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+/* [config]
+ * expect_result: pass
+ * glsl_version: 1.20
+ * glsles_version: 1.00
+ * [end config]
+ *
+ * From page 20 (page 26 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "Arrays know the number of elements they contain. This can be obtained
+ * by using the length method:
+ *
+ * a.length(); // returns 5 for the above declarations
+ *
+ * The length method cannot be called on an array that has not been
+ * explicitly sized."
+ */
+
+
+uniform vec4 a[2];
+
+void main()
+{
+ gl_Position = vec4(a.length());
+}