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-rwxr-xr-xcode/pnd/GenerateQGL.pl147
-rwxr-xr-xcode/pnd/egl_glimp.c560
-rwxr-xr-xcode/pnd/egl_glimp.h72
-rwxr-xr-xcode/pnd/egl_input.c97
-rwxr-xr-xcode/pnd/egl_input.h24
-rwxr-xr-xcode/pnd/pnd_event.c435
-rwxr-xr-xcode/pnd/pnd_event.h12
-rwxr-xr-xcode/pnd/pnd_type.h306
-rw-r--r--code/pnd/qgl.h2187
9 files changed, 3840 insertions, 0 deletions
diff --git a/code/pnd/GenerateQGL.pl b/code/pnd/GenerateQGL.pl
new file mode 100755
index 0000000..6c1372b
--- /dev/null
+++ b/code/pnd/GenerateQGL.pl
@@ -0,0 +1,147 @@
+#!/usr/bin/perl
+
+open(INPUT_FILE, ">/tmp/input-$$.h") || die "$!";
+print INPUT_FILE "#import <GLES/gl.h>\n";
+close INPUT_FILE;
+open(CPP, "/usr/bin/cpp /tmp/input-$$.h|") || die "$!";
+
+print "/**** This file is autogenerated. Run GenerateQGL.pl to update it ****/\n\n";
+
+print "#ifdef QGL_LOG_GL_CALLS\n";
+print "extern unsigned int QGLLogGLCalls;\n";
+print "extern FILE *QGLDebugFile(void);\n";
+print "#endif\n\n";
+
+print "extern void QGLCheckError(const char *message);\n";
+print "extern unsigned int QGLBeginStarted;\n\n";
+print "// This has to be done to avoid infinite recursion between our glGetError wrapper and QGLCheckError()\n";
+print "static inline GLenum _glGetError(void) {\n";
+print " return glGetError();\n";
+print "}\n\n";
+
+@functionNames = ();
+
+while (<CPP>) {
+ chop;
+ /^extern/ || next;
+ s/extern //;
+ print "// $_\n";
+
+ # This approach is necessary to deal with glGetString whos type isn't a single word
+ ($type, $rest) = m/(.+)\s+(gl.*)/;
+# print "type='$type'\n";
+# print "rest='$rest'\n";
+
+ ($name, $argString) = ($rest =~ m/(\w+).*\s*\((.*)\)/);
+ next if ($name eq "glColor4f");
+ $isVoid = ($type =~ m/void/);
+ push(@functionNames, $name);
+
+# print "name=$name\n";
+# print "argString=$argString\n";
+# print "argCount=$#args\n";
+
+ # Parse the argument list into two arrays, one of types and one of argument names
+ if ($argString =~ m/^void$/) {
+ @args = ();
+ } else {
+ @args = split(",", $argString);
+ }
+ @argTypes = ();
+ @argNames = ();
+ for $arg (@args) {
+ ($argType, $argName) = ($arg =~ m/(.*[ \*])([_a-zA-Z0-9]+)/);
+ $argType =~ s/^ *//;
+ $argType =~ s/ *$//;
+
+ push(@argTypes, $argType);
+ push(@argNames, $argName);
+# print "argType='$argType'\n";
+# print "argName='$argName'\n";
+ }
+
+
+ print "static inline $type q$name($argString)\n";
+ print "{\n";
+
+ if (! $isVoid) {
+ print " $type returnValue;\n";
+ }
+
+ print "#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)\n";
+ print " if (QGLLogGLCalls)\n";
+ print " fprintf(QGLDebugFile(), \"$name(";
+
+ if ($#argTypes >= 0) {
+ for ($i = 0; $i <= $#argTypes; $i++) {
+ $argType = $argTypes[$i];
+ $argName = $argNames[$i];
+ $_ = $argType;
+ if (/^GLenum$/ || /^GLuint$/ || /^GLbitfield$/) {
+ print "$argName=%lu";
+ } elsif (/^GLsizei$/ || /^GLint$/ || /^GLsizeiptr$/ || /^GLintptr$/ || /^GLfixed$/ || /^GLclampx$/) {
+ print "$argName=%ld";
+ } elsif (/^GLfloat$/ || /^GLdouble$/ || /^GLclampf$/ || /^GLclampd$/) {
+ print "$argName=%f";
+ } elsif (/^GLbyte$/) {
+ print "$argName=%d";
+ } elsif (/^GLubyte$/) {
+ print "$argName=%u";
+ } elsif (/^GLshort$/) {
+ print "$argName=%d";
+ } elsif (/^GLushort$/) {
+ print "$argName=%u";
+ } elsif (/^GLboolean$/) {
+ print "$argName=%u";
+ } elsif (/\*$/) {
+ # TJW -- Later we should look at the count specified in the function name, look at the basic type and print out an array. Or we could just special case them...
