summaryrefslogtreecommitdiff
path: root/driver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h
diff options
context:
space:
mode:
Diffstat (limited to 'driver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h')
-rwxr-xr-xdriver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h1832
1 files changed, 1832 insertions, 0 deletions
diff --git a/driver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h b/driver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h
new file mode 100755
index 0000000..0d2ac95
--- /dev/null
+++ b/driver/product/kernel/drivers/gpu/arm/midgard/mali_base_kernel.h
@@ -0,0 +1,1832 @@
+/*
+ *
+ * (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
+ *
+ * This program is free software and is provided to you under the terms of the
+ * GNU General Public License version 2 as published by the Free Software
+ * Foundation, and any use by you of this program is subject to the terms
+ * of such GNU licence.
+ *
+ * A copy of the licence is included with the program, and can also be obtained
+ * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+
+
+
+/**
+ * @file
+ * Base structures shared with the kernel.
+ */
+
+#ifndef _BASE_KERNEL_H_
+#define _BASE_KERNEL_H_
+
+#ifndef __user
+#define __user
+#endif
+
+/* Support UK6 IOCTLS */
+#define BASE_LEGACY_UK6_SUPPORT 1
+
+/* Support UK7 IOCTLS */
+/* NB: To support UK6 we also need to support UK7 */
+#define BASE_LEGACY_UK7_SUPPORT 1
+
+/* Support UK8 IOCTLS */
+#define BASE_LEGACY_UK8_SUPPORT 1
+
+/* Support UK9 IOCTLS */
+#define BASE_LEGACY_UK9_SUPPORT 1
+
+/* Support UK10_2 IOCTLS */
+#define BASE_LEGACY_UK10_2_SUPPORT 1
+
+/* Support UK10_4 IOCTLS */
+#define BASE_LEGACY_UK10_4_SUPPORT 1
+
+typedef struct base_mem_handle {
+ struct {
+ u64 handle;
+ } basep;
+} base_mem_handle;
+
+#include "mali_base_mem_priv.h"
+#include "mali_kbase_profiling_gator_api.h"
+#include "mali_midg_coherency.h"
+#include "mali_kbase_gpu_id.h"
+
+/*
+ * Dependency stuff, keep it private for now. May want to expose it if
+ * we decide to make the number of semaphores a configurable
+ * option.
+ */
+#define BASE_JD_ATOM_COUNT 256
+
+#define BASEP_JD_SEM_PER_WORD_LOG2 5
+#define BASEP_JD_SEM_PER_WORD (1 << BASEP_JD_SEM_PER_WORD_LOG2)
+#define BASEP_JD_SEM_WORD_NR(x) ((x) >> BASEP_JD_SEM_PER_WORD_LOG2)
+#define BASEP_JD_SEM_MASK_IN_WORD(x) (1 << ((x) & (BASEP_JD_SEM_PER_WORD - 1)))
+#define BASEP_JD_SEM_ARRAY_SIZE BASEP_JD_SEM_WORD_NR(BASE_JD_ATOM_COUNT)
+
+/* Set/reset values for a software event */
+#define BASE_JD_SOFT_EVENT_SET ((unsigned char)1)
+#define BASE_JD_SOFT_EVENT_RESET ((unsigned char)0)
+
+#define BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS 3
+
+#define BASE_MAX_COHERENT_GROUPS 16
+
+#if defined CDBG_ASSERT
+#define LOCAL_ASSERT CDBG_ASSERT
+#elif defined KBASE_DEBUG_ASSERT
+#define LOCAL_ASSERT KBASE_DEBUG_ASSERT
+#else
+#error assert macro not defined!
+#endif
+
+#if defined PAGE_MASK
+#define LOCAL_PAGE_LSB ~PAGE_MASK
+#else
+#include <osu/mali_osu.h>
+
+#if defined OSU_CONFIG_CPU_PAGE_SIZE_LOG2
+#define LOCAL_PAGE_LSB ((1ul << OSU_CONFIG_CPU_PAGE_SIZE_LOG2) - 1)
+#else
+#error Failed to find page size
+#endif
+#endif
+
+/** 32/64-bit neutral way to represent pointers */
+typedef union kbase_pointer {
+ void __user *value; /**< client should store their pointers here */
+ u32 compat_value; /**< 64-bit kernels should fetch value here when handling 32-bit clients */
+ u64 sizer; /**< Force 64-bit storage for all clients regardless */
+} kbase_pointer;
+
+/**
+ * @addtogroup base_user_api User-side Base APIs
+ * @{
+ */
+
+/**
+ * @addtogroup base_user_api_memory User-side Base Memory APIs
+ * @{
+ */
+
+/**
+ * @brief Memory allocation, access/hint flags
+ *
+ * A combination of MEM_PROT/MEM_HINT flags must be passed to each allocator
+ * in order to determine the best cache policy. Some combinations are
+ * of course invalid (eg @c MEM_PROT_CPU_WR | @c MEM_HINT_CPU_RD),
+ * which defines a @a write-only region on the CPU side, which is
+ * heavily read by the CPU...
+ * Other flags are only meaningful to a particular allocator.
+ * More flags can be added to this list, as long as they don't clash
+ * (see ::BASE_MEM_FLAGS_NR_BITS for the number of the first free bit).
+ */
+typedef u32 base_mem_alloc_flags;
+
+/**
+ * @brief Memory allocation, access/hint flags
+ *
+ * See ::base_mem_alloc_flags.
+ *
+ */
+enum {
+/* IN */
+ BASE_MEM_PROT_CPU_RD = (1U << 0), /**< Read access CPU side */
+ BASE_MEM_PROT_CPU_WR = (1U << 1), /**< Write access CPU side */
+ BASE_MEM_PROT_GPU_RD = (1U << 2), /**< Read access GPU side */
+ BASE_MEM_PROT_GPU_WR = (1U << 3), /**< Write access GPU side */
+ BASE_MEM_PROT_GPU_EX = (1U << 4), /**< Execute allowed on the GPU
+ side */
+
+ /* BASE_MEM_HINT flags have been removed, but their values are reserved
+ * for backwards compatibility with older user-space drivers. The values
+ * can be re-used once support for r5p0 user-space drivers is removed,
+ * presumably in r7p0.
+ *
+ * RESERVED: (1U << 5)
+ * RESERVED: (1U << 6)
+ * RESERVED: (1U << 7)
+ * RESERVED: (1U << 8)
+ */
+
+ BASE_MEM_GROW_ON_GPF = (1U << 9), /**< Grow backing store on GPU
+ Page Fault */
+
+ BASE_MEM_COHERENT_SYSTEM = (1U << 10), /**< Page coherence Outer
+ shareable, if available */
+ BASE_MEM_COHERENT_LOCAL = (1U << 11), /**< Page coherence Inner
+ shareable */
+ BASE_MEM_CACHED_CPU = (1U << 12), /**< Should be cached on the
+ CPU */
+
+/* IN/OUT */
+ BASE_MEM_SAME_VA = (1U << 13), /**< Must have same VA on both the GPU
+ and the CPU */
+/* OUT */
+ BASE_MEM_NEED_MMAP = (1U << 14), /**< Must call mmap to acquire a GPU
+ address for the alloc */
+/* IN */
+ BASE_MEM_COHERENT_SYSTEM_REQUIRED = (1U << 15), /**< Page coherence
+ Outer shareable, required. */
+ BASE_MEM_SECURE = (1U << 16), /**< Secure memory */
+ BASE_MEM_DONT_NEED = (1U << 17), /**< Not needed physical
+ memory */
+ BASE_MEM_IMPORT_SHARED = (1U << 18), /**< Must use shared CPU/GPU zone
+ (SAME_VA zone) but doesn't
+ require the addresses to
+ be the same */
+};
+
+/**
+ * @brief Number of bits used as flags for base memory management
+ *
+ * Must be kept in sync with the ::base_mem_alloc_flags flags
+ */
+#define BASE_MEM_FLAGS_NR_BITS 19
+
+/**
+ * A mask for all output bits, excluding IN/OUT bits.
+ */
+#define BASE_MEM_FLAGS_OUTPUT_MASK BASE_MEM_NEED_MMAP
+
+/**
+ * A mask for all input bits, including IN/OUT bits.
+ */
+#define BASE_MEM_FLAGS_INPUT_MASK \
+ (((1 << BASE_MEM_FLAGS_NR_BITS) - 1) & ~BASE_MEM_FLAGS_OUTPUT_MASK)
+
+/**
+ * A mask for all the flags which are modifiable via the base_mem_set_flags
+ * interface.
+ */
+#define BASE_MEM_FLAGS_MODIFIABLE \
+ (BASE_MEM_DONT_NEED | BASE_MEM_COHERENT_SYSTEM | \
+ BASE_MEM_COHERENT_LOCAL)
+
+/**
+ * enum base_mem_import_type - Memory types supported by @a base_mem_import
+ *
+ * @BASE_MEM_IMPORT_TYPE_INVALID: Invalid type
+ * @BASE_MEM_IMPORT_TYPE_UMP: UMP import. Handle type is ump_secure_id.
+ * @BASE_MEM_IMPORT_TYPE_UMM: UMM import. Handle type is a file descriptor (int)
+ * @BASE_MEM_IMPORT_TYPE_USER_BUFFER: User buffer import. Handle is a
+ * base_mem_import_user_buffer
+ *
+ * Each type defines what the supported handle type is.
+ *
+ * If any new type is added here ARM must be contacted
+ * to allocate a numeric value for it.
+ * Do not just add a new type without synchronizing with ARM
+ * as future releases from ARM might include other new types
+ * which could clash with your custom types.
