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-/*
- *
- * (C) COPYRIGHT 2010-2016 ARM Limited. All rights reserved.
- *
- * This program is free software and is provided to you under the terms of the
- * GNU General Public License version 2 as published by the Free Software
- * Foundation, and any use by you of this program is subject to the terms
- * of such GNU licence.
- *
- * A copy of the licence is included with the program, and can also be obtained
- * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- */
-
-
-
-
-
-/*
- * Power management API definitions used internally by GPU backend
- */
-
-#ifndef _KBASE_BACKEND_PM_INTERNAL_H_
-#define _KBASE_BACKEND_PM_INTERNAL_H_
-
-#include <mali_kbase_hwaccess_pm.h>
-
-#include "mali_kbase_pm_ca.h"
-#include "mali_kbase_pm_policy.h"
-
-
-/**
- * kbase_pm_dev_idle - The GPU is idle.
- *
- * The OS may choose to turn off idle devices
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_dev_idle(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_dev_activate - The GPU is active.
- *
- * The OS should avoid opportunistically turning off the GPU while it is active
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_dev_activate(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_get_present_cores - Get details of the cores that are present in
- * the device.
- *
- * This function can be called by the active power policy to return a bitmask of
- * the cores (of a specified type) present in the GPU device and also a count of
- * the number of cores.
- *
- * @kbdev: The kbase device structure for the device (must be a valid
- * pointer)
- * @type: The type of core (see the enum kbase_pm_core_type enumeration)
- *
- * Return: The bit mask of cores present
- */
-u64 kbase_pm_get_present_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type);
-
-/**
- * kbase_pm_get_active_cores - Get details of the cores that are currently
- * active in the device.
- *
- * This function can be called by the active power policy to return a bitmask of
- * the cores (of a specified type) that are actively processing work (i.e.
- * turned on *and* busy).
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * @type: The type of core (see the enum kbase_pm_core_type enumeration)
- *
- * Return: The bit mask of active cores
- */
-u64 kbase_pm_get_active_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type);
-
-/**
- * kbase_pm_get_trans_cores - Get details of the cores that are currently
- * transitioning between power states.
- *
- * This function can be called by the active power policy to return a bitmask of
- * the cores (of a specified type) that are currently transitioning between
- * power states.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * @type: The type of core (see the enum kbase_pm_core_type enumeration)
- *
- * Return: The bit mask of transitioning cores
- */
-u64 kbase_pm_get_trans_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type);
-
-/**
- * kbase_pm_get_ready_cores - Get details of the cores that are currently
- * powered and ready for jobs.
- *
- * This function can be called by the active power policy to return a bitmask of
- * the cores (of a specified type) that are powered and ready for jobs (they may
- * or may not be currently executing jobs).
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * @type: The type of core (see the enum kbase_pm_core_type enumeration)
- *
- * Return: The bit mask of ready cores
- */
-u64 kbase_pm_get_ready_cores(struct kbase_device *kbdev,
- enum kbase_pm_core_type type);
-
-/**
- * kbase_pm_clock_on - Turn the clock for the device on, and enable device
- * interrupts.
- *
- * This function can be used by a power policy to turn the clock for the GPU on.
- * It should be modified during integration to perform the necessary actions to
- * ensure that the GPU is fully powered and clocked.
- *
- * @kbdev: The kbase device structure for the device (must be a valid
- * pointer)
- * @is_resume: true if clock on due to resume after suspend, false otherwise
- */
-void kbase_pm_clock_on(struct kbase_device *kbdev, bool is_resume);
-
-/**
- * kbase_pm_clock_off - Disable device interrupts, and turn the clock for the
- * device off.
- *
- * This function can be used by a power policy to turn the clock for the GPU
- * off. It should be modified during integration to perform the necessary
- * actions to turn the clock off (if this is possible in the integration).
- *
- * @kbdev: The kbase device structure for the device (must be a valid
- * pointer)
- * @is_suspend: true if clock off due to suspend, false otherwise
- *
- * Return: true if clock was turned off, or
- * false if clock can not be turned off due to pending page/bus fault
- * workers. Caller must flush MMU workqueues and retry
- */
-bool kbase_pm_clock_off(struct kbase_device *kbdev, bool is_suspend);
-
-/**
- * kbase_pm_enable_interrupts - Enable interrupts on the device.