+ print "$argName=%p";
+ } else {
+ print STDERR "Unknown type '$argType'\n";
+ exit(1);
+ }
+
+ print ", " if ($i != $#argTypes);
+ }
+ } else {
+ print "void";
+ }
+
+ print ")\\n\"";
+ print ", " if $#argTypes >= 0;
+ print join(", ", @argNames);
+ print ");\n";
+ print "#endif\n";
+
+ if (! $isVoid) {
+ print " returnValue = ";
+ } else {
+ print " ";
+ }
+ print "$name(" . join(", ", @argNames) . ");\n";
+
+ print "#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)\n";
+ if ($name eq "glBegin") {
+ print " QGLBeginStarted++;\n";
+ }
+ if ($name eq "glEnd") {
+ print " QGLBeginStarted--;\n";
+ }
+ print " if (!QGLBeginStarted)\n";
+ print " QGLCheckError(\"$name\");\n";
+ print "#endif\n";
+
+ if (! $isVoid) {
+ print " return returnValue;\n";
+ }
+
+ print "}\n\n";
+}
+
+
+print "// Prevent calls to the 'normal' GL functions\n";
+for $name (@functionNames) {
+ print "#define $name CALL_THE_QGL_VERSION_OF_$name\n";
+}
+
+
diff --git a/code/pnd/egl_glimp.c b/code/pnd/egl_glimp.c
new file mode 100755
index 0000000..d16317c
--- /dev/null
+++ b/code/pnd/egl_glimp.c
@@ -0,0 +1,560 @@
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/param.h>
+
+#include <X11/keysym.h>
+#include <X11/Xatom.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include <GLES/egl.h>
+#include <GLES/gl.h>
+
+//#include <SDL/SDL.h>
+
+#include "egl_glimp.h"
+#include "../client/client.h"
+#include "../renderer/tr_local.h"
+
+Display *dpy = NULL;
+Window win = 0;
+EGLContext eglContext = NULL;
+EGLDisplay eglDisplay = NULL;
+EGLSurface eglSurface = NULL;
+
+int pandora_driver_mode_x11 = 0;
+cvar_t* cvarPndMode;
+
+int Sys_XTimeToSysTime(Time xtime)
+{
+ return Sys_Milliseconds();
+}
+
+static char *GLimp_StringErrors[] = {
+ "EGL_SUCCESS",
+ "EGL_NOT_INITIALIZED",
+ "EGL_BAD_ACCESS",
+ "EGL_BAD_ALLOC",
+ "EGL_BAD_ATTRIBUTE",
+ "EGL_BAD_CONFIG",
+ "EGL_BAD_CONTEXT",
+ "EGL_BAD_CURRENT_SURFACE",
+ "EGL_BAD_DISPLAY",
+ "EGL_BAD_MATCH",
+ "EGL_BAD_NATIVE_PIXMAP",
+ "EGL_BAD_NATIVE_WINDOW",
+ "EGL_BAD_PARAMETER",
+ "EGL_BAD_SURFACE",
+ "EGL_CONTEXT_LOST",
+};
+
+static void GLimp_HandleError(void)
+{
+ GLint err = eglGetError();
+
+ fprintf(stderr, "%s: 0x%04x: %s\n", __func__, err,
+ GLimp_StringErrors[err]);
+ assert(0);
+}
+
+#define _NET_WM_STATE_REMOVE 0 /* remove/unset property */
+#define _NET_WM_STATE_ADD 1 /* add/set property */
+#define _NET_WM_STATE_TOGGLE 2 /* toggle property */
+
+static void GLimp_DisableComposition(void)
+{
+ XClientMessageEvent xclient;
+ Atom atom;
+ int one = 1;
+
+ atom = XInternAtom(dpy, "_HILDON_NON_COMPOSITED_WINDOW", False);
+ XChangeProperty(dpy, win, atom, XA_INTEGER, 32, PropModeReplace,
+ (unsigned char *)&one, 1);
+
+ xclient.type = ClientMessage;
+ xclient.window = win; //GDK_WINDOW_XID (window);
+ xclient.message_type = XInternAtom(dpy, "_NET_WM_STATE", False);
+ xclient.format = 32;
+ xclient.data.l[0] =
