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struct Fooey {
void f(char* pX);
void f(int in);
void f(float fx);
void h(double dx);
};
void Fooey::f(char*) { }
void Fooey::f(int) { }
void Fooey::f(float) { }
void Fooey::h(double zahl) { }
int main() {
Fooey Blah;
void (Fooey::*pointer)(double);
pointer = &Fooey::f; // ERROR - don't call Fooey::h
(Blah.*pointer)(42.5);
return 0;
}
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