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diff --git a/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_hwaccess_jm.h b/driver/product/kernel/drivers/gpu/arm/midgard/mali_kbase_hwaccess_jm.h
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+/*
+ *
+ * (C) COPYRIGHT 2014-2016 ARM Limited. All rights reserved.
+ *
+ * This program is free software and is provided to you under the terms of the
+ * GNU General Public License version 2 as published by the Free Software
+ * Foundation, and any use by you of this program is subject to the terms
+ * of such GNU licence.
+ *
+ * A copy of the licence is included with the program, and can also be obtained
+ * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+
+
+/*
+ * HW access job manager common APIs
+ */
+
+#ifndef _KBASE_HWACCESS_JM_H_
+#define _KBASE_HWACCESS_JM_H_
+
+/**
+ * kbase_backend_run_atom() - Run an atom on the GPU
+ * @kbdev: Device pointer
+ * @atom: Atom to run
+ *
+ * Caller must hold the HW access lock
+ */
+void kbase_backend_run_atom(struct kbase_device *kbdev,
+ struct kbase_jd_atom *katom);
+
+/**
+ * kbase_backend_slot_update - Update state based on slot ringbuffers
+ *
+ * @kbdev: Device pointer
+ *
+ * Inspect the jobs in the slot ringbuffers and update state.
+ *
+ * This will cause jobs to be submitted to hardware if they are unblocked
+ */
+void kbase_backend_slot_update(struct kbase_device *kbdev);
+
+/**
+ * kbase_backend_find_free_address_space() - Find a free address space.
+ * @kbdev: Device pointer
+ * @kctx: Context pointer
+ *
+ * If no address spaces are currently free, then this function can evict an
+ * idle context from the runpool, freeing up the address space it was using.
+ *
+ * The address space is marked as in use. The caller must either assign a
+ * context using kbase_gpu_use_ctx(), or release it using
+ * kbase_gpu_release_free_address_space()
+ *
+ * Return: Number of free address space, or KBASEP_AS_NR_INVALID if none
+ * available
+ */
+int kbase_backend_find_free_address_space(struct kbase_device *kbdev,
+ struct kbase_context *kctx);
+
+/**
+ * kbase_backend_release_free_address_space() - Release an address space.
+ * @kbdev: Device pointer
+ * @as_nr: Address space to release
+ *
+ * The address space must have been returned by
+ * kbase_gpu_find_free_address_space().
+ */
+void kbase_backend_release_free_address_space(struct kbase_device *kbdev,
+ int as_nr);
+
+/**
+ * kbase_backend_use_ctx() - Activate a currently unscheduled context, using the
+ * provided address space.
+ * @kbdev: Device pointer
+ * @kctx: Context pointer. May be NULL
+ * @as_nr: Free address space to use
+ *
+ * kbase_gpu_next_job() will pull atoms from the active context.
+ *
+ * Return: true if successful, false if ASID not assigned.
+ */
+bool kbase_backend_use_ctx(struct kbase_device *kbdev,
+ struct kbase_context *kctx,
+ int as_nr);
+
+/**
+ * kbase_backend_use_ctx_sched() - Activate a context.
+ * @kbdev: Device pointer
+ * @kctx: Context pointer
+ *
+ * kbase_gpu_next_job() will pull atoms from the active context.
+ *
+ * The context must already be scheduled and assigned to an address space. If
+ * the context is not scheduled, then kbase_gpu_use_ctx() should be used
+ * instead.
+ *
+ * Caller must hold hwaccess_lock
+ *
+ * Return: true if context is now active, false otherwise (ie if context does
+ * not have an address space assigned)
+ */
+bool kbase_backend_use_ctx_sched(struct kbase_device *kbdev,
+ struct kbase_context *kctx);
+
+/**
+ * kbase_backend_release_ctx_irq - Release a context from the GPU. This will
+ * de-assign the assigned address space.
+ * @kbdev: Device pointer
+ * @kctx: Context pointer
+ *
+ * Caller must hold kbase_device->mmu_hw_mutex and hwaccess_lock
+ */
+void kbase_backend_release_ctx_irq(struct kbase_device *kbdev,
+ struct kbase_context *kctx);
+
+/**
+ * kbase_backend_release_ctx_noirq - Release a context from the GPU. This will
+ * de-assign the assigned address space.
+ * @kbdev: Device pointer
+ * @kctx: Context pointer
+ *
+ * Caller must hold kbase_device->mmu_hw_mutex
+ *
+ * This function must perform any operations that could not be performed in IRQ
+ * context by kbase_backend_release_ctx_irq().
+ */
+void kbase_backend_release_ctx_noirq(struct kbase_device *kbdev,
+ struct kbase_context *kctx);
+
+/**
+ * kbase_backend_cacheclean - Perform a cache clean if the given atom requires
+ * one
+ * @kbdev: Device pointer
+ * @katom: Pointer to the failed atom
+ *
+ * On some GPUs, the GPU cache must be cleaned following a failed atom. This
+ * function performs a clean if it is required by @katom.