+ r_fullscreen->integer ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
+ //gdk_x11_atom_to_xatom_for_display (display, state1);
+ //gdk_x11_atom_to_xatom_for_display (display, state2);
+ xclient.data.l[1] = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", False);
+ xclient.data.l[2] = 0;
+ xclient.data.l[3] = 0;
+ xclient.data.l[4] = 0;
+ XSendEvent(dpy, DefaultRootWindow(dpy), False,
+ SubstructureRedirectMask | SubstructureNotifyMask,
+ (XEvent *) & xclient);
+}
+
+
+#define MAX_NUM_CONFIGS 4
+
+/*
+ * Create an RGB, double-buffered window.
+ * Return the window and context handles.
+ */
+static void make_window(Display * dpy, Screen * scr, EGLDisplay eglDisplay,
+ EGLSurface * winRet, EGLContext * ctxRet)
+{
+ EGLSurface eglSurface = EGL_NO_SURFACE;
+ EGLContext eglContext;
+ EGLConfig configs[MAX_NUM_CONFIGS];
+ EGLint config_count;
+ XWindowAttributes WinAttr;
+ int XResult = BadImplementation;
+ int blackColour;
+ EGLint cfg_attribs[] = {
+ //EGL_NATIVE_VISUAL_TYPE, 0,
+
+ /* RGB565 */
+ EGL_BUFFER_SIZE, 16,
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 6,
+ EGL_BLUE_SIZE, 5,
+
+ //EGL_DEPTH_SIZE, 8,
+
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
+
+ EGL_NONE
+ };
+ EGLint i;
+
+ if (pandora_driver_mode_x11)
+ {
+ blackColour = BlackPixel(dpy, DefaultScreen(dpy));
+ win =
+ XCreateSimpleWindow(dpy, DefaultRootWindow(dpy), 0, 0, 1, 1, 0,
+ blackColour, blackColour);
+ XStoreName(dpy, win, WINDOW_CLASS_NAME);
+
+ XSelectInput(dpy, win, X_MASK);
+
+ if (!(XResult = XGetWindowAttributes(dpy, win, &WinAttr)))
+ GLimp_HandleError();
+
+ GLimp_DisableComposition();
+ XMapWindow(dpy, win);
+ GLimp_DisableComposition();
+
+ XFlush(dpy);
+ }
+
+ if (!eglGetConfigs(eglDisplay, configs, MAX_NUM_CONFIGS, &config_count))
+ GLimp_HandleError();
+
+ if (!eglChooseConfig
+ (eglDisplay, cfg_attribs, configs, MAX_NUM_CONFIGS, &config_count))
+ GLimp_HandleError();
+
+ for (i = 0; i < config_count; i++)
+ {
+ if (pandora_driver_mode_x11)
+ {
+ if ((eglSurface =
+ eglCreateWindowSurface(eglDisplay, configs[i],
+ (NativeDisplayType) win,
+ NULL)) != EGL_NO_SURFACE)
+ break;
+ }
+ else
+ {
+ if ((eglSurface =
+ eglCreateWindowSurface( eglDisplay, configs[i],
+ (NativeDisplayType)NULL,
+ NULL)) != EGL_NO_SURFACE)
+ break;
+ }
+ }
+ if (eglSurface == EGL_NO_SURFACE)
+ GLimp_HandleError();
+
+ if ((eglContext =
+ eglCreateContext(eglDisplay, configs[i], EGL_NO_CONTEXT,
+ NULL)) == EGL_NO_CONTEXT)
+ GLimp_HandleError();
+
+ if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext))
+ GLimp_HandleError();
+
+ *winRet = eglSurface;
+ *ctxRet = eglContext;
+}
+
+static qboolean GLimp_HaveExtension(const char *ext)
+{
+ const char *ptr = Q_stristr( glConfig.extensions_string, ext );
+ if (ptr == NULL)
+ return qfalse;
+ ptr += strlen(ext);
+ return ((*ptr == ' ') || (*ptr == '\0')); // verify it's complete string.