+ */
+typedef enum base_mem_import_type {
+ BASE_MEM_IMPORT_TYPE_INVALID = 0,
+ BASE_MEM_IMPORT_TYPE_UMP = 1,
+ BASE_MEM_IMPORT_TYPE_UMM = 2,
+ BASE_MEM_IMPORT_TYPE_USER_BUFFER = 3
+} base_mem_import_type;
+
+/**
+ * struct base_mem_import_user_buffer - Handle of an imported user buffer
+ *
+ * @ptr: kbase_pointer to imported user buffer
+ * @length: length of imported user buffer in bytes
+ *
+ * This structure is used to represent a handle of an imported user buffer.
+ */
+
+struct base_mem_import_user_buffer {
+ kbase_pointer ptr;
+ u64 length;
+};
+
+/**
+ * @brief Invalid memory handle.
+ *
+ * Return value from functions returning @ref base_mem_handle on error.
+ *
+ * @warning @ref base_mem_handle_new_invalid must be used instead of this macro
+ * in C++ code or other situations where compound literals cannot be used.
+ */
+#define BASE_MEM_INVALID_HANDLE ((base_mem_handle) { {BASEP_MEM_INVALID_HANDLE} })
+
+/**
+ * @brief Special write-alloc memory handle.
+ *
+ * A special handle is used to represent a region where a special page is mapped
+ * with a write-alloc cache setup, typically used when the write result of the
+ * GPU isn't needed, but the GPU must write anyway.
+ *
+ * @warning @ref base_mem_handle_new_write_alloc must be used instead of this macro
+ * in C++ code or other situations where compound literals cannot be used.
+ */
+#define BASE_MEM_WRITE_ALLOC_PAGES_HANDLE ((base_mem_handle) { {BASEP_MEM_WRITE_ALLOC_PAGES_HANDLE} })
+
+#define BASEP_MEM_INVALID_HANDLE (0ull << 12)
+#define BASE_MEM_MMU_DUMP_HANDLE (1ull << 12)
+#define BASE_MEM_TRACE_BUFFER_HANDLE (2ull << 12)
+#define BASE_MEM_MAP_TRACKING_HANDLE (3ull << 12)
+#define BASEP_MEM_WRITE_ALLOC_PAGES_HANDLE (4ull << 12)
+/* reserved handles ..-64<<PAGE_SHIFT> for future special handles */
+#define BASE_MEM_COOKIE_BASE (64ul << 12)
+#define BASE_MEM_FIRST_FREE_ADDRESS ((BITS_PER_LONG << 12) + \
+ BASE_MEM_COOKIE_BASE)
+
+/* Mask to detect 4GB boundary alignment */
+#define BASE_MEM_MASK_4GB 0xfffff000UL
+
+
+/* Bit mask of cookies used for for memory allocation setup */
+#define KBASE_COOKIE_MASK ~1UL /* bit 0 is reserved */
+
+
+/**
+ * @brief Result codes of changing the size of the backing store allocated to a tmem region
+ */
+typedef enum base_backing_threshold_status {
+ BASE_BACKING_THRESHOLD_OK = 0, /**< Resize successful */
+ BASE_BACKING_THRESHOLD_ERROR_NOT_GROWABLE = -1, /**< Not a growable tmem object */
+ BASE_BACKING_THRESHOLD_ERROR_OOM = -2, /**< Increase failed due to an out-of-memory condition */
+ BASE_BACKING_THRESHOLD_ERROR_INVALID_ARGUMENTS = -4 /**< Invalid arguments (not tmem, illegal size request, etc.) */
+} base_backing_threshold_status;
+
+/**
+ * @addtogroup base_user_api_memory_defered User-side Base Defered Memory Coherency APIs
+ * @{
+ */
+
+/**
+ * @brief a basic memory operation (sync-set).
+ *
+ * The content of this structure is private, and should only be used
+ * by the accessors.
+ */
+typedef struct base_syncset {
+ struct basep_syncset basep_sset;
+} base_syncset;
+
+/** @} end group base_user_api_memory_defered */
+
+/**
+ * Handle to represent imported memory object.
+ * Simple opague handle to imported memory, can't be used
+ * with anything but base_external_resource_init to bind to an atom.
+ */
+typedef struct base_import_handle {
+ struct {
+ u64 handle;
+ } basep;
+} base_import_handle;
+
+/** @} end group base_user_api_memory */
+
+/**
+ * @addtogroup base_user_api_job_dispatch User-side Base Job Dispatcher APIs
+ * @{
+ */
+
+typedef int platform_fence_type;
+#define INVALID_PLATFORM_FENCE ((platform_fence_type)-1)
+
+/**
+ * Base stream handle.
+ *
+ * References an underlying base stream object.
+ */
+typedef struct base_stream {
+ struct {
+ int fd;
+ } basep;
+} base_stream;
+
+/**
+ * Base fence handle.
+ *
+ * References an underlying base fence object.
+ */
+typedef struct base_fence {
+ struct {
+ int fd;
+ int stream_fd;
+ } basep;
+} base_fence;
+
+/**
+ * @brief Per-job data
+ *
+ * This structure is used to store per-job data, and is completely unused
+ * by the Base driver. It can be used to store things such as callback
+ * function pointer, data to handle job completion. It is guaranteed to be
+ * untouched by the Base driver.
+ */
+typedef struct base_jd_udata {
+ u64 blob[2]; /**< per-job data array */
+} base_jd_udata;
+
+/**
+ * @brief Memory aliasing info
+ *
+ * Describes a memory handle to be aliased.
+ * A subset of the handle can be chosen for aliasing, given an offset and a
+ * length.
+ * A special handle BASE_MEM_WRITE_ALLOC_PAGES_HANDLE is used to represent a
+ * region where a special page is mapped with a write-alloc cache setup,
+ * typically used when the write result of the GPU isn't needed, but the GPU
+ * must write anyway.
+ *
+ * Offset and length are specified in pages.
+ * Offset must be within the size of the handle.
+ * Offset+length must not overrun the size of the handle.
+ *
+ * @handle Handle to alias, can be BASE_MEM_WRITE_ALLOC_PAGES_HANDLE
+ * @offset Offset within the handle to start aliasing from, in pages.
+ * Not used with BASE_MEM_WRITE_ALLOC_PAGES_HANDLE.
+ * @length Length to alias, in pages. For BASE_MEM_WRITE_ALLOC_PAGES_HANDLE
+ * specifies the number of times the special page is needed.
+ */
+struct base_mem_aliasing_info {
+ base_mem_handle handle;
+ u64 offset;
+ u64 length;
+};
+
+/**
+ * struct base_jit_alloc_info - Structure which describes a JIT allocation
+ * request.
+ * @gpu_alloc_addr: The GPU virtual address to write the JIT
+ * allocated GPU virtual address to.
+ * @va_pages: The minimum number of virtual pages required.
+ * @commit_pages: The minimum number of physical pages which
+ * should back the allocation.
+ * @extent: Granularity of physical pages to grow the
+ * allocation by during a fault.
+ * @id: Unique ID provided by the caller, this is used
+ * to pair allocation and free requests.
+ * Zero is not a valid value.
+ */
+struct base_jit_alloc_info {
+ u64 gpu_alloc_addr;
+ u64 va_pages;
+ u64 commit_pages;
+ u64 extent;
+ u8 id;
+};
+
+/**
+ * @brief Job dependency type.
+ *
+ * A flags field will be inserted into the atom structure to specify whether a dependency is a data or
+ * ordering dependency (by putting it before/after 'core_req' in the structure it should be possible to add without
+ * changing the structure size).
+ * When the flag is set for a particular dependency to signal that it is an ordering only dependency then
+ * errors will not be propagated.
+ */
+typedef u8 base_jd_dep_type;
+
+
+#define BASE_JD_DEP_TYPE_INVALID (0) /**< Invalid dependency */
+#define BASE_JD_DEP_TYPE_DATA (1U << 0) /**< Data dependency */
+#define BASE_JD_DEP_TYPE_ORDER (1U << 1) /**< Order dependency */
+
+/**
+ * @brief Job chain hardware requirements.
+ *
+ * A job chain must specify what GPU features it needs to allow the
+ * driver to schedule the job correctly. By not specifying the
+ * correct settings can/will cause an early job termination. Multiple
+ * values can be ORed together to specify multiple requirements.
+ * Special case is ::BASE_JD_REQ_DEP, which is used to express complex
+ * dependencies, and that doesn't execute anything on the hardware.
+ */
+typedef u32 base_jd_core_req;
+
+/* Requirements that come from the HW */
+
+/**
+ * No requirement, dependency only
+ */
+#define BASE_JD_REQ_DEP ((base_jd_core_req)0)
+
+/**
+ * Requires fragment shaders
+ */
+#define BASE_JD_REQ_FS ((base_jd_core_req)1 << 0)
+
+/**
+ * Requires compute shaders
+ * This covers any of the following Midgard Job types:
+ * - Vertex Shader Job
+ * - Geometry Shader Job
+ * - An actual Compute Shader Job
+ *
+ * Compare this with @ref BASE_JD_REQ_ONLY_COMPUTE, which specifies that the
+ * job is specifically just the "Compute Shader" job type, and not the "Vertex
+ * Shader" nor the "Geometry Shader" job type.
+ */
+#define BASE_JD_REQ_CS ((base_jd_core_req)1 << 1)
+#define BASE_JD_REQ_T ((base_jd_core_req)1 << 2) /**< Requires tiling */
+#define BASE_JD_REQ_CF ((base_jd_core_req)1 << 3) /**< Requires cache flushes */
+#define BASE_JD_REQ_V ((base_jd_core_req)1 << 4) /**< Requires value writeback */
+
+/* SW-only requirements - the HW does not expose these as part of the job slot capabilities */
+
+/* Requires fragment job with AFBC encoding */
+#define BASE_JD_REQ_FS_AFBC ((base_jd_core_req)1 << 13)
+
+/**
+ * SW-only requirement: coalesce completion events.
+ * If this bit is set then completion of this atom will not cause an event to
+ * be sent to userspace, whether successful or not; completion events will be
+ * deferred until an atom completes which does not have this bit set.
