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authorFathi Boudra <fabo@debian.org>2011-10-20 15:18:11 +0300
committerFathi Boudra <fabo@debian.org>2011-10-20 15:18:11 +0300
commit840643efa638de9dc44f45dc4f3f1c81c2985498 (patch)
treec4d2f3b70c4138f8f7df772b09e663d7794d9456 /code/botlib/be_aas_entity.h
Initial import1772-openpandora
Diffstat (limited to 'code/botlib/be_aas_entity.h')
-rw-r--r--code/botlib/be_aas_entity.h63
1 files changed, 63 insertions, 0 deletions
diff --git a/code/botlib/be_aas_entity.h b/code/botlib/be_aas_entity.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+/*****************************************************************************
+ * name: be_aas_entity.h
+ *
+ * desc: AAS
+ *
+ * $Archive: /source/code/botlib/be_aas_entity.h $
+ *
+ *****************************************************************************/
+
+#ifdef AASINTERN
+//invalidates all entity infos
+void AAS_InvalidateEntities(void);
+//unlink not updated entities
+void AAS_UnlinkInvalidEntities(void);
+//resets the entity AAS and BSP links (sets areas and leaves pointers to NULL)
+void AAS_ResetEntityLinks(void);
+//updates an entity
+int AAS_UpdateEntity(int ent, bot_entitystate_t *state);
+//gives the entity data used for collision detection
+void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata);
+#endif //AASINTERN
+
+//returns the size of the entity bounding box in mins and maxs
+void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs);
+//returns the BSP model number of the entity
+int AAS_EntityModelNum(int entnum);
+//returns the origin of an entity with the given model number
+int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin);
+//returns the best reachable area the entity is situated in
+int AAS_BestReachableEntityArea(int entnum);
+//returns the info of the given entity
+void AAS_EntityInfo(int entnum, aas_entityinfo_t *info);
+//returns the next entity
+int AAS_NextEntity(int entnum);
+//returns the origin of the entity
+void AAS_EntityOrigin(int entnum, vec3_t origin);
+//returns the entity type
+int AAS_EntityType(int entnum);
+//returns the model index of the entity
+int AAS_EntityModelindex(int entnum);
+