)
		{
		  HARD_REG_SET this_call_sets;
		  {
		    HARD_REG_SET old_hard_regs_live;

		    /* Save the hard_regs_live information.  */
		    COPY_HARD_REG_SET (old_hard_regs_live, hard_regs_live);

		    /* Now calculate hard_regs_live for this CALL_INSN
		       only.  */
		    CLEAR_HARD_REG_SET (hard_regs_live);
		    note_stores (PATTERN (insn), set_reg_live);
		    COPY_HARD_REG_SET (this_call_sets, hard_regs_live);

		    /* Restore the hard_regs_live information.  */
		    COPY_HARD_REG_SET (hard_regs_live, old_hard_regs_live);
		  }

		  for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
		    if (call_used_regs[regno] && ! call_fixed_regs[regno]
		        && TEST_HARD_REG_BIT (hard_regs_live, regno)
			/* It must not be set by this instruction.  */
		        && ! TEST_HARD_REG_BIT (this_call_sets, regno)
		        && ! TEST_HARD_REG_BIT (hard_regs_saved, regno))
		      regno += insert_save (insn, 1, regno, b);

		  /* Put the information for this CALL_INSN on top of what
		     we already had.  */
		  IOR_HARD_REG_SET (hard_regs_live, this_call_sets);
		  COPY_HARD_REG_SET (hard_regs_need_restore, hard_regs_saved);

		  /* Must recompute n_regs_saved.  */
		  n_regs_saved = 0;
		  for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
		    if (TEST_HARD_REG_BIT (hard_regs_saved, regno))
		      n_regs_saved++;
		}
	      else
		{
		  note_stores (PATTERN (insn), set_reg_live);
#ifdef AUTO_INC_DEC
		  for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
		    if (REG_NOTE_KIND (link) == REG_INC)
		      set_reg_live (XEXP (link, 0), NULL_RTX);
#endif
		}

	      for (link = REG_NOTES (insn); link; link = XEXP (link, 1))
		if (REG_NOTE_KIND (link) == REG_UNUSED)
		  clear_reg_live (XEXP (link, 0));
	    }

	  if (insn == basic_block_end[b])
	    break;
	}

      /* At the end of the basic block, we must restore any registers that
	 remain saved.  If the last insn in the block is a JUMP_INSN, put
	 the restore before the insn, otherwise, put it after the insn.  */

      if (n_regs_saved)
	for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
	  if (TEST_HARD_REG_BIT (hard_regs_need_restore, regno))
	    regno += insert_restore (insn, GET_CODE (insn) == JUMP_INSN,
				     regno,
				     MOVE_MAX / UNITS_PER_WORD, b);
    }
}

/* Here from note_stores when an insn stores a value in a register.
   Set the proper bit or bits in hard_regs_live.  All pseudos that have
   been assigned hard regs have had their register number changed already,
   so we can ignore pseudos.  */

static void
set_reg_live (reg, setter)
     rtx reg;
     rtx setter ATTRIBUTE_UNUSED;
{
  register int regno, endregno, i;
  enum machine_mode mode = GET_MODE (reg);
  int word = 0;

  if (GET_CODE (reg) == SUBREG)
    {
      word = SUBREG_WORD (reg);
      reg = SUBREG_REG (reg);
    }

  if (GET_CODE (reg) != REG || REGNO (reg) >= FIRST_PSEUDO_REGISTER)
    return;

  regno = REGNO (reg) + word;
  endregno = regno + HARD_REGNO_NREGS (regno, mode);

  for (i = regno; i < endregno; i++)
    {
      SET_HARD_REG_BIT (hard_regs_live, i);
      CLEAR_HARD_REG_BIT (hard_regs_saved, i);
      CLEAR_HARD_REG_BIT (hard_regs_need_restore, i);
    }
}

/* Here when a REG_DEAD note records the last use of a reg.  Clear
   the appropriate bit or bits in hard_regs_live.  Again we can ignore
   pseudos.  */

static void
clear_reg_live (reg)
     rtx reg;
{
  register int regno, endregno, i;

  if (GET_CODE (reg) != REG || REGNO (reg) >= FIRST_PSEUDO_REGISTER)
    return;

  regno = REGNO (reg);
  endregno= regno + HARD_REGNO_NREGS (regno, GET_MODE (reg));

  for (i = regno; i < endregno; i++)
    {
      CLEAR_HARD_REG_BIT (hard_regs_live, i);
      CLEAR_HARD_REG_BIT (hard_regs_need_restore, i);
      CLEAR_HARD_REG_BIT (hard_regs_saved, i);
    }
}      