+ *
+ * This bit may not be used in combination with BASE_JD_REQ_EXTERNAL_RESOURCES.
+ */
+#define BASE_JD_REQ_EVENT_COALESCE ((base_jd_core_req)1 << 5)
+
+/**
+ * SW Only requirement: the job chain requires a coherent core group. We don't
+ * mind which coherent core group is used.
+ */
+#define BASE_JD_REQ_COHERENT_GROUP ((base_jd_core_req)1 << 6)
+
+/**
+ * SW Only requirement: The performance counters should be enabled only when
+ * they are needed, to reduce power consumption.
+ */
+
+#define BASE_JD_REQ_PERMON ((base_jd_core_req)1 << 7)
+
+/**
+ * SW Only requirement: External resources are referenced by this atom.
+ * When external resources are referenced no syncsets can be bundled with the atom
+ * but should instead be part of a NULL jobs inserted into the dependency tree.
+ * The first pre_dep object must be configured for the external resouces to use,
+ * the second pre_dep object can be used to create other dependencies.
+ *
+ * This bit may not be used in combination with BASE_JD_REQ_EVENT_COALESCE.
+ */
+#define BASE_JD_REQ_EXTERNAL_RESOURCES ((base_jd_core_req)1 << 8)
+
+/**
+ * SW Only requirement: Software defined job. Jobs with this bit set will not be submitted
+ * to the hardware but will cause some action to happen within the driver
+ */
+#define BASE_JD_REQ_SOFT_JOB ((base_jd_core_req)1 << 9)
+
+#define BASE_JD_REQ_SOFT_DUMP_CPU_GPU_TIME (BASE_JD_REQ_SOFT_JOB | 0x1)
+#define BASE_JD_REQ_SOFT_FENCE_TRIGGER (BASE_JD_REQ_SOFT_JOB | 0x2)
+#define BASE_JD_REQ_SOFT_FENCE_WAIT (BASE_JD_REQ_SOFT_JOB | 0x3)
+
+/**
+ * SW Only requirement : Replay job.
+ *
+ * If the preceding job fails, the replay job will cause the jobs specified in
+ * the list of base_jd_replay_payload pointed to by the jc pointer to be
+ * replayed.
+ *
+ * A replay job will only cause jobs to be replayed up to BASEP_JD_REPLAY_LIMIT
+ * times. If a job fails more than BASEP_JD_REPLAY_LIMIT times then the replay
+ * job is failed, as well as any following dependencies.
+ *
+ * The replayed jobs will require a number of atom IDs. If there are not enough
+ * free atom IDs then the replay job will fail.
+ *
+ * If the preceding job does not fail, then the replay job is returned as
+ * completed.
+ *
+ * The replayed jobs will never be returned to userspace. The preceding failed
+ * job will be returned to userspace as failed; the status of this job should
+ * be ignored. Completion should be determined by the status of the replay soft
+ * job.
+ *
+ * In order for the jobs to be replayed, the job headers will have to be
+ * modified. The Status field will be reset to NOT_STARTED. If the Job Type
+ * field indicates a Vertex Shader Job then it will be changed to Null Job.
+ *
+ * The replayed jobs have the following assumptions :
+ *
+ * - No external resources. Any required external resources will be held by the
+ * replay atom.
+ * - Pre-dependencies are created based on job order.
+ * - Atom numbers are automatically assigned.
+ * - device_nr is set to 0. This is not relevant as
+ * BASE_JD_REQ_SPECIFIC_COHERENT_GROUP should not be set.
+ * - Priority is inherited from the replay job.
+ */
+#define BASE_JD_REQ_SOFT_REPLAY (BASE_JD_REQ_SOFT_JOB | 0x4)
+/**
+ * SW only requirement: event wait/trigger job.
+ *
+ * - BASE_JD_REQ_SOFT_EVENT_WAIT: this job will block until the event is set.
+ * - BASE_JD_REQ_SOFT_EVENT_SET: this job sets the event, thus unblocks the
+ * other waiting jobs. It completes immediately.
+ * - BASE_JD_REQ_SOFT_EVENT_RESET: this job resets the event, making it
+ * possible for other jobs to wait upon. It completes immediately.
+ */
+#define BASE_JD_REQ_SOFT_EVENT_WAIT (BASE_JD_REQ_SOFT_JOB | 0x5)
+#define BASE_JD_REQ_SOFT_EVENT_SET (BASE_JD_REQ_SOFT_JOB | 0x6)
+#define BASE_JD_REQ_SOFT_EVENT_RESET (BASE_JD_REQ_SOFT_JOB | 0x7)
+
+#define BASE_JD_REQ_SOFT_DEBUG_COPY (BASE_JD_REQ_SOFT_JOB | 0x8)
+
+/**
+ * SW only requirement: Just In Time allocation
+ *
+ * This job requests a JIT allocation based on the request in the
+ * @base_jit_alloc_info structure which is passed via the jc element of
+ * the atom.
+ *
+ * It should be noted that the id entry in @base_jit_alloc_info must not
+ * be reused until it has been released via @BASE_JD_REQ_SOFT_JIT_FREE.
+ *
+ * Should this soft job fail it is expected that a @BASE_JD_REQ_SOFT_JIT_FREE
+ * soft job to free the JIT allocation is still made.
+ *
+ * The job will complete immediately.
+ */
+#define BASE_JD_REQ_SOFT_JIT_ALLOC (BASE_JD_REQ_SOFT_JOB | 0x9)
+/**
+ * SW only requirement: Just In Time free
+ *
+ * This job requests a JIT allocation created by @BASE_JD_REQ_SOFT_JIT_ALLOC
+ * to be freed. The ID of the JIT allocation is passed via the jc element of
+ * the atom.
+ *
+ * The job will complete immediately.
+ */
+#define BASE_JD_REQ_SOFT_JIT_FREE (BASE_JD_REQ_SOFT_JOB | 0xa)
+
+/**
+ * SW only requirement: Map external resource
+ *
+ * This job requests external resource(s) are mapped once the dependencies
+ * of the job have been satisfied. The list of external resources are
+ * passed via the jc element of the atom which is a pointer to a
+ * @base_external_resource_list.
+ */
+#define BASE_JD_REQ_SOFT_EXT_RES_MAP (BASE_JD_REQ_SOFT_JOB | 0xb)
+/**
+ * SW only requirement: Unmap external resource
+ *
+ * This job requests external resource(s) are unmapped once the dependencies
+ * of the job has been satisfied. The list of external resources are
+ * passed via the jc element of the atom which is a pointer to a
+ * @base_external_resource_list.
+ */
+#define BASE_JD_REQ_SOFT_EXT_RES_UNMAP (BASE_JD_REQ_SOFT_JOB | 0xc)
+
+/**
+ * HW Requirement: Requires Compute shaders (but not Vertex or Geometry Shaders)
+ *
+ * This indicates that the Job Chain contains Midgard Jobs of the 'Compute Shaders' type.
+ *
+ * In contrast to @ref BASE_JD_REQ_CS, this does \b not indicate that the Job
+ * Chain contains 'Geometry Shader' or 'Vertex Shader' jobs.
+ */
+#define BASE_JD_REQ_ONLY_COMPUTE ((base_jd_core_req)1 << 10)
+
+/**
+ * HW Requirement: Use the base_jd_atom::device_nr field to specify a
+ * particular core group
+ *
+ * If both @ref BASE_JD_REQ_COHERENT_GROUP and this flag are set, this flag takes priority
+ *
+ * This is only guaranteed to work for @ref BASE_JD_REQ_ONLY_COMPUTE atoms.
+ *
+ * If the core availability policy is keeping the required core group turned off, then
+ * the job will fail with a @ref BASE_JD_EVENT_PM_EVENT error code.
+ */
+#define BASE_JD_REQ_SPECIFIC_COHERENT_GROUP ((base_jd_core_req)1 << 11)
+
+/**
+ * SW Flag: If this bit is set then the successful completion of this atom
+ * will not cause an event to be sent to userspace
+ */
+#define BASE_JD_REQ_EVENT_ONLY_ON_FAILURE ((base_jd_core_req)1 << 12)
+
+/**
+ * SW Flag: If this bit is set then completion of this atom will not cause an
+ * event to be sent to userspace, whether successful or not.
+ */
+#define BASEP_JD_REQ_EVENT_NEVER ((base_jd_core_req)1 << 14)
+
+/**
+ * SW Flag: Skip GPU cache clean and invalidation before starting a GPU job.
+ *
+ * If this bit is set then the GPU's cache will not be cleaned and invalidated
+ * until a GPU job starts which does not have this bit set or a job completes
+ * which does not have the @ref BASE_JD_REQ_SKIP_CACHE_END bit set. Do not use if
+ * the CPU may have written to memory addressed by the job since the last job
+ * without this bit set was submitted.
+ */
+#define BASE_JD_REQ_SKIP_CACHE_START ((base_jd_core_req)1 << 15)
+
+/**
+ * SW Flag: Skip GPU cache clean and invalidation after a GPU job completes.
+ *
+ * If this bit is set then the GPU's cache will not be cleaned and invalidated
+ * until a GPU job completes which does not have this bit set or a job starts
+ * which does not have the @ref BASE_JD_REQ_SKIP_CACHE_START bti set. Do not use if
+ * the CPU may read from or partially overwrite memory addressed by the job
+ * before the next job without this bit set completes.
+ */
+#define BASE_JD_REQ_SKIP_CACHE_END ((base_jd_core_req)1 << 16)
+
+/**
+ * These requirement bits are currently unused in base_jd_core_req
+ */
+#define BASEP_JD_REQ_RESERVED \
+ (~(BASE_JD_REQ_ATOM_TYPE | BASE_JD_REQ_EXTERNAL_RESOURCES | \
+ BASE_JD_REQ_EVENT_ONLY_ON_FAILURE | BASEP_JD_REQ_EVENT_NEVER | \
+ BASE_JD_REQ_EVENT_COALESCE | \
+ BASE_JD_REQ_COHERENT_GROUP | BASE_JD_REQ_SPECIFIC_COHERENT_GROUP | \
+ BASE_JD_REQ_FS_AFBC | BASE_JD_REQ_PERMON | \
+ BASE_JD_REQ_SKIP_CACHE_START | BASE_JD_REQ_SKIP_CACHE_END))
+
+/**
+ * Mask of all bits in base_jd_core_req that control the type of the atom.
