diff options
author | Marc Auberer <marc.auberer@chillibits.com> | 2022-08-04 19:14:12 +0000 |
---|---|---|
committer | David Blaikie <dblaikie@gmail.com> | 2022-08-04 19:14:53 +0000 |
commit | 9dbe839627bebc67b718d9fe7d2d66c9c803cf3a (patch) | |
tree | 9603f1a4dba4e48bf537ec63514af0865659fd93 | |
parent | d1a9ba7b67038a8d2560fa4b5abac59ddda28f11 (diff) |
[Docs] Fix missing docs strings for CallingConv.hlinaro-local/ci/tcwg_bmk_llvm_fx/llvm-master-aarch64-cpu2017-O2
Replaces
```
//
```
with
```
///
```
for some code lines to make it visible in the auto-generated documentation.
Reviewed By: dblaikie, MaskRay
Differential Revision: https://reviews.llvm.org/D131152
-rw-r--r-- | llvm/include/llvm/IR/CallingConv.h | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/llvm/include/llvm/IR/CallingConv.h b/llvm/include/llvm/IR/CallingConv.h index fd2854246522..a450914df49e 100644 --- a/llvm/include/llvm/IR/CallingConv.h +++ b/llvm/include/llvm/IR/CallingConv.h @@ -41,38 +41,38 @@ namespace CallingConv { /// possible (e.g. by passing things in registers). Fast = 8, - // Cold - This calling convention attempts to make code in the caller as - // efficient as possible under the assumption that the call is not commonly - // executed. As such, these calls often preserve all registers so that the - // call does not break any live ranges in the caller side. + /// Cold - This calling convention attempts to make code in the caller as + /// efficient as possible under the assumption that the call is not commonly + /// executed. As such, these calls often preserve all registers so that the + /// call does not break any live ranges in the caller side. Cold = 9, - // GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). + /// GHC - Calling convention used by the Glasgow Haskell Compiler (GHC). GHC = 10, - // HiPE - Calling convention used by the High-Performance Erlang Compiler - // (HiPE). + /// HiPE - Calling convention used by the High-Performance Erlang Compiler + /// (HiPE). HiPE = 11, - // WebKit JS - Calling convention for stack based JavaScript calls + /// WebKit JS - Calling convention for stack based JavaScript calls WebKit_JS = 12, - // AnyReg - Calling convention for dynamic register based calls (e.g. - // stackmap and patchpoint intrinsics). + /// AnyReg - Calling convention for dynamic register based calls (e.g. + /// stackmap and patchpoint intrinsics). AnyReg = 13, - // PreserveMost - Calling convention for runtime calls that preserves most - // registers. + /// PreserveMost - Calling convention for runtime calls that preserves most + /// registers. PreserveMost = 14, - // PreserveAll - Calling convention for runtime calls that preserves - // (almost) all registers. + /// PreserveAll - Calling convention for runtime calls that preserves + /// (almost) all registers. PreserveAll = 15, - // Swift - Calling convention for Swift. + /// Swift - Calling convention for Swift. Swift = 16, - // CXX_FAST_TLS - Calling convention for access functions. + /// CXX_FAST_TLS - Calling convention for access functions. CXX_FAST_TLS = 17, /// Tail - This calling convention attemps to make calls as fast as @@ -91,8 +91,8 @@ namespace CallingConv { /// clean up their stack. SwiftTail = 20, - // Target - This is the start of the target-specific calling conventions, - // e.g. fastcall and thiscall on X86. + /// Target - This is the start of the target-specific calling conventions, + /// e.g. fastcall and thiscall on X86. FirstTargetCC = 64, /// X86_StdCall - stdcall is the calling conventions mostly used by the @@ -235,7 +235,7 @@ namespace CallingConv { /// shader if tessellation is in use, or otherwise the vertex shader. AMDGPU_ES = 96, - // Calling convention between AArch64 Advanced SIMD functions + /// Calling convention between AArch64 Advanced SIMD functions AArch64_VectorCall = 97, /// Calling convention between AArch64 SVE functions |