/* If any register currently residing in the save area is referenced in X,
   which is part of INSN, emit code to restore the register in front of
   INSN.  */

static void
restore_referenced_regs (x, insn, block)
     rtx x;
     rtx insn;
     int block;
{
  enum rtx_code code = GET_CODE (x);
  char *fmt;
  int i, j;

  if (code == CLOBBER)
    return;

  if (code == REG)
    {
      int regno = REGNO (x);

      /* If this is a pseudo, scan its memory location, since it might
	 involve the use of another register, which might be saved.  */

      if (regno >= FIRST_PSEUDO_REGISTER
	  && reg_equiv_mem[regno] != 0)
	restore_referenced_regs (XEXP (reg_equiv_mem[regno], 0),
				 insn, block);
      else if (regno >= FIRST_PSEUDO_REGISTER
	       && reg_equiv_address[regno] != 0)
	restore_referenced_regs (reg_equiv_address[regno],
				 insn, block);

      /* Otherwise if this is a hard register, restore any piece of it that
	 is currently saved.  */

      else if (regno < FIRST_PSEUDO_REGISTER)
	{
	  int numregs = HARD_REGNO_NREGS (regno, GET_MODE (x));
	  /* Save at most SAVEREGS at a time.  This can not be larger than
	     MOVE_MAX, because that causes insert_restore to fail.  */
	  int saveregs = MIN (numregs, MOVE_MAX / UNITS_PER_WORD);
	  int endregno = regno + numregs;

	  for (i = regno; i < endregno; i++)
	    if (TEST_HARD_REG_BIT (hard_regs_need_restore, i))
	      i += insert_restore (insn, 1, i, saveregs, block);
	}

      return;
    }
	  
  fmt = GET_RTX_FORMAT (code);
  for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
    {
      if (fmt[i] == 'e')
	restore_referenced_regs (XEXP (x, i), insn, block);
      else if (fmt[i] == 'E')
	for (j = XVECLEN (x, i) - 1; j >= 0; j--)
	  restore_referenced_regs (XVECEXP (x, i, j), insn, block);
    }
}

/* Insert a sequence of insns to restore REGNO.  Place these insns in front
   of or after INSN (determined by BEFORE_P).   MAXRESTORE is the maximum
   number of registers which should be restored during this call.  It should
   never be less than 1 since we only work with entire registers.

   Note that we have verified in init_caller_save that we can do this
   with a simple SET, so use it.  Set INSN_CODE to what we save there
   since the address might not be valid so the insn might not be recognized.
   These insns will be reloaded and have register elimination done by
   find_reload, so we need not worry about that here.

   Return the extra number of registers saved.  */

static int
insert_restore (insn, before_p, regno, maxrestore, block)
     rtx insn;
     int before_p;
     int regno;
     int maxrestore;
     int block;
{
  rtx pat = NULL_RTX;
  enum insn_code code = CODE_FOR_nothing;
  int numregs = 0;
  int i, j, k;
  int ok;

  /* A common failure mode if register status is not correct in the RTL
     is for this routine to be called with a REGNO we didn't expect to
     save.  That will cause us to write an insn with a (nil) SET_DEST
     or SET_SRC.  Instead of doing so and causing a crash later, check
     for this common case and abort here instead.  This will remove one
     step in debugging such problems.  */

  if (regno_save_mem[regno][1] == 0)
    abort ();

  /* Get the pattern to emit and update our status.  */

  /* See if we can restore `maxrestore' registers at once.  Work
     backwards to the single register case.  */
  for (i = maxrestore; i > 0; i--)
    {
      ok = 1;
      if (regno_save_mem[regno][i])
	for (j = 0; j < i; j++)
	  {
	    if (! TEST_HARD_REG_BIT (hard_regs_need_restore, regno + j))
	      ok = 0;
	  }
      else
	continue;