+ *
+ * This allows dependency only atoms to have flags set
+ */
+#define BASE_JD_REQ_ATOM_TYPE \
+ (BASE_JD_REQ_FS | BASE_JD_REQ_CS | BASE_JD_REQ_T | BASE_JD_REQ_CF | \
+ BASE_JD_REQ_V | BASE_JD_REQ_SOFT_JOB | BASE_JD_REQ_ONLY_COMPUTE)
+
+/**
+ * Mask of all bits in base_jd_core_req that control the type of a soft job.
+ */
+#define BASE_JD_REQ_SOFT_JOB_TYPE (BASE_JD_REQ_SOFT_JOB | 0x1f)
+
+/*
+ * Returns non-zero value if core requirements passed define a soft job or
+ * a dependency only job.
+ */
+#define BASE_JD_REQ_SOFT_JOB_OR_DEP(core_req) \
+ ((core_req & BASE_JD_REQ_SOFT_JOB) || \
+ (core_req & BASE_JD_REQ_ATOM_TYPE) == BASE_JD_REQ_DEP)
+
+/**
+ * @brief States to model state machine processed by kbasep_js_job_check_ref_cores(), which
+ * handles retaining cores for power management and affinity management.
+ *
+ * The state @ref KBASE_ATOM_COREREF_STATE_RECHECK_AFFINITY prevents an attack
+ * where lots of atoms could be submitted before powerup, and each has an
+ * affinity chosen that causes other atoms to have an affinity
+ * violation. Whilst the affinity was not causing violations at the time it
+ * was chosen, it could cause violations thereafter. For example, 1000 jobs
+ * could have had their affinity chosen during the powerup time, so any of
+ * those 1000 jobs could cause an affinity violation later on.
+ *
+ * The attack would otherwise occur because other atoms/contexts have to wait for:
+ * -# the currently running atoms (which are causing the violation) to
+ * finish
+ * -# and, the atoms that had their affinity chosen during powerup to
+ * finish. These are run preferentially because they don't cause a
+ * violation, but instead continue to cause the violation in others.
+ * -# or, the attacker is scheduled out (which might not happen for just 2
+ * contexts)
+ *
+ * By re-choosing the affinity (which is designed to avoid violations at the
+ * time it's chosen), we break condition (2) of the wait, which minimizes the
+ * problem to just waiting for current jobs to finish (which can be bounded if
+ * the Job Scheduling Policy has a timer).
+ */
+enum kbase_atom_coreref_state {
+ /** Starting state: No affinity chosen, and cores must be requested. kbase_jd_atom::affinity==0 */
+ KBASE_ATOM_COREREF_STATE_NO_CORES_REQUESTED,
+ /** Cores requested, but waiting for them to be powered. Requested cores given by kbase_jd_atom::affinity */
+ KBASE_ATOM_COREREF_STATE_WAITING_FOR_REQUESTED_CORES,
+ /** Cores given by kbase_jd_atom::affinity are powered, but affinity might be out-of-date, so must recheck */
+ KBASE_ATOM_COREREF_STATE_RECHECK_AFFINITY,
+ /** Cores given by kbase_jd_atom::affinity are powered, and affinity is up-to-date, but must check for violations */
+ KBASE_ATOM_COREREF_STATE_CHECK_AFFINITY_VIOLATIONS,
+ /** Cores are powered, kbase_jd_atom::affinity up-to-date, no affinity violations: atom can be submitted to HW */
+ KBASE_ATOM_COREREF_STATE_READY
+};
+
+/*
+ * Base Atom priority
+ *
+ * Only certain priority levels are actually implemented, as specified by the
+ * BASE_JD_PRIO_<...> definitions below. It is undefined to use a priority
+ * level that is not one of those defined below.
+ *
+ * Priority levels only affect scheduling between atoms of the same type within
+ * a base context, and only after the atoms have had dependencies resolved.
+ * Fragment atoms does not affect non-frament atoms with lower priorities, and
+ * the other way around. For example, a low priority atom that has had its
+ * dependencies resolved might run before a higher priority atom that has not
+ * had its dependencies resolved.
+ *
+ * The scheduling between base contexts/processes and between atoms from
+ * different base contexts/processes is unaffected by atom priority.
+ *
+ * The atoms are scheduled as follows with respect to their priorities:
+ * - Let atoms 'X' and 'Y' be for the same job slot who have dependencies
+ * resolved, and atom 'X' has a higher priority than atom 'Y'
+ * - If atom 'Y' is currently running on the HW, then it is interrupted to
+ * allow atom 'X' to run soon after
+ * - If instead neither atom 'Y' nor atom 'X' are running, then when choosing
+ * the next atom to run, atom 'X' will always be chosen instead of atom 'Y'
+ * - Any two atoms that have the same priority could run in any order with
+ * respect to each other. That is, there is no ordering constraint between
+ * atoms of the same priority.
+ */
+typedef u8 base_jd_prio;
+
+/* Medium atom priority. This is a priority higher than BASE_JD_PRIO_LOW */
+#define BASE_JD_PRIO_MEDIUM ((base_jd_prio)0)
+/* High atom priority. This is a priority higher than BASE_JD_PRIO_MEDIUM and
+ * BASE_JD_PRIO_LOW */
+#define BASE_JD_PRIO_HIGH ((base_jd_prio)1)
+/* Low atom priority. */
+#define BASE_JD_PRIO_LOW ((base_jd_prio)2)
+
+/* Count of the number of priority levels. This itself is not a valid
+ * base_jd_prio setting */
+#define BASE_JD_NR_PRIO_LEVELS 3
+
+enum kbase_jd_atom_state {
+ /** Atom is not used */
+ KBASE_JD_ATOM_STATE_UNUSED,
+ /** Atom is queued in JD */
+ KBASE_JD_ATOM_STATE_QUEUED,
+ /** Atom has been given to JS (is runnable/running) */
+ KBASE_JD_ATOM_STATE_IN_JS,
+ /** Atom has been completed, but not yet handed back to job dispatcher
+ * for dependency resolution */
+ KBASE_JD_ATOM_STATE_HW_COMPLETED,
+ /** Atom has been completed, but not yet handed back to userspace */
+ KBASE_JD_ATOM_STATE_COMPLETED
+};
+
+typedef u8 base_atom_id; /**< Type big enough to store an atom number in */
+
+struct base_dependency {
+ base_atom_id atom_id; /**< An atom number */
+ base_jd_dep_type dependency_type; /**< Dependency type */
+};
+
+/* This structure has changed since UK 10.2 for which base_jd_core_req was a u16 value.
+ * In order to keep the size of the structure same, padding field has been adjusted
+ * accordingly and core_req field of a u32 type (to which UK 10.3 base_jd_core_req defines)
+ * is added at the end of the structure. Place in the structure previously occupied by u16 core_req
+ * is kept but renamed to compat_core_req and as such it can be used in ioctl call for job submission
+ * as long as UK 10.2 legacy is supported. Once when this support ends, this field can be left
+ * for possible future use. */
+typedef struct base_jd_atom_v2 {
+ u64 jc; /**< job-chain GPU address */
+ struct base_jd_udata udata; /**< user data */
+ kbase_pointer extres_list; /**< list of external resources */
+ u16 nr_extres; /**< nr of external resources */
+ u16 compat_core_req; /**< core requirements which correspond to the legacy support for UK 10.2 */
+ struct base_dependency pre_dep[2]; /**< pre-dependencies, one need to use SETTER function to assign this field,
+ this is done in order to reduce possibility of improper assigment of a dependency field */
+ base_atom_id atom_number; /**< unique number to identify the atom */
+ base_jd_prio prio; /**< Atom priority. Refer to @ref base_jd_prio for more details */
+ u8 device_nr; /**< coregroup when BASE_JD_REQ_SPECIFIC_COHERENT_GROUP specified */
+ u8 padding[1];
+ base_jd_core_req core_req; /**< core requirements */
+} base_jd_atom_v2;
+
+#ifdef BASE_LEGACY_UK6_SUPPORT
+struct base_jd_atom_v2_uk6 {
+ u64 jc; /**< job-chain GPU address */
+ struct base_jd_udata udata; /**< user data */
+ kbase_pointer extres_list; /**< list of external resources */
+ u16 nr_extres; /**< nr of external resources */
+ u16 core_req; /**< core requirements */
+ base_atom_id pre_dep[2]; /**< pre-dependencies */
+ base_atom_id atom_number; /**< unique number to identify the atom */
+ base_jd_prio prio; /**< priority - smaller is higher priority */
+ u8 device_nr; /**< coregroup when BASE_JD_REQ_SPECIFIC_COHERENT_GROUP specified */
+ u8 padding[7];
+};
+#endif /* BASE_LEGACY_UK6_SUPPORT */
+
+typedef enum base_external_resource_access {
+ BASE_EXT_RES_ACCESS_SHARED,
+ BASE_EXT_RES_ACCESS_EXCLUSIVE
+} base_external_resource_access;
+
+typedef struct base_external_resource {
+ u64 ext_resource;
+} base_external_resource;
+
+
+/**
+ * The maximum number of external resources which can be mapped/unmapped
+ * in a single request.
+ */
+#define BASE_EXT_RES_COUNT_MAX 10
+
+/**
+ * struct base_external_resource_list - Structure which describes a list of
+ * external resources.
+ * @count: The number of resources.
+ * @ext_res: Array of external resources which is
+ * sized at allocation time.