- *
- * Interrupts are also enabled after a call to kbase_pm_clock_on().
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_enable_interrupts(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_disable_interrupts - Disable interrupts on the device.
- *
- * This prevents delivery of Power Management interrupts to the CPU so that
- * kbase_pm_check_transitions_nolock() will not be called from the IRQ handler
- * until kbase_pm_enable_interrupts() or kbase_pm_clock_on() is called.
- *
- * Interrupts are also disabled after a call to kbase_pm_clock_off().
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_disable_interrupts(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_disable_interrupts_nolock - Version of kbase_pm_disable_interrupts()
- * that does not take the hwaccess_lock
- *
- * Caller must hold the hwaccess_lock.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_disable_interrupts_nolock(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_init_hw - Initialize the hardware.
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * @flags: Flags specifying the type of PM init
- *
- * This function checks the GPU ID register to ensure that the GPU is supported
- * by the driver and performs a reset on the device so that it is in a known
- * state before the device is used.
- *
- * Return: 0 if the device is supported and successfully reset.
- */
-int kbase_pm_init_hw(struct kbase_device *kbdev, unsigned int flags);
-
-/**
- * kbase_pm_reset_done - The GPU has been reset successfully.
- *
- * This function must be called by the GPU interrupt handler when the
- * RESET_COMPLETED bit is set. It signals to the power management initialization
- * code that the GPU has been successfully reset.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_reset_done(struct kbase_device *kbdev);
-
-
-/**
- * kbase_pm_check_transitions_nolock - Check if there are any power transitions
- * to make, and if so start them.
- *
- * This function will check the desired_xx_state members of
- * struct kbase_pm_device_data and the actual status of the hardware to see if
- * any power transitions can be made at this time to make the hardware state
- * closer to the state desired by the power policy.
- *
- * The return value can be used to check whether all the desired cores are
- * available, and so whether it's worth submitting a job (e.g. from a Power
- * Management IRQ).
- *
- * Note that this still returns true when desired_xx_state has no
- * cores. That is: of the no cores desired, none were *un*available. In
- * this case, the caller may still need to try submitting jobs. This is because
- * the Core Availability Policy might have taken us to an intermediate state
- * where no cores are powered, before powering on more cores (e.g. for core
- * rotation)
- *
- * The caller must hold kbase_device.pm.power_change_lock
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- *
- * Return: non-zero when all desired cores are available. That is,
- * it's worthwhile for the caller to submit a job.
- * false otherwise
- */
-bool kbase_pm_check_transitions_nolock(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_check_transitions_sync - Synchronous and locking variant of
- * kbase_pm_check_transitions_nolock()
- *
- * On returning, the desired state at the time of the call will have been met.
- *
- * There is nothing to stop the core being switched off by calls to
- * kbase_pm_release_cores() or kbase_pm_unrequest_cores(). Therefore, the
- * caller must have already made a call to
- * kbase_pm_request_cores()/kbase_pm_request_cores_sync() previously.
- *
- * The usual use-case for this is to ensure cores are 'READY' after performing
- * a GPU Reset.
- *
- * Unlike kbase_pm_check_transitions_nolock(), the caller must not hold
- * kbase_device.pm.power_change_lock, because this function will take that
- * lock itself.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_check_transitions_sync(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_update_cores_state_nolock - Variant of kbase_pm_update_cores_state()
- * where the caller must hold
- * kbase_device.pm.power_change_lock
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_update_cores_state_nolock(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_update_cores_state - Update the desired state of shader cores from
- * the Power Policy, and begin any power
- * transitions.
- *
- * This function will update the desired_xx_state members of
- * struct kbase_pm_device_data by calling into the current Power Policy. It will
- * then begin power transitions to make the hardware acheive the desired shader
- * core state.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_update_cores_state(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_cancel_deferred_poweroff - Cancel any pending requests to power off
- * the GPU and/or shader cores.
