diff options
author | Jeff Bland <jksb@linux.com> | 2013-03-03 04:07:28 -0700 |
---|---|---|
committer | Chad Versace <chad.versace@linux.intel.com> | 2013-03-06 13:51:28 -0800 |
commit | 9d32580cf741ccf646fb2d4d18da823aae58814d (patch) | |
tree | bc3465b2fdac156112a41072a7f5161d965f9d62 | |
parent | 0cb073dc73c799a61066119b55e7ad56278a6f0f (diff) |
examples/gl_basic: Pass "cgl gl" params from Xcode
-rw-r--r-- | examples/gl_basic.xcodeproj/xcshareddata/xcschemes/gl_basic.xcscheme | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/examples/gl_basic.xcodeproj/xcshareddata/xcschemes/gl_basic.xcscheme b/examples/gl_basic.xcodeproj/xcshareddata/xcschemes/gl_basic.xcscheme new file mode 100644 index 0000000..3a2c4f8 --- /dev/null +++ b/examples/gl_basic.xcodeproj/xcshareddata/xcschemes/gl_basic.xcscheme @@ -0,0 +1,92 @@ +<?xml version="1.0" encoding="UTF-8"?> +<Scheme + LastUpgradeVersion = "0460" + version = "1.3"> + <BuildAction + parallelizeBuildables = "YES" + buildImplicitDependencies = "YES"> + <BuildActionEntries> + <BuildActionEntry + buildForTesting = "YES" + buildForRunning = "YES" + buildForProfiling = "YES" + buildForArchiving = "YES" + buildForAnalyzing = "YES"> + <BuildableReference + BuildableIdentifier = "primary" + BlueprintIdentifier = "1FD783D016113C4300E298F9" + BuildableName = "gl_basic.app" + BlueprintName = "gl_basic" + ReferencedContainer = "container:gl_basic.xcodeproj"> + </BuildableReference> + </BuildActionEntry> + </BuildActionEntries> + </BuildAction> + <TestAction + selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" + selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" + shouldUseLaunchSchemeArgsEnv = "YES" + buildConfiguration = "Debug"> + <Testables> + </Testables> + <MacroExpansion> + <BuildableReference + BuildableIdentifier = "primary" + BlueprintIdentifier = "1FD783D016113C4300E298F9" + BuildableName = "gl_basic.app" + BlueprintName = "gl_basic" + ReferencedContainer = "container:gl_basic.xcodeproj"> + </BuildableReference> + </MacroExpansion> + </TestAction> + <LaunchAction + selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" + selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" + launchStyle = "0" + useCustomWorkingDirectory = "NO" + buildConfiguration = "Debug" + ignoresPersistentStateOnLaunch = "NO" + debugDocumentVersioning = "NO" + allowLocationSimulation = "YES"> + <BuildableProductRunnable> + <BuildableReference + BuildableIdentifier = "primary" + BlueprintIdentifier = "1FD783D016113C4300E298F9" + BuildableName = "gl_basic.app" + BlueprintName = "gl_basic" + ReferencedContainer = "container:gl_basic.xcodeproj"> + </BuildableReference> + </BuildableProductRunnable> + <CommandLineArguments> + <CommandLineArgument + argument = "cgl gl" + isEnabled = "YES"> + </CommandLineArgument> + </CommandLineArguments> + <AdditionalOptions> + </AdditionalOptions> + </LaunchAction> + <ProfileAction + shouldUseLaunchSchemeArgsEnv = "YES" + savedToolIdentifier = "" + useCustomWorkingDirectory = "NO" + buildConfiguration = "Release" + debugDocumentVersioning = "YES"> + <BuildableProductRunnable> + <BuildableReference + BuildableIdentifier = "primary" + BlueprintIdentifier = "1FD783D016113C4300E298F9" + BuildableName = "gl_basic.app" + BlueprintName = "gl_basic" + ReferencedContainer = "container:gl_basic.xcodeproj"> + </BuildableReference> + </BuildableProductRunnable> + </ProfileAction> + <AnalyzeAction + buildConfiguration = "Debug"> + </AnalyzeAction> + <ArchiveAction + buildConfiguration = "Release" + revealArchiveInOrganizer = "YES"> + </ArchiveAction> +</Scheme> |