diff options
Diffstat (limited to 'driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_gpuprops.c')
-rwxr-xr-x | driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_gpuprops.c | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_gpuprops.c b/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_gpuprops.c new file mode 100755 index 0000000..ceba27c --- /dev/null +++ b/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_gpuprops.c @@ -0,0 +1,329 @@ +/* + * + * (C) COPYRIGHT 2011-2016 ARM Limited. All rights reserved. + * + * This program is free software and is provided to you under the terms of the + * GNU General Public License version 2 as published by the Free Software + * Foundation, and any use by you of this program is subject to the terms + * of such GNU licence. + * + * A copy of the licence is included with the program, and can also be obtained + * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + + + + + +/* + * Base kernel property query APIs + */ + +#include <mali_kbase.h> +#include <mali_midg_regmap.h> +#include <mali_kbase_gpuprops.h> +#include <mali_kbase_config_defaults.h> +#include <mali_kbase_hwaccess_gpuprops.h> +#include <linux/clk.h> + +/** + * KBASE_UBFX32 - Extracts bits from a 32-bit bitfield. + * @value: The value from which to extract bits. + * @offset: The first bit to extract (0 being the LSB). + * @size: The number of bits to extract. + * + * Context: @offset + @size <= 32. + * + * Return: Bits [@offset, @offset + @size) from @value. + */ +/* from mali_cdsb.h */ +#define KBASE_UBFX32(value, offset, size) \ + (((u32)(value) >> (u32)(offset)) & (u32)((1ULL << (u32)(size)) - 1)) + +int kbase_gpuprops_uk_get_props(struct kbase_context *kctx, struct kbase_uk_gpuprops * const kbase_props) +{ + kbase_gpu_clk_speed_func get_gpu_speed_mhz; + u32 gpu_speed_mhz; + int rc = 1; + + KBASE_DEBUG_ASSERT(NULL != kctx); + KBASE_DEBUG_ASSERT(NULL != kbase_props); + + /* Current GPU speed is requested from the system integrator via the GPU_SPEED_FUNC function. + * If that function fails, or the function is not provided by the system integrator, we report the maximum + * GPU speed as specified by GPU_FREQ_KHZ_MAX. + */ + get_gpu_speed_mhz = (kbase_gpu_clk_speed_func) GPU_SPEED_FUNC; + if (get_gpu_speed_mhz != NULL) { + rc = get_gpu_speed_mhz(&gpu_speed_mhz); +#ifdef CONFIG_MALI_DEBUG + /* Issue a warning message when the reported GPU speed falls outside the min/max range */ + if (rc == 0) { + u32 gpu_speed_khz = gpu_speed_mhz * 1000; + + if (gpu_speed_khz < kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_min || + gpu_speed_khz > kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max) + dev_warn(kctx->kbdev->dev, "GPU Speed is outside of min/max range (got %lu Khz, min %lu Khz, max %lu Khz)\n", + (unsigned long)gpu_speed_khz, + (unsigned long)kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_min, + (unsigned long)kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max); + } +#endif /* CONFIG_MALI_DEBUG */ + } + if (kctx->kbdev->clock) { + gpu_speed_mhz = clk_get_rate(kctx->kbdev->clock) / 1000000; + rc = 0; + } + if (rc != 0) + gpu_speed_mhz = kctx->kbdev->gpu_props.props.core_props.gpu_freq_khz_max / 1000; + + kctx->kbdev->gpu_props.props.core_props.gpu_speed_mhz = gpu_speed_mhz; + + memcpy(&kbase_props->props, &kctx->kbdev->gpu_props.props, sizeof(kbase_props->props)); + + /* Before API 8.2 they expect L3 cache info here, which was always 0 */ + if (kctx->api_version < KBASE_API_VERSION(8, 2)) + kbase_props->props.raw_props.suspend_size = 0; + + return 0; +} + +static void kbase_gpuprops_construct_coherent_groups(base_gpu_props * const props) +{ + struct mali_base_gpu_coherent_group *current_group; + u64 group_present; + u64 group_mask; + u64 first_set, first_set_prev; + u32 num_groups = 0; + + KBASE_DEBUG_ASSERT(NULL != props); + + props->coherency_info.coherency = props->raw_props.mem_features; + props->coherency_info.num_core_groups = hweight64(props->raw_props.l2_present); + + if (props->coherency_info.coherency & GROUPS_L2_COHERENT) { + /* Group is l2 coherent */ + group_present = props->raw_props.l2_present; + } else { + /* Group is l1 coherent */ + group_present = props->raw_props.shader_present; + } + + /* + * The coherent group mask can be computed from the l2 present + * register. + * + * For the coherent group n: + * group_mask[n] = (first_set[n] - 1) & ~(first_set[n-1] - 1) + * where first_set is group_present with only its nth set-bit kept + * (i.e. the position from where a new group starts). + * + * For instance if the groups are l2 coherent and l2_present=0x0..01111: + * The first mask is: + * group_mask[1] = (first_set[1] - 1) & ~(first_set[0] - 1) + * = (0x0..010 - 1) & ~(0x0..01 - 1) + * = 0x0..00f + * The second mask is: + * group_mask[2] = (first_set[2] - 1) & ~(first_set[1] - 1) + * = (0x0..100 - 1) & ~(0x0..010 - 1) + * = 0x0..0f0 + * And so on until all the bits from group_present have been cleared + * (i.e. there is no group left). + */ + + current_group = props->coherency_info.group; + first_set = group_present & ~(group_present - 1); + + while (group_present != 0 && num_groups < BASE_MAX_COHERENT_GROUPS) { + group_present -= first_set; /* Clear the current group bit */ + first_set_prev = first_set; + + first_set = group_present & ~(group_present - 1); + group_mask = (first_set - 1) & ~(first_set_prev - 1); + + /* Populate the coherent_group structure for each group */ + current_group->core_mask = group_mask & props->raw_props.shader_present; + current_group->num_cores = hweight64(current_group->core_mask); + + num_groups++; + current_group++; + } + + if (group_present != 0) + pr_warn("Too many coherent groups (keeping only %d groups).\n", BASE_MAX_COHERENT_GROUPS); + + props->coherency_info.num_groups = num_groups; +} + +/** + * kbase_gpuprops_get_props - Get the GPU configuration + * @gpu_props: The &base_gpu_props structure + * @kbdev: The &struct kbase_device structure for the device + * + * Fill the &base_gpu_props structure with values from the GPU configuration + * registers. Only the raw properties are filled in this function + */ +static void kbase_gpuprops_get_props(base_gpu_props * const gpu_props, struct kbase_device *kbdev) +{ + struct kbase_gpuprops_regdump regdump; + int i; + + KBASE_DEBUG_ASSERT(NULL != kbdev); + KBASE_DEBUG_ASSERT(NULL != gpu_props); + + /* Dump relevant registers */ + kbase_backend_gpuprops_get(kbdev, ®dump); + + gpu_props->raw_props.gpu_id = regdump.gpu_id; + gpu_props->raw_props.tiler_features = regdump.tiler_features; + gpu_props->raw_props.mem_features = regdump.mem_features; + gpu_props->raw_props.mmu_features = regdump.mmu_features; + gpu_props->raw_props.l2_features = regdump.l2_features; + gpu_props->raw_props.suspend_size = regdump.suspend_size; + + gpu_props->raw_props.as_present = regdump.as_present; + gpu_props->raw_props.js_present = regdump.js_present; + gpu_props->raw_props.shader_present = + ((u64) regdump.shader_present_hi << 32) + + regdump.shader_present_lo; + gpu_props->raw_props.tiler_present = + ((u64) regdump.tiler_present_hi << 32) + + regdump.tiler_present_lo; + gpu_props->raw_props.l2_present = + ((u64) regdump.l2_present_hi << 32) + + regdump.l2_present_lo; +#ifdef CONFIG_MALI_CORESTACK + gpu_props->raw_props.stack_present = + ((u64) regdump.stack_present_hi << 32) + + regdump.stack_present_lo; +#else /* CONFIG_MALI_CORESTACK */ + gpu_props->raw_props.stack_present = 0; +#endif /* CONFIG_MALI_CORESTACK */ + + for (i = 0; i < GPU_MAX_JOB_SLOTS; i++) + gpu_props->raw_props.js_features[i] = regdump.js_features[i]; + + for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++) + gpu_props->raw_props.texture_features[i] = regdump.texture_features[i]; + + gpu_props->raw_props.thread_max_barrier_size = regdump.thread_max_barrier_size; + gpu_props->raw_props.thread_max_threads = regdump.thread_max_threads; + gpu_props->raw_props.thread_max_workgroup_size = regdump.thread_max_workgroup_size; + gpu_props->raw_props.thread_features = regdump.thread_features; +} + +/** + * kbase_gpuprops_calculate_props - Calculate the derived properties + * @gpu_props: The &base_gpu_props structure + * @kbdev: The &struct kbase_device structure for the device + * + * Fill the &base_gpu_props structure with values derived from the GPU + * configuration registers + */ +static void kbase_gpuprops_calculate_props(base_gpu_props * const gpu_props, struct kbase_device *kbdev) +{ + int i; + + /* Populate the base_gpu_props structure */ + gpu_props->core_props.version_status = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 0U, 4); + gpu_props->core_props.minor_revision = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 4U, 