- *
- * This should be called by any functions which directly power off the GPU.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_cancel_deferred_poweroff(struct kbase_device *kbdev);
-
-/**
- * kbasep_pm_init_core_use_bitmaps - Initialise data tracking the required
- * and used cores.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbasep_pm_init_core_use_bitmaps(struct kbase_device *kbdev);
-
-/**
- * kbasep_pm_metrics_init - Initialize the metrics gathering framework.
- *
- * This must be called before other metric gathering APIs are called.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- *
- * Return: 0 on success, error code on error
- */
-int kbasep_pm_metrics_init(struct kbase_device *kbdev);
-
-/**
- * kbasep_pm_metrics_term - Terminate the metrics gathering framework.
- *
- * This must be called when metric gathering is no longer required. It is an
- * error to call any metrics gathering function (other than
- * kbasep_pm_metrics_init()) after calling this function.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbasep_pm_metrics_term(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_report_vsync - Function to be called by the frame buffer driver to
- * update the vsync metric.
- *
- * This function should be called by the frame buffer driver to update whether
- * the system is hitting the vsync target or not. buffer_updated should be true
- * if the vsync corresponded with a new frame being displayed, otherwise it
- * should be false. This function does not need to be called every vsync, but
- * only when the value of @buffer_updated differs from a previous call.
- *
- * @kbdev: The kbase device structure for the device (must be a
- * valid pointer)
- * @buffer_updated: True if the buffer has been updated on this VSync,
- * false otherwise
- */
-void kbase_pm_report_vsync(struct kbase_device *kbdev, int buffer_updated);
-
-/**
- * kbase_pm_get_dvfs_action - Determine whether the DVFS system should change
- * the clock speed of the GPU.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- *
- * This function should be called regularly by the DVFS system to check whether
- * the clock speed of the GPU needs updating.
- */
-void kbase_pm_get_dvfs_action(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_request_gpu_cycle_counter - Mark that the GPU cycle counter is
- * needed
- *
- * If the caller is the first caller then the GPU cycle counters will be enabled
- * along with the l2 cache
- *
- * The GPU must be powered when calling this function (i.e.
- * kbase_pm_context_active() must have been called).
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_request_gpu_cycle_counter(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_request_gpu_cycle_counter_l2_is_on - Mark GPU cycle counter is
- * needed (l2 cache already on)
- *
- * This is a version of the above function
- * (kbase_pm_request_gpu_cycle_counter()) suitable for being called when the
- * l2 cache is known to be on and assured to be on until the subsequent call of
- * kbase_pm_release_gpu_cycle_counter() such as when a job is submitted. It does
- * not sleep and can be called from atomic functions.
- *
- * The GPU must be powered when calling this function (i.e.
- * kbase_pm_context_active() must have been called) and the l2 cache must be
- * powered on.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_request_gpu_cycle_counter_l2_is_on(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_release_gpu_cycle_counter - Mark that the GPU cycle counter is no
- * longer in use
- *
- * If the caller is the last caller then the GPU cycle counters will be
- * disabled. A request must have been made before a call to this.
- *
- * Caller must not hold the hwaccess_lock, as it will be taken in this function.
- * If the caller is already holding this lock then
- * kbase_pm_release_gpu_cycle_counter_nolock() must be used instead.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_release_gpu_cycle_counter(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_release_gpu_cycle_counter_nolock - Version of kbase_pm_release_gpu_cycle_counter()
- * that does not take hwaccess_lock
- *
- * Caller must hold the hwaccess_lock.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_release_gpu_cycle_counter_nolock(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_wait_for_poweroff_complete - Wait for the poweroff workqueue to
- * complete
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_wait_for_poweroff_complete(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_register_access_enable - Enable access to GPU registers
- *
- * Enables access to the GPU registers before power management has powered up
- * the GPU with kbase_pm_powerup().
- *
- * Access to registers should be done using kbase_os_reg_read()/write() at this
- * stage, not kbase_reg_read()/write().
- *
- * This results in the power management callbacks provided in the driver
- * configuration to get called to turn on power and/or clocks to the GPU. See
- * kbase_pm_callback_conf.