+ */
+void kbase_backend_cacheclean(struct kbase_device *kbdev,
+ struct kbase_jd_atom *katom);
+
+
+/**
+ * kbase_backend_complete_wq() - Perform backend-specific actions required on
+ * completing an atom.
+ * @kbdev: Device pointer
+ * @katom: Pointer to the atom to complete
+ *
+ * This function should only be called from kbase_jd_done_worker() or
+ * js_return_worker().
+ *
+ * Return: true if atom has completed, false if atom should be re-submitted
+ */
+void kbase_backend_complete_wq(struct kbase_device *kbdev,
+ struct kbase_jd_atom *katom);
+
+/**
+ * kbase_backend_complete_wq_post_sched - Perform backend-specific actions
+ * required on completing an atom, after
+ * any scheduling has taken place.
+ * @kbdev: Device pointer
+ * @core_req: Core requirements of atom
+ * @affinity: Affinity of atom
+ * @coreref_state: Coreref state of atom
+ *
+ * This function should only be called from kbase_jd_done_worker() or
+ * js_return_worker().
+ */
+void kbase_backend_complete_wq_post_sched(struct kbase_device *kbdev,
+ base_jd_core_req core_req, u64 affinity,
+ enum kbase_atom_coreref_state coreref_state);
+
+/**
+ * kbase_backend_reset() - The GPU is being reset. Cancel all jobs on the GPU
+ * and remove any others from the ringbuffers.
+ * @kbdev: Device pointer
+ * @end_timestamp: Timestamp of reset
+ */
+void kbase_backend_reset(struct kbase_device *kbdev, ktime_t *end_timestamp);
+
+/**
+ * kbase_backend_inspect_head() - Return the atom currently at the head of slot
+ * @js
+ * @kbdev: Device pointer
+ * @js: Job slot to inspect
+ *
+ * Return : Atom currently at the head of slot @js, or NULL
+ */
+struct kbase_jd_atom *kbase_backend_inspect_head(struct kbase_device *kbdev,
+ int js);
+
+/**
+ * kbase_backend_inspect_tail - Return the atom currently at the tail of slot
+ * @js
+ * @kbdev: Device pointer
+ * @js: Job slot to inspect
+ *
+ * Return : Atom currently at the head of slot @js, or NULL
+ */
+struct kbase_jd_atom *kbase_backend_inspect_tail(struct kbase_device *kbdev,
+ int js);
+
+/**
+ * kbase_backend_nr_atoms_on_slot() - Return the number of atoms currently on a
+ * slot.
+ * @kbdev: Device pointer
+ * @js: Job slot to inspect
+ *
+ * Return : Number of atoms currently on slot
+ */
+int kbase_backend_nr_atoms_on_slot(struct kbase_device *kbdev, int js);
+
+/**
+ * kbase_backend_nr_atoms_submitted() - Return the number of atoms on a slot
+ * that are currently on the GPU.
+ * @kbdev: Device pointer
+ * @js: Job slot to inspect
+ *
+ * Return : Number of atoms currently on slot @js that are currently on the GPU.
+ */
+int kbase_backend_nr_atoms_submitted(struct kbase_device *kbdev, int js);
+
+/**
+ * kbase_backend_ctx_count_changed() - Number of contexts ready to submit jobs
+ * has changed.
+ * @kbdev: Device pointer
+ *
+ * Perform any required backend-specific actions (eg starting/stopping
+ * scheduling timers).
+ */
+void kbase_backend_ctx_count_changed(struct kbase_device *kbdev);
+
+/**
+ * kbase_backend_timeouts_changed() - Job Scheduler timeouts have changed.
+ * @kbdev: Device pointer
+ *
+ * Perform any required backend-specific actions (eg updating timeouts of
+ * currently running atoms).
+ */
+void kbase_backend_timeouts_changed(struct kbase_device *kbdev);
+
+/**
+ * kbase_backend_slot_free() - Return the number of jobs that can be currently
+ * submitted to slot @js.
+ * @kbdev: Device pointer
+ * @js: Job slot to inspect
+ *
+ * Return : Number of jobs that can be submitted.
+ */
+int kbase_backend_slot_free(struct kbase_device *kbdev, int js);
+
+/**
+ * kbase_job_check_enter_disjoint - potentially leave disjoint state
+ * @kbdev: kbase device
+ * @target_katom: atom which is finishing
+ *
+ * Work out whether to leave disjoint state when finishing an atom that was
+ * originated by kbase_job_check_enter_disjoint().
