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authorJosef Bacik <josef@redhat.com>2012-05-14 10:06:40 -0400
committerJosef Bacik <josef@redhat.com>2012-05-30 10:23:36 -0400
commitcd023e7b17fe86c530475da210b3348421c40e5f (patch)
treeb80cf40b7ad18af59ef43602b673fe1c7d371232
parent9ba1f6e44ed7a1fa52d3f292508bf921b5054172 (diff)
Btrfs: merge contigous regions when loading free space cache
When we write out the free space cache we will write out everything that is in our in memory tree, and then we will just walk the pinned extents tree and write anything we see there. The problem with this is that during normal operations the pinned extents will be merged back into the free space tree normally, and then we can allocate space from the merged areas and commit them to the tree log. If we crash and replay the tree log we will crash again because the tree log will try to free up space from what looks like 2 seperate but contiguous entries, since one entry is from the original free space cache and the other was a pinned extent that was merged back. To fix this we just need to walk the free space tree after we load it and merge contiguous entries back together. This will keep the tree log stuff from breaking and it will make the allocator behave more nicely. Thanks, Signed-off-by: Josef Bacik <josef@redhat.com>
-rw-r--r--fs/btrfs/free-space-cache.c41
1 files changed, 41 insertions, 0 deletions
diff --git a/fs/btrfs/free-space-cache.c b/fs/btrfs/free-space-cache.c
index cecf8df6248..19a0d85b451 100644
--- a/fs/btrfs/free-space-cache.c
+++ b/fs/btrfs/free-space-cache.c
@@ -33,6 +33,8 @@
static int link_free_space(struct btrfs_free_space_ctl *ctl,
struct btrfs_free_space *info);
+static void unlink_free_space(struct btrfs_free_space_ctl *ctl,
+ struct btrfs_free_space *info);
static struct inode *__lookup_free_space_inode(struct btrfs_root *root,
struct btrfs_path *path,
@@ -584,6 +586,44 @@ static int io_ctl_read_bitmap(struct io_ctl *io_ctl,
return 0;
}
+/*
+ * Since we attach pinned extents after the fact we can have contiguous sections
+ * of free space that are split up in entries. This poses a problem with the
+ * tree logging stuff since it could have allocated across what appears to be 2
+ * entries since we would have merged the entries when adding the pinned extents
+ * back to the free space cache. So run through the space cache that we just
+ * loaded and merge contiguous entries. This will make the log replay stuff not
+ * blow up and it will make for nicer allocator behavior.
+ */
+static void merge_space_tree(struct btrfs_free_space_ctl *ctl)
+{
+ struct btrfs_free_space *e, *prev = NULL;
+ struct rb_node *n;
+
+again:
+ spin_lock(&ctl->tree_lock);
+ for (n = rb_first(&ctl->free_space_offset); n; n = rb_next(n)) {
+ e = rb_entry(n, struct btrfs_free_space, offset_index);
+ if (!prev)
+ goto next;
+ if (e->bitmap || prev->bitmap)
+ goto next;
+ if (prev->offset + prev->bytes == e->offset) {
+ unlink_free_space(ctl, prev);
+ unlink_free_space(ctl, e);
+ prev->bytes += e->bytes;
+ kmem_cache_free(btrfs_free_space_cachep, e);
+ link_free_space(ctl, prev);
+ prev = NULL;
+ spin_unlock(&ctl->tree_lock);
+ goto again;
+ }
+next:
+ prev = e;
+ }
+ spin_unlock(&ctl->tree_lock);
+}
+
int __load_free_space_cache(struct btrfs_root *root, struct inode *inode,
struct btrfs_free_space_ctl *ctl,
struct btrfs_path *path, u64 offset)
@@ -726,6 +766,7 @@ int __load_free_space_cache(struct btrfs_root *root, struct inode *inode,
}
io_ctl_drop_pages(&io_ctl);
+ merge_space_tree(ctl);
ret = 1;
out:
io_ctl_free(&io_ctl);