- *
- * This should only be used before power management is powered up with
- * kbase_pm_powerup()
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_register_access_enable(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_register_access_disable - Disable early register access
- *
- * Disables access to the GPU registers enabled earlier by a call to
- * kbase_pm_register_access_enable().
- *
- * This results in the power management callbacks provided in the driver
- * configuration to get called to turn off power and/or clocks to the GPU. See
- * kbase_pm_callback_conf
- *
- * This should only be used before power management is powered up with
- * kbase_pm_powerup()
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- */
-void kbase_pm_register_access_disable(struct kbase_device *kbdev);
-
-/* NOTE: kbase_pm_is_suspending is in mali_kbase.h, because it is an inline
- * function */
-
-/**
- * kbase_pm_metrics_is_active - Check if the power management metrics
- * collection is active.
- *
- * Note that this returns if the power management metrics collection was
- * active at the time of calling, it is possible that after the call the metrics
- * collection enable may have changed state.
- *
- * The caller must handle the consequence that the state may have changed.
- *
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * Return: true if metrics collection was active else false.
- */
-bool kbase_pm_metrics_is_active(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_do_poweron - Power on the GPU, and any cores that are requested.
- *
- * @kbdev: The kbase device structure for the device (must be a valid
- * pointer)
- * @is_resume: true if power on due to resume after suspend,
- * false otherwise
- */
-void kbase_pm_do_poweron(struct kbase_device *kbdev, bool is_resume);
-
-/**
- * kbase_pm_do_poweroff - Power off the GPU, and any cores that have been
- * requested.
- *
- * @kbdev: The kbase device structure for the device (must be a valid
- * pointer)
- * @is_suspend: true if power off due to suspend,
- * false otherwise
- */
-void kbase_pm_do_poweroff(struct kbase_device *kbdev, bool is_suspend);
-
-#ifdef CONFIG_PM_DEVFREQ
-void kbase_pm_get_dvfs_utilisation(struct kbase_device *kbdev,
- unsigned long *total, unsigned long *busy);
-void kbase_pm_reset_dvfs_utilisation(struct kbase_device *kbdev);
-#endif
-
-#ifdef CONFIG_MALI_MIDGARD_DVFS
-
-/**
- * kbase_platform_dvfs_event - Report utilisation to DVFS code
- *
- * Function provided by platform specific code when DVFS is enabled to allow
- * the power management metrics system to report utilisation.
- *
- * @kbdev: The kbase device structure for the device (must be a
- * valid pointer)
- * @utilisation: The current calculated utilisation by the metrics system.
- * @util_gl_share: The current calculated gl share of utilisation.
- * @util_cl_share: The current calculated cl share of utilisation per core
- * group.
- * Return: Returns 0 on failure and non zero on success.
- */
-
-int kbase_platform_dvfs_event(struct kbase_device *kbdev, u32 utilisation,
- u32 util_gl_share, u32 util_cl_share[2]);
-#endif
-
-void kbase_pm_power_changed(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_metrics_update - Inform the metrics system that an atom is either
- * about to be run or has just completed.
- * @kbdev: The kbase device structure for the device (must be a valid pointer)
- * @now: Pointer to the timestamp of the change, or NULL to use current time
- *
- * Caller must hold hwaccess_lock
- */
-void kbase_pm_metrics_update(struct kbase_device *kbdev,
- ktime_t *now);
-
-/**
- * kbase_pm_cache_snoop_enable - Allow CPU snoops on the GPU
- * If the GPU does not have coherency this is a no-op
- * @kbdev: Device pointer
- *
- * This function should be called after L2 power up.
- */
-
-void kbase_pm_cache_snoop_enable(struct kbase_device *kbdev);
-
-/**
- * kbase_pm_cache_snoop_disable - Prevent CPU snoops on the GPU
- * If the GPU does not have coherency this is a no-op
- * @kbdev: Device pointer
- *
- * This function should be called before L2 power off.
- */
-void kbase_pm_cache_snoop_disable(struct kbase_device *kbdev);
-
-#endif /* _KBASE_BACKEND_PM_INTERNAL_H_ */