+ */
+void kbase_job_check_leave_disjoint(struct kbase_device *kbdev,
+ struct kbase_jd_atom *target_katom);
+
+/**
+ * kbase_backend_jm_kill_jobs_from_kctx - Kill all jobs that are currently
+ * running from a context
+ * @kctx: Context pointer
+ *
+ * This is used in response to a page fault to remove all jobs from the faulting
+ * context from the hardware.
+ */
+void kbase_backend_jm_kill_jobs_from_kctx(struct kbase_context *kctx);
+
+/**
+ * kbase_jm_wait_for_zero_jobs - Wait for context to have zero jobs running, and
+ * to be descheduled.
+ * @kctx: Context pointer
+ *
+ * This should be called following kbase_js_zap_context(), to ensure the context
+ * can be safely destroyed.
+ */
+void kbase_jm_wait_for_zero_jobs(struct kbase_context *kctx);
+
+/**
+ * kbase_backend_get_current_flush_id - Return the current flush ID
+ *
+ * @kbdev: Device pointer
+ *
+ * Return: the current flush ID to be recorded for each job chain
+ */
+u32 kbase_backend_get_current_flush_id(struct kbase_device *kbdev);
+
+#if KBASE_GPU_RESET_EN
+/**
+ * kbase_prepare_to_reset_gpu - Prepare for resetting the GPU.
+ * @kbdev: Device pointer
+ *
+ * This function just soft-stops all the slots to ensure that as many jobs as
+ * possible are saved.
+ *
+ * Return: a boolean which should be interpreted as follows:
+ * - true - Prepared for reset, kbase_reset_gpu should be called.
+ * - false - Another thread is performing a reset, kbase_reset_gpu should
+ * not be called.
+ */
+bool kbase_prepare_to_reset_gpu(struct kbase_device *kbdev);
+
+/**
+ * kbase_reset_gpu - Reset the GPU
+ * @kbdev: Device pointer
+ *
+ * This function should be called after kbase_prepare_to_reset_gpu if it returns
+ * true. It should never be called without a corresponding call to
+ * kbase_prepare_to_reset_gpu.
+ *
+ * After this function is called (or not called if kbase_prepare_to_reset_gpu
+ * returned false), the caller should wait for kbdev->reset_waitq to be
+ * signalled to know when the reset has completed.
+ */
+void kbase_reset_gpu(struct kbase_device *kbdev);
+
+/**
+ * kbase_prepare_to_reset_gpu_locked - Prepare for resetting the GPU.
+ * @kbdev: Device pointer
+ *
+ * This function just soft-stops all the slots to ensure that as many jobs as
+ * possible are saved.
+ *
+ * Return: a boolean which should be interpreted as follows:
+ * - true - Prepared for reset, kbase_reset_gpu should be called.
+ * - false - Another thread is performing a reset, kbase_reset_gpu should
+ * not be called.
+ */
+bool kbase_prepare_to_reset_gpu_locked(struct kbase_device *kbdev);
+
+/**
+ * kbase_reset_gpu_locked - Reset the GPU
+ * @kbdev: Device pointer
+ *
+ * This function should be called after kbase_prepare_to_reset_gpu if it
+ * returns true. It should never be called without a corresponding call to
+ * kbase_prepare_to_reset_gpu.
+ *
+ * After this function is called (or not called if kbase_prepare_to_reset_gpu
+ * returned false), the caller should wait for kbdev->reset_waitq to be
+ * signalled to know when the reset has completed.
+ */
+void kbase_reset_gpu_locked(struct kbase_device *kbdev);
+
+/**
+ * kbase_reset_gpu_silent - Reset the GPU silently
+ * @kbdev: Device pointer
+ *
+ * Reset the GPU without trying to cancel jobs and don't emit messages into
+ * the kernel log while doing the reset.
+ *
+ * This function should be used in cases where we are doing a controlled reset
+ * of the GPU as part of normal processing (e.g. exiting protected mode) where
+ * the driver will have ensured the scheduler has been idled and all other
+ * users of the GPU (e.g. instrumentation) have been suspended.
+ */
+void kbase_reset_gpu_silent(struct kbase_device *kbdev);
+
+/**
+ * kbase_reset_gpu_active - Reports if the GPU is being reset
+ * @kbdev: Device pointer
+ *
+ * Return: True if the GPU is in the process of being reset.
+ */
+bool kbase_reset_gpu_active(struct kbase_device *kbdev);
+#endif
+
+/**
+ * kbase_job_slot_hardstop - Hard-stop the specified job slot
+ * @kctx: The kbase context that contains the job(s) that should
+ * be hard-stopped
+ * @js: The job slot to hard-stop
+ * @target_katom: The job that should be hard-stopped (or NULL for all
+ * jobs from the context)
+ * Context:
+ * The job slot lock must be held when calling this function.
+ */
+void kbase_job_slot_hardstop(struct kbase_context *kctx, int js,
+ struct kbase_jd_atom *target_katom);
+
+#endif /* _KBASE_HWACCESS_JM_H_ */