8); + gpu_props->core_props.major_revision = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 12U, 4); + gpu_props->core_props.product_id = KBASE_UBFX32(gpu_props->raw_props.gpu_id, 16U, 16); + gpu_props->core_props.log2_program_counter_size = KBASE_GPU_PC_SIZE_LOG2; + gpu_props->core_props.gpu_available_memory_size = totalram_pages << PAGE_SHIFT; + + for (i = 0; i < BASE_GPU_NUM_TEXTURE_FEATURES_REGISTERS; i++) + gpu_props->core_props.texture_features[i] = gpu_props->raw_props.texture_features[i]; + + gpu_props->l2_props.log2_line_size = KBASE_UBFX32(gpu_props->raw_props.l2_features, 0U, 8); + gpu_props->l2_props.log2_cache_size = KBASE_UBFX32(gpu_props->raw_props.l2_features, 16U, 8); + + /* Field with number of l2 slices is added to MEM_FEATURES register + * since t76x. Below code assumes that for older GPU reserved bits will + * be read as zero. */ + gpu_props->l2_props.num_l2_slices = + KBASE_UBFX32(gpu_props->raw_props.mem_features, 8U, 4) + 1; + + gpu_props->tiler_props.bin_size_bytes = 1 << KBASE_UBFX32(gpu_props->raw_props.tiler_features, 0U, 6); + gpu_props->tiler_props.max_active_levels = KBASE_UBFX32(gpu_props->raw_props.tiler_features, 8U, 4); + + if (gpu_props->raw_props.thread_max_threads == 0) + gpu_props->thread_props.max_threads = THREAD_MT_DEFAULT; + else + gpu_props->thread_props.max_threads = gpu_props->raw_props.thread_max_threads; + + if (gpu_props->raw_props.thread_max_workgroup_size == 0) + gpu_props->thread_props.max_workgroup_size = THREAD_MWS_DEFAULT; + else + gpu_props->thread_props.max_workgroup_size = gpu_props->raw_props.thread_max_workgroup_size; + + if (gpu_props->raw_props.thread_max_barrier_size == 0) + gpu_props->thread_props.max_barrier_size = THREAD_MBS_DEFAULT; + else + gpu_props->thread_props.max_barrier_size = gpu_props->raw_props.thread_max_barrier_size; + + gpu_props->thread_props.max_registers = KBASE_UBFX32(gpu_props->raw_props.thread_features, 0U, 16); + gpu_props->thread_props.max_task_queue = KBASE_UBFX32(gpu_props->raw_props.thread_features, 16U, 8); + gpu_props->thread_props.max_thread_group_split = KBASE_UBFX32(gpu_props->raw_props.thread_features, 24U, 6); + gpu_props->thread_props.impl_tech = KBASE_UBFX32(gpu_props->raw_props.thread_features, 30U, 2); + + /* If values are not specified, then use defaults */ + if (gpu_props->thread_props.max_registers == 0) { + gpu_props->thread_props.max_registers = THREAD_MR_DEFAULT; + gpu_props->thread_props.max_task_queue = THREAD_MTQ_DEFAULT; + gpu_props->thread_props.max_thread_group_split = THREAD_MTGS_DEFAULT; + } + /* Initialize the coherent_group structure for each group */ + kbase_gpuprops_construct_coherent_groups(gpu_props); +} + +void kbase_gpuprops_set(struct kbase_device *kbdev) +{ + struct kbase_gpu_props *gpu_props; + struct gpu_raw_gpu_props *raw; + + KBASE_DEBUG_ASSERT(NULL != kbdev); + gpu_props = &kbdev->gpu_props; + raw = &gpu_props->props.raw_props; + + /* Initialize the base_gpu_props structure from the hardware */ + kbase_gpuprops_get_props(&gpu_props->props, kbdev); + + /* Populate the derived properties */ + kbase_gpuprops_calculate_props(&gpu_props->props, kbdev); + + /* Populate kbase-only fields */ + gpu_props->l2_props.associativity = KBASE_UBFX32(raw->l2_features, 8U, 8); + gpu_props->l2_props.external_bus_width = KBASE_UBFX32(raw->l2_features, 24U, 8); + + gpu_props->mem.core_group = KBASE_UBFX32(raw->mem_features, 0U, 1); + + gpu_props->mmu.va_bits = KBASE_UBFX32(raw->mmu_features, 0U, 8); + gpu_props->mmu.pa_bits = KBASE_UBFX32(raw->mmu_features, 8U, 8); + + gpu_props->num_cores = hweight64(raw->shader_present); + gpu_props->num_core_groups = hweight64(raw->l2_present); + gpu_props->num_address_spaces = hweight32(raw->as_present); + gpu_props->num_job_slots = hweight32(raw->js_present); +} + +void kbase_gpuprops_set_features(struct kbase_device *kbdev) +{ + base_gpu_props *gpu_props; + struct kbase_gpuprops_regdump regdump; + + gpu_props = &kbdev->gpu_props.props; + + /* Dump relevant registers */ + kbase_backend_gpuprops_get_features(kbdev, ®dump); + + /* + * Copy the raw value from the register, later this will get turned + * into the selected coherency mode. + * Additionally, add non-coherent mode, as this is always supported. + */ + gpu_props->raw_props.coherency_mode = regdump.coherency_features | + COHERENCY_FEATURE_BIT(COHERENCY_NONE); +} |