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-rw-r--r--code/SDL12/include/begin_code.h191
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diff --git a/code/SDL12/include/begin_code.h b/code/SDL12/include/begin_code.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+/**
+ * @file begin_code.h
+ * This file sets things up for C dynamic library function definitions,
+ * static inlined functions, and structures aligned at 4-byte alignment.
+ * If you don't like ugly C preprocessor code, don't look at this file. :)
+ */
+
+/**
+ * @file begin_code.h
+ * This shouldn't be nested -- included it around code only.
+ */
+#ifdef _begin_code_h
+#error Nested inclusion of begin_code.h
+#endif
+#define _begin_code_h
+
+/**
+ * @def DECLSPEC
+ * Some compilers use a special export keyword
+ */
+#ifndef DECLSPEC
+# if defined(__BEOS__) || defined(__HAIKU__)
+# if defined(__GNUC__)
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC __declspec(export)
+# endif
+# elif defined(__WIN32__)
+# ifdef __BORLANDC__
+# ifdef BUILD_SDL
+# define DECLSPEC
+# else
+# define DECLSPEC __declspec(dllimport)
+# endif
+# else
+# define DECLSPEC __declspec(dllexport)
+# endif
+# elif defined(__OS2__)
+# ifdef __WATCOMC__
+# ifdef BUILD_SDL
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC
+# endif
+# elif defined (__GNUC__) && __GNUC__ < 4
+# /* Added support for GCC-EMX <v4.x */
+# /* this is needed for XFree86/OS2 developement */
+# /* F. Ambacher(anakor@snafu.de) 05.2008 */
+# ifdef BUILD_SDL
+# define DECLSPEC __declspec(dllexport)
+# else
+# define DECLSPEC
+# endif
+# else
+# define DECLSPEC
+# endif
+# else
+# if defined(__GNUC__) && __GNUC__ >= 4
+# define DECLSPEC __attribute__ ((visibility("default")))
+# else
+# define DECLSPEC
+# endif
+# endif
+#endif
+
+/**
+ * @def SDLCALL
+ * By default SDL uses the C calling convention
+ */
+#ifndef SDLCALL
+# if defined(__WIN32__) && !defined(__GNUC__)
+# define SDLCALL __cdecl
+# elif defined(__OS2__)
+# if defined (__GNUC__) && __GNUC__ < 4
+# /* Added support for GCC-EMX <v4.x */
+# /* this is needed for XFree86/OS2 developement */
+# /* F. Ambacher(anakor@snafu.de) 05.2008 */
+# define SDLCALL _cdecl
+# else
+# /* On other compilers on OS/2, we use the _System calling convention */
+# /* to be compatible with every compiler */
+# define SDLCALL _System
+# endif
+# else
+# define SDLCALL
+# endif
+#endif /* SDLCALL */
+
+#ifdef __SYMBIAN32__
+#ifndef EKA2
+#undef DECLSPEC
+#define DECLSPEC
+#elif !defined(__WINS__)
+#undef DECLSPEC
+#define DECLSPEC __declspec(dllexport)
+#endif /* !EKA2 */
+#endif /* __SYMBIAN32__ */
+
+/**
+ * @file begin_code.h
+ * Force structure packing at 4 byte alignment.
+ * This is necessary if the header is included in code which has structure
+ * packing set to an alternate value, say for loading structures from disk.
+ * The packing is reset to the previous value in close_code.h
+ */
+#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
+#ifdef _MSC_VER
+#pragma warning(disable: 4103)
+#endif
+#ifdef __BORLANDC__
+#pragma nopackwarning
+#endif
+#pragma pack(push,4)
+#elif (defined(__MWERKS__) && defined(__MACOS__))
+#pragma options align=mac68k4byte
+#pragma enumsalwaysint on
+#endif /* Compiler needs structure packing set */
+
+/**
+ * @def SDL_INLINE_OKAY
+ * Set up compiler-specific options for inlining functions
+ */
+#ifndef SDL_INLINE_OKAY
+#ifdef __GNUC__
+#define SDL_INLINE_OKAY
+#else
+/* Add any special compiler-specific cases here */
+#if defined(_MSC_VER) || defined(__BORLANDC__) || \
+ defined(__DMC__) || defined(__SC__) || \
+ defined(__WATCOMC__) || defined(__LCC__) || \
+ defined(__DECC) || defined(__EABI__)
+#ifndef __inline__
+#define __inline__ __inline
+#endif
+#define SDL_INLINE_OKAY
+#else
+#if !defined(__MRC__) && !defined(_SGI_SOURCE)
+#ifndef __inline__
+#define __inline__ inline
+#endif
+#define SDL_INLINE_OKAY
+#endif /* Not a funky compiler */
+#endif /* Visual C++ */
+#endif /* GNU C */
+#endif /* SDL_INLINE_OKAY */
+
+/**
+ * @def __inline__
+ * If inlining isn't supported, remove "__inline__", turning static
+ * inlined functions into static functions (resulting in code bloat
+ * in all files which include the offending header files)
+ */
+#ifndef SDL_INLINE_OKAY
+#define __inline__
+#endif
+
+/**
+ * @def NULL
+ * Apparently this is needed by several Windows compilers
+ */
+#if !defined(__MACH__)
+#ifndef NULL
+#ifdef __cplusplus
+#define NULL 0
+#else
+#define NULL ((void *)0)
+#endif
+#endif /* NULL */
+#endif /* ! Mac OS X - breaks precompiled headers */