+ */
+struct base_external_resource_list {
+ u64 count;
+ struct base_external_resource ext_res[1];
+};
+
+struct base_jd_debug_copy_buffer {
+ u64 address;
+ u64 size;
+ struct base_external_resource extres;
+};
+
+/**
+ * @brief Setter for a dependency structure
+ *
+ * @param[in] dep The kbase jd atom dependency to be initialized.
+ * @param id The atom_id to be assigned.
+ * @param dep_type The dep_type to be assigned.
+ *
+ */
+static inline void base_jd_atom_dep_set(struct base_dependency *dep,
+ base_atom_id id, base_jd_dep_type dep_type)
+{
+ LOCAL_ASSERT(dep != NULL);
+
+ /*
+ * make sure we don't set not allowed combinations
+ * of atom_id/dependency_type.
+ */
+ LOCAL_ASSERT((id == 0 && dep_type == BASE_JD_DEP_TYPE_INVALID) ||
+ (id > 0 && dep_type != BASE_JD_DEP_TYPE_INVALID));
+
+ dep->atom_id = id;
+ dep->dependency_type = dep_type;
+}
+
+/**
+ * @brief Make a copy of a dependency structure
+ *
+ * @param[in,out] dep The kbase jd atom dependency to be written.
+ * @param[in] from The dependency to make a copy from.
+ *
+ */
+static inline void base_jd_atom_dep_copy(struct base_dependency *dep,
+ const struct base_dependency *from)
+{
+ LOCAL_ASSERT(dep != NULL);
+
+ base_jd_atom_dep_set(dep, from->atom_id, from->dependency_type);
+}
+
+/**
+ * @brief Soft-atom fence trigger setup.
+ *
+ * Sets up an atom to be a SW-only atom signaling a fence
+ * when it reaches the run state.
+ *
+ * Using the existing base dependency system the fence can
+ * be set to trigger when a GPU job has finished.
+ *
+ * The base fence object must not be terminated until the atom
+ * has been submitted to @a base_jd_submit and @a base_jd_submit has returned.
+ *
+ * @a fence must be a valid fence set up with @a base_fence_init.
+ * Calling this function with a uninitialized fence results in undefined behavior.
+ *
+ * @param[out] atom A pre-allocated atom to configure as a fence trigger SW atom
+ * @param[in] fence The base fence object to trigger.
+ */
+static inline void base_jd_fence_trigger_setup_v2(struct base_jd_atom_v2 *atom, struct base_fence *fence)
+{
+ LOCAL_ASSERT(atom);
+ LOCAL_ASSERT(fence);
+ LOCAL_ASSERT(fence->basep.fd == INVALID_PLATFORM_FENCE);
+ LOCAL_ASSERT(fence->basep.stream_fd >= 0);
+ atom->jc = (uintptr_t) fence;
+ atom->core_req = BASE_JD_REQ_SOFT_FENCE_TRIGGER;
+}
+
+/**
+ * @brief Soft-atom fence wait setup.
+ *
+ * Sets up an atom to be a SW-only atom waiting on a fence.
+ * When the fence becomes triggered the atom becomes runnable
+ * and completes immediately.
+ *
+ * Using the existing base dependency system the fence can
+ * be set to block a GPU job until it has been triggered.
+ *
+ * The base fence object must not be terminated until the atom
+ * has been submitted to @a base_jd_submit and @a base_jd_submit has returned.
+ *
+ * @a fence must be a valid fence set up with @a base_fence_init or @a base_fence_import.
+ * Calling this function with a uninitialized fence results in undefined behavior.
+ *
+ * @param[out] atom A pre-allocated atom to configure as a fence wait SW atom
+ * @param[in] fence The base fence object to wait on
+ */
+static inline void base_jd_fence_wait_setup_v2(struct base_jd_atom_v2 *atom, struct base_fence *fence)
+{
+ LOCAL_ASSERT(atom);
+ LOCAL_ASSERT(fence);
+ LOCAL_ASSERT(fence->basep.fd >= 0);
+ atom->jc = (uintptr_t) fence;
+ atom->core_req = BASE_JD_REQ_SOFT_FENCE_WAIT;
+}
+
+/**
+ * @brief External resource info initialization.
+ *
+ * Sets up an external resource object to reference
+ * a memory allocation and the type of access requested.
+ *
+ * @param[in] res The resource object to initialize
+ * @param handle The handle to the imported memory object, must be
+ * obtained by calling @ref base_mem_as_import_handle().
+ * @param access The type of access requested
+ */
+static inline void base_external_resource_init(struct base_external_resource *res, struct base_import_handle handle, base_external_resource_access access)
+{
+ u64 address;
+
+ address = handle.basep.handle;
+
+ LOCAL_ASSERT(res != NULL);
+ LOCAL_ASSERT(0 == (address & LOCAL_PAGE_LSB));
+ LOCAL_ASSERT(access == BASE_EXT_RES_ACCESS_SHARED || access == BASE_EXT_RES_ACCESS_EXCLUSIVE);
+
+ res->ext_resource = address | (access & LOCAL_PAGE_LSB);
+}
+
+/**
+ * @brief Job chain event code bits
+ * Defines the bits used to create ::base_jd_event_code
+ */
+enum {
+ BASE_JD_SW_EVENT_KERNEL = (1u << 15), /**< Kernel side event */
+ BASE_JD_SW_EVENT = (1u << 14), /**< SW defined event */
+ BASE_JD_SW_EVENT_SUCCESS = (1u << 13), /**< Event idicates success (SW events only) */
+ BASE_JD_SW_EVENT_JOB = (0u << 11), /**< Job related event */
+ BASE_JD_SW_EVENT_BAG = (1u << 11), /**< Bag related event */
+ BASE_JD_SW_EVENT_INFO = (2u << 11), /**< Misc/info event */
+ BASE_JD_SW_EVENT_RESERVED = (3u << 11), /**< Reserved event type */
+ BASE_JD_SW_EVENT_TYPE_MASK = (3u << 11) /**< Mask to extract the type from an event code */
+};
+
+/**
+ * @brief Job chain event codes
+ *
+ * HW and low-level SW events are represented by event codes.
+ * The status of jobs which succeeded are also represented by
+ * an event code (see ::BASE_JD_EVENT_DONE).
+ * Events are usually reported as part of a ::base_jd_event.
+ *
+ * The event codes are encoded in the following way:
+ * @li 10:0 - subtype
+ * @li 12:11 - type
+ * @li 13 - SW success (only valid if the SW bit is set)
+ * @li 14 - SW event (HW event if not set)
+ * @li 15 - Kernel event (should never be seen in userspace)
+ *
+ * Events are split up into ranges as follows:
+ * - BASE_JD_EVENT_RANGE_\<description\>_START
+ * - BASE_JD_EVENT_RANGE_\<description\>_END
+ *
+ * \a code is in \<description\>'s range when:
+ * - <tt>BASE_JD_EVENT_RANGE_\<description\>_START <= code < BASE_JD_EVENT_RANGE_\<description\>_END </tt>
+ *
+ * Ranges can be asserted for adjacency by testing that the END of the previous
+ * is equal to the START of the next. This is useful for optimizing some tests
+ * for range.
+ *
+ * A limitation is that the last member of this enum must explicitly be handled
+ * (with an assert-unreachable statement) in switch statements that use
+ * variables of this type. Otherwise, the compiler warns that we have not
+ * handled that enum value.