      /* Must do this one restore at a time */
      if (! ok)
	continue;
	    
      pat = gen_rtx_SET (VOIDmode,
			 gen_rtx_REG (GET_MODE (regno_save_mem[regno][i]), 
				      regno), 
			 regno_save_mem[regno][i]);
      code = reg_restore_code[regno][i];


      /* Clear status for all registers we restored.  */
      for (k = 0; k < i; k++)
	{
	  CLEAR_HARD_REG_BIT (hard_regs_need_restore, regno + k);
	  n_regs_saved--;
	}

      numregs = i;
      break;
    }

  insert_one_insn (insn, before_p, code, pat, block);

  /* Tell our callers how many extra registers we saved/restored */
  return numregs - 1;
}

/* Like insert_restore, but emit code to save REGNO.  */
static int
insert_save (insn, before_p, regno, block)
     rtx insn;
     int before_p;
     int regno;
     int block;
{
  rtx pat = NULL_RTX;
  enum insn_code code = CODE_FOR_nothing;
  int numregs = 0;
  int i, j, k;
  int ok;

  /* A common failure mode if register status is not correct in the RTL
     is for this routine to be called with a REGNO we didn't expect to
     save.  That will cause us to write an insn with a (nil) SET_DEST
     or SET_SRC.  Instead of doing so and causing a crash later, check
     for this common case and abort here instead.  This will remove one
     step in debugging such problems.  */

  if (regno_save_mem[regno][1] == 0)
    abort ();

  /* Get the pattern to emit and update our status.  */

  /* See if we can save several registers with a single instruction.  
     Work backwards to the single register case.  */
  for (i = MOVE_MAX / UNITS_PER_WORD; i > 0; i--)
    {
      ok = 1;
      if (regno_save_mem[regno][i] != 0)
	for (j = 0; j < i; j++)
	  {
	    if (! call_used_regs[regno + j] || call_fixed_regs[regno + j]
		|| ! TEST_HARD_REG_BIT (hard_regs_live, regno + j)
		|| TEST_HARD_REG_BIT (hard_regs_saved, regno + j))
	      ok = 0;
	  }
      else 
	continue;

      /* Must do this one save at a time */
      if (! ok)
	continue;

      pat = gen_rtx_SET (VOIDmode, regno_save_mem[regno][i],
			 gen_rtx_REG (GET_MODE (regno_save_mem[regno][i]),
				      regno));
      code = reg_save_code[regno][i];

      /* Set hard_regs_saved for all the registers we saved.  */
      for (k = 0; k < i; k++)
	{
	  SET_HARD_REG_BIT (hard_regs_saved, regno + k);
	  SET_HARD_REG_BIT (hard_regs_need_restore, regno + k);
	  n_regs_saved++;
	}

      numregs = i;
      break;
    }

  insert_one_insn (insn, before_p, code, pat, block);

  /* Tell our callers how many extra registers we saved/restored */
  return numregs - 1;
}

/* Emit one insn, set the code, and update basic block boundaries.  */
static void
insert_one_insn (insn, before_p, code, pat, block)
     rtx insn;
     int before_p;
     enum rtx_code code;
     rtx pat;
     int block;
{
  rtx insert_point = insn;
  rtx new;
#ifdef HAVE_cc0
  /* If INSN references CC0, put our insns in front of the insn that sets
     CC0.  This is always safe, since the only way we could be passed an
     insn that references CC0 is for a restore, and doing a restore earlier
     isn't a problem.  We do, however, assume here that CALL_INSNs don't
     reference CC0.  Guard against non-INSN's like CODE_LABEL.  */

  if ((GET_CODE (insn) == INSN || GET_CODE (insn) == JUMP_INSN)
      && before_p
      && reg_referenced_p (cc0_rtx, PATTERN (insn)))
    insert_point = prev_nonnote_insn (insn);
#endif

  if (before_p)
    {
      new = emit_insn_before (pat, insert_point);
      if (insert_point == basic_block_head[block])
	basic_block_head[block] = new;
    }
  else
    {
      new = emit_insn_after (pat, insert_point);
      if (insert_point == basic_block_end[block])
	basic_block_end[block] = new;
    }

  INSN_CODE (new) = code;
}