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authorMarc Auberer <marc.auberer@chillibits.com>2022-08-04 19:14:12 +0000
committerDavid Blaikie <dblaikie@gmail.com>2022-08-04 19:14:53 +0000
commit9dbe839627bebc67b718d9fe7d2d66c9c803cf3a (patch)
tree9603f1a4dba4e48bf537ec63514af0865659fd93
parentd1a9ba7b67038a8d2560fa4b5abac59ddda28f11 (diff)
[Docs] Fix missing docs strings for CallingConv.hlinaro-local/ci/tcwg_bmk_llvm_fx/llvm-master-aarch64-cpu2017-O2
Replaces ``` // ``` with ``` /// ``` for some code lines to make it visible in the auto-generated documentation. Reviewed By: dblaikie, MaskRay Differential Revision: https://reviews.llvm.org/D131152
-rw-r--r--llvm/include/llvm/IR/CallingConv.h38
1 files changed, 19 insertions, 19 deletions
diff --git a/llvm/include/llvm/IR/CallingConv.h b/llvm/include/llvm/IR/CallingConv.h
index fd2854246522..a450914df49e 100644
--- a/llvm/include/llvm/IR/CallingConv.h
+++ b/llvm/include/llvm/IR/CallingConv.h
@@ -41,38 +41,38 @@ namespace CallingConv {
/// possible (e.g. by passing things in registers).
Fast = 8,
- // Cold - This calling convention attempts to make code in the caller as
- // efficient as possible under the assumption that the call is not commonly
- // executed. As such, these calls often preserve all registers so that the
- // call does not break any live ranges in the caller side.
+ /// Cold - This calling convention attempts to make code in the caller as
+ /// efficient as possible under the assumption that the call is not commonly
+ /// executed. As such, these calls often preserve all registers so that the
+ /// call does not break any live ranges in the caller side.
Cold = 9,
- // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC).
+ /// GHC - Calling convention used by the Glasgow Haskell Compiler (GHC).
GHC = 10,
- // HiPE - Calling convention used by the High-Performance Erlang Compiler
- // (HiPE).
+ /// HiPE - Calling convention used by the High-Performance Erlang Compiler
+ /// (HiPE).
HiPE = 11,
- // WebKit JS - Calling convention for stack based JavaScript calls
+ /// WebKit JS - Calling convention for stack based JavaScript calls
WebKit_JS = 12,
- // AnyReg - Calling convention for dynamic register based calls (e.g.
- // stackmap and patchpoint intrinsics).
+ /// AnyReg - Calling convention for dynamic register based calls (e.g.
+ /// stackmap and patchpoint intrinsics).
AnyReg = 13,
- // PreserveMost - Calling convention for runtime calls that preserves most
- // registers.
+ /// PreserveMost - Calling convention for runtime calls that preserves most
+ /// registers.
PreserveMost = 14,
- // PreserveAll - Calling convention for runtime calls that preserves
- // (almost) all registers.
+ /// PreserveAll - Calling convention for runtime calls that preserves
+ /// (almost) all registers.
PreserveAll = 15,
- // Swift - Calling convention for Swift.
+ /// Swift - Calling convention for Swift.
Swift = 16,
- // CXX_FAST_TLS - Calling convention for access functions.
+ /// CXX_FAST_TLS - Calling convention for access functions.
CXX_FAST_TLS = 17,
/// Tail - This calling convention attemps to make calls as fast as
@@ -91,8 +91,8 @@ namespace CallingConv {
/// clean up their stack.
SwiftTail = 20,
- // Target - This is the start of the target-specific calling conventions,
- // e.g. fastcall and thiscall on X86.
+ /// Target - This is the start of the target-specific calling conventions,
+ /// e.g. fastcall and thiscall on X86.
FirstTargetCC = 64,
/// X86_StdCall - stdcall is the calling conventions mostly used by the
@@ -235,7 +235,7 @@ namespace CallingConv {
/// shader if tessellation is in use, or otherwise the vertex shader.
AMDGPU_ES = 96,
- // Calling convention between AArch64 Advanced SIMD functions
+ /// Calling convention between AArch64 Advanced SIMD functions
AArch64_VectorCall = 97,
/// Calling convention between AArch64 SVE functions