+ */
+typedef enum base_jd_event_code {
+ /* HW defined exceptions */
+
+ /** Start of HW Non-fault status codes
+ *
+ * @note Obscurely, BASE_JD_EVENT_TERMINATED indicates a real fault,
+ * because the job was hard-stopped
+ */
+ BASE_JD_EVENT_RANGE_HW_NONFAULT_START = 0,
+
+ /* non-fatal exceptions */
+ BASE_JD_EVENT_NOT_STARTED = 0x00, /**< Can't be seen by userspace, treated as 'previous job done' */
+ BASE_JD_EVENT_DONE = 0x01,
+ BASE_JD_EVENT_STOPPED = 0x03, /**< Can't be seen by userspace, becomes TERMINATED, DONE or JOB_CANCELLED */
+ BASE_JD_EVENT_TERMINATED = 0x04, /**< This is actually a fault status code - the job was hard stopped */
+ BASE_JD_EVENT_ACTIVE = 0x08, /**< Can't be seen by userspace, jobs only returned on complete/fail/cancel */
+
+ /** End of HW Non-fault status codes
+ *
+ * @note Obscurely, BASE_JD_EVENT_TERMINATED indicates a real fault,
+ * because the job was hard-stopped
+ */
+ BASE_JD_EVENT_RANGE_HW_NONFAULT_END = 0x40,
+
+ /** Start of HW fault and SW Error status codes */
+ BASE_JD_EVENT_RANGE_HW_FAULT_OR_SW_ERROR_START = 0x40,
+
+ /* job exceptions */
+ BASE_JD_EVENT_JOB_CONFIG_FAULT = 0x40,
+ BASE_JD_EVENT_JOB_POWER_FAULT = 0x41,
+ BASE_JD_EVENT_JOB_READ_FAULT = 0x42,
+ BASE_JD_EVENT_JOB_WRITE_FAULT = 0x43,
+ BASE_JD_EVENT_JOB_AFFINITY_FAULT = 0x44,
+ BASE_JD_EVENT_JOB_BUS_FAULT = 0x48,
+ BASE_JD_EVENT_INSTR_INVALID_PC = 0x50,
+ BASE_JD_EVENT_INSTR_INVALID_ENC = 0x51,
+ BASE_JD_EVENT_INSTR_TYPE_MISMATCH = 0x52,
+ BASE_JD_EVENT_INSTR_OPERAND_FAULT = 0x53,
+ BASE_JD_EVENT_INSTR_TLS_FAULT = 0x54,
+ BASE_JD_EVENT_INSTR_BARRIER_FAULT = 0x55,
+ BASE_JD_EVENT_INSTR_ALIGN_FAULT = 0x56,
+ BASE_JD_EVENT_DATA_INVALID_FAULT = 0x58,
+ BASE_JD_EVENT_TILE_RANGE_FAULT = 0x59,
+ BASE_JD_EVENT_STATE_FAULT = 0x5A,
+ BASE_JD_EVENT_OUT_OF_MEMORY = 0x60,
+ BASE_JD_EVENT_UNKNOWN = 0x7F,
+
+ /* GPU exceptions */
+ BASE_JD_EVENT_DELAYED_BUS_FAULT = 0x80,
+ BASE_JD_EVENT_SHAREABILITY_FAULT = 0x88,
+
+ /* MMU exceptions */
+ BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL1 = 0xC1,
+ BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL2 = 0xC2,
+ BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL3 = 0xC3,
+ BASE_JD_EVENT_TRANSLATION_FAULT_LEVEL4 = 0xC4,
+ BASE_JD_EVENT_PERMISSION_FAULT = 0xC8,
+ BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL1 = 0xD1,
+ BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL2 = 0xD2,
+ BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL3 = 0xD3,
+ BASE_JD_EVENT_TRANSTAB_BUS_FAULT_LEVEL4 = 0xD4,
+ BASE_JD_EVENT_ACCESS_FLAG = 0xD8,
+
+ /* SW defined exceptions */
+ BASE_JD_EVENT_MEM_GROWTH_FAILED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x000,
+ BASE_JD_EVENT_TIMED_OUT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x001,
+ BASE_JD_EVENT_JOB_CANCELLED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x002,
+ BASE_JD_EVENT_JOB_INVALID = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x003,
+ BASE_JD_EVENT_PM_EVENT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x004,
+ BASE_JD_EVENT_FORCE_REPLAY = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_JOB | 0x005,
+
+ BASE_JD_EVENT_BAG_INVALID = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_BAG | 0x003,
+
+ /** End of HW fault and SW Error status codes */
+ BASE_JD_EVENT_RANGE_HW_FAULT_OR_SW_ERROR_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_RESERVED | 0x3FF,
+
+ /** Start of SW Success status codes */
+ BASE_JD_EVENT_RANGE_SW_SUCCESS_START = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | 0x000,
+
+ BASE_JD_EVENT_PROGRESS_REPORT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_JOB | 0x000,
+ BASE_JD_EVENT_BAG_DONE = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_BAG | 0x000,
+ BASE_JD_EVENT_DRV_TERMINATED = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_INFO | 0x000,
+
+ /** End of SW Success status codes */
+ BASE_JD_EVENT_RANGE_SW_SUCCESS_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_SUCCESS | BASE_JD_SW_EVENT_RESERVED | 0x3FF,
+
+ /** Start of Kernel-only status codes. Such codes are never returned to user-space */
+ BASE_JD_EVENT_RANGE_KERNEL_ONLY_START = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | 0x000,
+ BASE_JD_EVENT_REMOVED_FROM_NEXT = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | BASE_JD_SW_EVENT_JOB | 0x000,
+
+ /** End of Kernel-only status codes. */
+ BASE_JD_EVENT_RANGE_KERNEL_ONLY_END = BASE_JD_SW_EVENT | BASE_JD_SW_EVENT_KERNEL | BASE_JD_SW_EVENT_RESERVED | 0x3FF
+} base_jd_event_code;
+
+/**
+ * @brief Event reporting structure
+ *
+ * This structure is used by the kernel driver to report information
+ * about GPU events. The can either be HW-specific events or low-level
+ * SW events, such as job-chain completion.
+ *
+ * The event code contains an event type field which can be extracted
+ * by ANDing with ::BASE_JD_SW_EVENT_TYPE_MASK.
+ *
+ * Based on the event type base_jd_event::data holds:
+ * @li ::BASE_JD_SW_EVENT_JOB : the offset in the ring-buffer for the completed
+ * job-chain
+ * @li ::BASE_JD_SW_EVENT_BAG : The address of the ::base_jd_bag that has
+ * been completed (ie all contained job-chains have been completed).
+ * @li ::BASE_JD_SW_EVENT_INFO : base_jd_event::data not used
+ */
+typedef struct base_jd_event_v2 {
+ base_jd_event_code event_code; /**< event code */
+ base_atom_id atom_number; /**< the atom number that has completed */
+ struct base_jd_udata udata; /**< user data */
+} base_jd_event_v2;
+
+/**
+ * Padding required to ensure that the @ref struct base_dump_cpu_gpu_counters structure fills
+ * a full cache line.
+ */
+
+#define BASE_CPU_GPU_CACHE_LINE_PADDING (36)
+
+
+/**
+ * @brief Structure for BASE_JD_REQ_SOFT_DUMP_CPU_GPU_COUNTERS jobs.
+ *
+ * This structure is stored into the memory pointed to by the @c jc field of @ref base_jd_atom.
+ *
+ * This structure must be padded to ensure that it will occupy whole cache lines. This is to avoid
+ * cases where access to pages containing the structure is shared between cached and un-cached
+ * memory regions, which would cause memory corruption. Here we set the structure size to be 64 bytes
+ * which is the cache line for ARM A15 processors.
+ */
+
+typedef struct base_dump_cpu_gpu_counters {
+ u64 system_time;
+ u64 cycle_counter;
+ u64 sec;
+ u32 usec;
+ u8 padding[BASE_CPU_GPU_CACHE_LINE_PADDING];
+} base_dump_cpu_gpu_counters;
+
+
+
+/** @} end group base_user_api_job_dispatch */
+
+#define GPU_MAX_JOB_SLOTS 16
+
+/**
+ * @page page_base_user_api_gpuprops User-side Base GPU Property Query API
+ *
+ * The User-side Base GPU Property Query API encapsulates two
+ * sub-modules:
+ *
+ * - @ref base_user_api_gpuprops_dyn "Dynamic GPU Properties"
+ * - @ref base_plat_config_gpuprops "Base Platform Config GPU Properties"
+ *
+ * There is a related third module outside of Base, which is owned by the MIDG
+ * module:
+ * - @ref gpu_props_static "Midgard Compile-time GPU Properties"
+ *
+ * Base only deals with properties that vary between different Midgard
+ * implementations - the Dynamic GPU properties and the Platform Config
+ * properties.
+ *
+ * For properties that are constant for the Midgard Architecture, refer to the
+ * MIDG module. However, we will discuss their relevance here <b>just to
+ * provide background information.</b>
+ *
+ * @section sec_base_user_api_gpuprops_about About the GPU Properties in Base and MIDG modules
+ *
+ * The compile-time properties (Platform Config, Midgard Compile-time
+ * properties) are exposed as pre-processor macros.
+ *
+ * Complementing the compile-time properties are the Dynamic GPU
+ * Properties, which act as a conduit for the Midgard Configuration
+ * Discovery.
+ *
+ * In general, the dynamic properties are present to verify that the platform
+ * has been configured correctly with the right set of Platform Config
+ * Compile-time Properties.
+ *
+ * As a consistent guide across the entire DDK, the choice for dynamic or
+ * compile-time should consider the following, in order:
+ * -# Can the code be written so that it doesn't need to know the
+ * implementation limits at all?
+ * -# If you need the limits, get the information from the Dynamic Property
+ * lookup. This should be done once as you fetch the context, and then cached
+ * as part of the context data structure, so it's cheap to access.
+ * -# If there's a clear and arguable inefficiency in using Dynamic Properties,
+ * then use a Compile-Time Property (Platform Config, or Midgard Compile-time
+ * property). Examples of where this might be sensible follow:
+ * - Part of a critical inner-loop
+ * - Frequent re-use throughout the driver, causing significant extra load
+ * instructions or control flow that would be worthwhile optimizing out.
+ *
+ * We cannot provide an exhaustive set of examples, neither can we provide a
+ * rule for every possible situation. Use common sense, and think about: what
+ * the rest of the driver will be doing; how the compiler might represent the
+ * value if it is a compile-time constant; whether an OEM shipping multiple
+ * devices would benefit much more from a single DDK binary, instead of
+ * insignificant micro-optimizations.
+ *
+ * @section sec_base_user_api_gpuprops_dyn Dynamic GPU Properties
+ *
+ * Dynamic GPU properties are presented in two sets:
+ * -# the commonly used properties in @ref base_gpu_props, which have been
+ * unpacked from GPU register bitfields.
+ * -# The full set of raw, unprocessed properties in @ref gpu_raw_gpu_props
+ * (also a member of @ref base_gpu_props). All of these are presented in
+ * the packed form, as presented by the GPU registers themselves.
+ *
+ * @usecase The raw properties in @ref gpu_raw_gpu_props are necessary to
+ * allow a user of the Mali Tools (e.g. PAT) to determine "Why is this device
+ * behaving differently?". In this case, all information about the
+ * configuration is potentially useful, but it <b>does not need to be processed
+ * by the driver</b>. Instead, the raw registers can be processed by the Mali
+ * Tools software on the host PC.
+ *
+ * The properties returned extend the Midgard Configuration Discovery
+ * registers. For example, GPU clock speed is not specified in the Midgard
+ * Architecture, but is <b>necessary for OpenCL's clGetDeviceInfo() function</b>.
+ *
+ * The GPU properties are obtained by a call to
+ * _mali_base_get_gpu_props(). This simply returns a pointer to a const
+ * base_gpu_props structure. It is constant for the life of a base
+ * context. Multiple calls to _mali_base_get_gpu_props() to a base context
+ * return the same pointer to a constant structure. This avoids cache pollution
+ * of the common data.
+ *
+ * This pointer must not be freed, because it does not point to the start of a
+ * region allocated by the memory allocator; instead, just close the @ref
+ * base_context.
+ *
+ *
+ * @section sec_base_user_api_gpuprops_config Platform Config Compile-time Properties
+ *
+ * The Platform Config File sets up gpu properties that are specific to a
+ * certain platform. Properties that are 'Implementation Defined' in the
+ * Midgard Architecture spec are placed here.
+ *
+ * @note Reference configurations are provided for Midgard Implementations, such as
+ * the Mali-T600 family. The customer need not repeat this information, and can select one of
+ * these reference configurations. For example, VA_BITS, PA_BITS and the
+ * maximum number of samples per pixel might vary between Midgard Implementations, but
+ * \b not for platforms using the Mali-T604. This information is placed in
+ * the reference configuration files.
+ *
+ * The System Integrator creates the following structure:
+ * - platform_XYZ
+ * - platform_XYZ/plat
+ * - platform_XYZ/plat/plat_config.h
+ *
+ * They then edit plat_config.h, using the example plat_config.h files as a
+ * guide.
+ *
+ * At the very least, the customer must set @ref CONFIG_GPU_CORE_TYPE, and will
+ * receive a helpful \#error message if they do not do this correctly. This
+ * selects the Reference Configuration for the Midgard Implementation. The rationale
+ * behind this decision (against asking the customer to write \#include
+ * <gpus/mali_t600.h> in their plat_config.h) is as follows:
+ * - This mechanism 'looks' like a regular config file (such as Linux's
+ * .config)
+ * - It is difficult to get wrong in a way that will produce strange build
+ * errors:
+ * - They need not know where the mali_t600.h, other_midg_gpu.h etc. files are stored - and
+ * so they won't accidentally pick another file with 'mali_t600' in its name
+ * - When the build doesn't work, the System Integrator may think the DDK is
+ * doesn't work, and attempt to fix it themselves:
+ * - For the @ref CONFIG_GPU_CORE_TYPE mechanism, the only way to get past the
+ * error is to set @ref CONFIG_GPU_CORE_TYPE, and this is what the \#error tells
+ * you.
+ * - For a \#include mechanism, checks must still be made elsewhere, which the
+ * System Integrator may try working around by setting \#defines (such as
+ * VA_BITS) themselves in their plat_config.h. In the worst case, they may
+ * set the prevention-mechanism \#define of
+ * "A_CORRECT_MIDGARD_CORE_WAS_CHOSEN".
+ * - In this case, they would believe they are on the right track, because
+ * the build progresses with their fix, but with errors elsewhere.
+ *
+ * However, there is nothing to prevent the customer using \#include to organize
+ * their own configurations files hierarchically.
+ *
+ * The mechanism for the header file processing is as follows:
+ *
+ * @dot
+ digraph plat_config_mechanism {
+ rankdir=BT
+ size="6,6"
+
+ "mali_base.h";
+ "gpu/mali_gpu.h";
+
+ node [ shape=box ];
+ {
+ rank = same; ordering = out;
+
+ "gpu/mali_gpu_props.h";
+ "base/midg_gpus/mali_t600.h";
+ "base/midg_gpus/other_midg_gpu.h";
+ }
+ { rank = same; "plat/plat_config.h"; }
+ {
+ rank = same;
+ "gpu/mali_gpu.h" [ shape=box ];
+ gpu_chooser [ label="" style="invisible" width=0 height=0 fixedsize=true ];
+ select_gpu [ label="Mali-T600 | Other\n(select_gpu.h)" shape=polygon,sides=4,distortion=0.25 width=3.3 height=0.99 fixedsize=true ] ;
+ }
+ node [ shape=box ];
+ { rank = same; "plat/plat_config.h"; }
+ { rank = same; "mali_base.h"; }
+
+ "mali_base.h" -> "gpu/mali_gpu.h" -> "gpu/mali_gpu_props.h";
+ "mali_base.h" -> "plat/plat_config.h" ;
+ "mali_base.h" -> select_gpu ;
+
+ "plat/plat_config.h" -> gpu_chooser [style="dotted,bold" dir=none weight=4] ;
+ gpu_chooser -> select_gpu [style="dotted,bold"] ;
+
+ select_gpu -> "base/midg_gpus/mali_t600.h" ;
+ select_gpu -> "base/midg_gpus/other_midg_gpu.h" ;
+ }
+ @enddot
+ *
+ *
+ * @section sec_base_user_api_gpuprops_kernel Kernel Operation
+ *
+ * During Base Context Create time, user-side makes a single kernel call:
+ * - A call to fill user memory with GPU information structures
+ *
+ * The kernel-side will fill the provided the entire processed @ref base_gpu_props
+ * structure, because this information is required in both
+ * user and kernel side; it does not make sense to decode it twice.
+ *
+ * Coherency groups must be derived from the bitmasks, but this can be done
+ * kernel side, and just once at kernel startup: Coherency groups must already
+ * be known kernel-side, to support chains that specify a 'Only Coherent Group'
+ * SW requirement, or 'Only Coherent Group with Tiler' SW requirement.
+ *
+ * @section sec_base_user_api_gpuprops_cocalc Coherency Group calculation
+ * Creation of the coherent group data is done at device-driver startup, and so
+ * is one-time. This will most likely involve a loop with CLZ, shifting, and
+ * bit clearing on the L2_PRESENT mask, depending on whether the
+ * system is L2 Coherent. The number of shader cores is done by a
+ * population count, since faulty cores may be disabled during production,
+ * producing a non-contiguous mask.
+ *
+ * The memory requirements for this algorithm can be determined either by a u64
+ * population count on the L2_PRESENT mask (a LUT helper already is
+ * required for the above), or simple assumption that there can be no more than
+ * 16 coherent groups, since core groups are typically 4 cores.
+ */
+
+/**
+ * @addtogroup base_user_api_gpuprops User-side Base GPU Property Query APIs
+ * @{
+ */
+
+/**
+ * @addtogroup base_user_api_gpuprops_dyn Dynamic HW Properties
+ * @{
+ */
+
+#define BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS 3
+
+#define BASE_MAX_COHERENT_GROUPS 16
+
+struct mali_base_gpu_core_props {
+ /**
+ * Product specific value.
+ */
+ u32 product_id;
+
+ /**
+ * Status of the GPU release.
+ * No defined values, but starts at 0 and increases by one for each release
+ * status (alpha, beta, EAC, etc.).
+ * 4 bit values (0-15).
+ */
+ u16 version_status;
+
+ /**
+ * Minor release number of the GPU. "P" part of an "RnPn" release number.
+ * 8 bit values (0-255).
+ */
+ u16 minor_revision;
+
+ /**
+ * Major release number of the GPU. "R" part of an "RnPn" release number.
+ * 4 bit values (0-15).
+ */
+ u16 major_revision;
+
+ u16 padding;
+
+ /**
+ * @usecase GPU clock speed is not specified in the Midgard Architecture, but is
+ * <b>necessary for OpenCL's clGetDeviceInfo() function</b>.
+ */
+ u32 gpu_speed_mhz;
+
+ /**
+ * @usecase GPU clock max/min speed is required for computing best/worst case
+ * in tasks as job scheduling ant irq_throttling. (It is not specified in the
+ * Midgard Architecture).
+ */
+ u32 gpu_freq_khz_max;
+ u32 gpu_freq_khz_min;
+
+ /**
+ * Size of the shader program counter, in bits.
+ */
+ u32 log2_program_counter_size;
+
+ /**
+ * TEXTURE_FEATURES_x registers, as exposed by the GPU. This is a
+ * bitpattern where a set bit indicates that the format is supported.
+ *
+ * Before using a texture format, it is recommended that the corresponding
+ * bit be checked.
+ */
+ u32 texture_features[BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS];
+
+ /**
+ * Theoretical maximum memory available to the GPU. It is unlikely that a
+ * client will be able to allocate all of this memory for their own
+ * purposes, but this at least provides an upper bound on the memory
+ * available to the GPU.
+ *
+ * This is required for OpenCL's clGetDeviceInfo() call when
+ * CL_DEVICE_GLOBAL_MEM_SIZE is requested, for OpenCL GPU devices. The
+ * client will not be expecting to allocate anywhere near this value.
+ */
+ u64 gpu_available_memory_size;
+};
+
+/**
+ *
+ * More information is possible - but associativity and bus width are not
+ * required by upper-level apis.
+ */
+struct mali_base_gpu_l2_cache_props {
+ u8 log2_line_size;
+ u8 log2_cache_size;
+ u8 num_l2_slices; /* Number of L2C slices. 1 or higher */
+ u8 padding[5];
+};
+
+struct mali_base_gpu_tiler_props {
+ u32 bin_size_bytes; /* Max is 4*2^15 */
+ u32 max_active_levels; /* Max is 2^15 */
+};
+
+/**
+ * GPU threading system details.
+ */
+struct mali_base_gpu_thread_props {
+ u32 max_threads; /* Max. number of threads per core */
+ u32 max_workgroup_size; /* Max. number of threads per workgroup */
+ u32 max_barrier_size; /* Max. number of threads that can synchronize on a simple barrier */
+ u16 max_registers; /* Total size [1..65535] of the register file available per core. */
+ u8 max_task_queue; /* Max. tasks [1..255] which may be sent to a core before it becomes blocked. */
+ u8 max_thread_group_split; /* Max. allowed value [1..15] of the Thread Group Split field. */
+ u8 impl_tech; /* 0 = Not specified, 1 = Silicon, 2 = FPGA, 3 = SW Model/Emulation */
+ u8 padding[7];
+};
+
+/**
+ * @brief descriptor for a coherent group
+ *
+ * \c core_mask exposes all cores in that coherent group, and \c num_cores
+ * provides a cached population-count for that mask.
+ *
+ * @note Whilst all cores are exposed in the mask, not all may be available to
+ * the application, depending on the Kernel Power policy.
+ *
+ * @note if u64s must be 8-byte aligned, then this structure has 32-bits of wastage.
+ */
+struct mali_base_gpu_coherent_group {
+ u64 core_mask; /**< Core restriction mask required for the group */
+ u16 num_cores; /**< Number of cores in the group */
+ u16 padding[3];
+};
+
+/**
+ * @brief Coherency group information
+ *
+ * Note that the sizes of the members could be reduced. However, the \c group
+ * member might be 8-byte aligned to ensure the u64 core_mask is 8-byte
+ * aligned, thus leading to wastage if the other members sizes were reduced.
+ *
+ * The groups are sorted by core mask. The core masks are non-repeating and do
+ * not intersect.
+ */
+struct mali_base_gpu_coherent_group_info {
+ u32 num_groups;
+
+ /**
+ * Number of core groups (coherent or not) in the GPU. Equivalent to the number of L2 Caches.
+ *
+ * The GPU Counter dumping writes 2048 bytes per core group, regardless of
+ * whether the core groups are coherent or not. Hence this member is needed
+ * to calculate how much memory is required for dumping.
+ *
+ * @note Do not use it to work out how many valid elements are in the
+ * group[] member. Use num_groups instead.
+ */
+ u32 num_core_groups;
+
+ /**
+ * Coherency features of the memory, accessed by @ref gpu_mem_features
+ * methods
+ */
+ u32 coherency;
+
+ u32 padding;
+
+ /**
+ * Descriptors of coherent groups
+ */
+ struct mali_base_gpu_coherent_group group[BASE_MAX_COHERENT_GROUPS];
+};
+
+/**
+ * A complete description of the GPU's Hardware Configuration Discovery
+ * registers.
+ *
+ * The information is presented inefficiently for access. For frequent access,
+ * the values should be better expressed in an unpacked form in the
+ * base_gpu_props structure.
+ *
+ * @usecase The raw properties in @ref gpu_raw_gpu_props are necessary to
+ * allow a user of the Mali Tools (e.g. PAT) to determine "Why is this device
+ * behaving differently?". In this case, all information about the
+ * configuration is potentially useful, but it <b>does not need to be processed
+ * by the driver</b>. Instead, the raw registers can be processed by the Mali
+ * Tools software on the host PC.
+ *
+ */
+struct gpu_raw_gpu_props {
+ u64 shader_present;
+ u64 tiler_present;
+ u64 l2_present;
+ u64 stack_present;
+
+ u32 l2_features;
+ u32 suspend_size; /* API 8.2+ */
+ u32 mem_features;
+ u32 mmu_features;
+
+ u32 as_present;
+
+ u32 js_present;
+ u32 js_features[GPU_MAX_JOB_SLOTS];
+ u32 tiler_features;
+ u32 texture_features[3];
+
+ u32 gpu_id;
+
+ u32 thread_max_threads;
+ u32 thread_max_workgroup_size;
+ u32 thread_max_barrier_size;
+ u32 thread_features;
+
+ /*
+ * Note: This is the _selected_ coherency mode rather than the
+ * available modes as exposed in the coherency_features register.
+ */
+ u32 coherency_mode;
+};
+
+/**
+ * Return structure for _mali_base_get_gpu_props().
+ *
+ * NOTE: the raw_props member in this data structure contains the register
+ * values from which the value of the other members are derived. The derived
+ * members exist to allow for efficient access and/or shielding the details
+ * of the layout of the registers.
+ *
+ */
+typedef struct mali_base_gpu_props {
+ struct mali_base_gpu_core_props core_props;
+ struct mali_base_gpu_l2_cache_props l2_props;
+ u64 unused_1; /* keep for backwards compatibility */
+ struct mali_base_gpu_tiler_props tiler_props;
+ struct mali_base_gpu_thread_props thread_props;
+
+ /** This member is large, likely to be 128 bytes */
+ struct gpu_raw_gpu_props raw_props;
+
+ /** This must be last member of the structure */
+ struct mali_base_gpu_coherent_group_info coherency_info;
+} base_gpu_props;
+
+/** @} end group base_user_api_gpuprops_dyn */
+
+/** @} end group base_user_api_gpuprops */
+
+/**
+ * @addtogroup base_user_api_core User-side Base core APIs
+ * @{
+ */
+
+/**
+ * \enum base_context_create_flags
+ *
+ * Flags to pass to ::base_context_init.
+ * Flags can be ORed together to enable multiple things.
+ *
+ * These share the same space as BASEP_CONTEXT_FLAG_*, and so must
+ * not collide with them.
+ */
+enum base_context_create_flags {
+ /** No flags set */
+ BASE_CONTEXT_CREATE_FLAG_NONE = 0,
+
+ /** Base context is embedded in a cctx object (flag used for CINSTR software counter macros) */
+ BASE_CONTEXT_CCTX_EMBEDDED = (1u << 0),
+
+ /** Base context is a 'System Monitor' context for Hardware counters.
+ *
+ * One important side effect of this is that job submission is disabled. */
+ BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED = (1u << 1)
+};
+
+/**
+ * Bitpattern describing the ::base_context_create_flags that can be passed to base_context_init()
+ */
+#define BASE_CONTEXT_CREATE_ALLOWED_FLAGS \
+ (((u32)BASE_CONTEXT_CCTX_EMBEDDED) | \
+ ((u32)BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED))
+
+/**
+ * Bitpattern describing the ::base_context_create_flags that can be passed to the kernel
+ */
+#define BASE_CONTEXT_CREATE_KERNEL_FLAGS \
+ ((u32)BASE_CONTEXT_SYSTEM_MONITOR_SUBMIT_DISABLED)
+
+/*
+ * Private flags used on the base context
+ *
+ * These start at bit 31, and run down to zero.
+ *
+ * They share the same space as @ref base_context_create_flags, and so must
+ * not collide with them.
+ */
+/** Private flag tracking whether job descriptor dumping is disabled */
+#define BASEP_CONTEXT_FLAG_JOB_DUMP_DISABLED ((u32)(1 << 31))
+
+/** @} end group base_user_api_core */
+
+/** @} end group base_user_api */
+
+/**
+ * @addtogroup base_plat_config_gpuprops Base Platform Config GPU Properties
+ * @{
+ *
+ * C Pre-processor macros are exposed here to do with Platform
+ * Config.
+ *
+ * These include:
+ * - GPU Properties that are constant on a particular Midgard Family
+ * Implementation e.g. Maximum samples per pixel on Mali-T600.
+ * - General platform config for the GPU, such as the GPU major and minor
+ * revison.
+ */
+
+/** @} end group base_plat_config_gpuprops */
+
+/**
+ * @addtogroup base_api Base APIs
+ * @{
+ */
+
+/**
+ * @brief The payload for a replay job. This must be in GPU memory.
+ */
+typedef struct base_jd_replay_payload {
+ /**
+ * Pointer to the first entry in the base_jd_replay_jc list. These
+ * will be replayed in @b reverse order (so that extra ones can be added
+ * to the head in future soft jobs without affecting this soft job)
+ */
+ u64 tiler_jc_list;
+
+ /**
+ * Pointer to the fragment job chain.
+ */
+ u64 fragment_jc;
+
+ /**
+ * Pointer to the tiler heap free FBD field to be modified.
+ */
+ u64 tiler_heap_free;
+
+ /**
+ * Hierarchy mask for the replayed fragment jobs. May be zero.
+ */
+ u16 fragment_hierarchy_mask;
+
+ /**
+ * Hierarchy mask for the replayed tiler jobs. May be zero.
+ */
+ u16 tiler_hierarchy_mask;
+
+ /**
+ * Default weight to be used for hierarchy levels not in the original
+ * mask.
+ */
+ u32 hierarchy_default_weight;
+
+ /**
+ * Core requirements for the tiler job chain
+ */
+ base_jd_core_req tiler_core_req;
+
+ /**
+ * Core requirements for the fragment job chain
+ */
+ base_jd_core_req fragment_core_req;
+} base_jd_replay_payload;
+
+#ifdef BASE_LEGACY_UK10_2_SUPPORT
+typedef struct base_jd_replay_payload_uk10_2 {
+ u64 tiler_jc_list;
+ u64 fragment_jc;
+ u64 tiler_heap_free;
+ u16 fragment_hierarchy_mask;
+ u16 tiler_hierarchy_mask;
+ u32 hierarchy_default_weight;
+ u16 tiler_core_req;
+ u16 fragment_core_req;
+ u8 padding[4];
+} base_jd_replay_payload_uk10_2;
+#endif /* BASE_LEGACY_UK10_2_SUPPORT */
+
+/**
+ * @brief An entry in the linked list of job chains to be replayed. This must
+ * be in GPU memory.
+ */
+typedef struct base_jd_replay_jc {
+ /**
+ * Pointer to next entry in the list. A setting of NULL indicates the
+ * end of the list.
+ */
+ u64 next;
+
+ /**
+ * Pointer to the job chain.
+ */
+ u64 jc;
+
+} base_jd_replay_jc;
+
+/* Maximum number of jobs allowed in a fragment chain in the payload of a
+ * replay job */
+#define BASE_JD_REPLAY_F_CHAIN_JOB_LIMIT 256
+
+/** @} end group base_api */
+
+typedef struct base_profiling_controls {
+ u32 profiling_controls[FBDUMP_CONTROL_MAX];
+} base_profiling_controls;
+
+/* Enable additional tracepoints for latency measurements (TL_ATOM_READY,
+ * TL_ATOM_DONE, TL_ATOM_PRIO_CHANGE, TL_ATOM_EVENT_POST) */
+#define BASE_TLSTREAM_ENABLE_LATENCY_TRACEPOINTS (1 << 0)
+
+/* Indicate that job dumping is enabled. This could affect certain timers
+ * to account for the performance impact. */
+#define BASE_TLSTREAM_JOB_DUMPING_ENABLED (1 << 1)
+
+#define BASE_TLSTREAM_FLAGS_MASK (BASE_TLSTREAM_ENABLE_LATENCY_TRACEPOINTS | \
+ BASE_TLSTREAM_JOB_DUMPING_ENABLED)
+
+#endif /* _BASE_KERNEL_H_ */