+}
+
+static void qglMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t)
+{
+ qglMultiTexCoord4f(target,s,t,1,1);
+}
+
+
+/*
+===============
+GLimp_InitExtensions
+===============
+*/
+static void GLimp_InitExtensions( void )
+{
+ if ( !r_allowExtensions->integer )
+ {
+ ri.Printf( PRINT_ALL, "* IGNORING OPENGL EXTENSIONS *\n" );
+ return;
+ }
+
+ ri.Printf( PRINT_ALL, "Initializing OpenGL extensions\n" );
+
+ glConfig.textureCompression = TC_NONE;
+
+ // GL_EXT_texture_compression_s3tc
+ if ( GLimp_HaveExtension( "GL_ARB_texture_compression" ) &&
+ GLimp_HaveExtension( "GL_EXT_texture_compression_s3tc" ) )
+ {
+ if ( r_ext_compressed_textures->value )
+ {
+ glConfig.textureCompression = TC_S3TC_ARB;
+ ri.Printf( PRINT_ALL, "...using GL_EXT_texture_compression_s3tc\n" );
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_compression_s3tc\n" );
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...GL_EXT_texture_compression_s3tc not found\n" );
+ }
+
+ // GL_S3_s3tc ... legacy extension before GL_EXT_texture_compression_s3tc.
+ if (glConfig.textureCompression == TC_NONE)
+ {
+ if ( GLimp_HaveExtension( "GL_S3_s3tc" ) )
+ {
+ if ( r_ext_compressed_textures->value )
+ {
+ glConfig.textureCompression = TC_S3TC;
+ ri.Printf( PRINT_ALL, "...using GL_S3_s3tc\n" );
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...ignoring GL_S3_s3tc\n" );
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...GL_S3_s3tc not found\n" );
+ }
+ }
+
+
+ // GL_EXT_texture_env_add
+ glConfig.textureEnvAddAvailable = qtrue; //qfalse;
+#if 0
+ if ( GLimp_HaveExtension( "EXT_texture_env_add" ) )
+ {
+ if ( r_ext_texture_env_add->integer )
+ {
+ glConfig.textureEnvAddAvailable = qtrue;
+ ri.Printf( PRINT_ALL, "...using GL_EXT_texture_env_add\n" );
+ }
+ else
+ {
+ glConfig.textureEnvAddAvailable = qfalse;
+ ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_env_add\n" );
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...GL_EXT_texture_env_add not found\n" );
+ }
+#endif
+
+ // GL_ARB_multitexture
+ /*
+ qglMultiTexCoord2fARB = NULL;
+ qglActiveTextureARB = NULL;
+ qglClientActiveTextureARB = NULL;
+ */
+ //if ( GLimp_HaveExtension( "GL_ARB_multitexture" ) )
+ {
+ if ( r_ext_multitexture->value )
+ {
+ qglMultiTexCoord2fARB = qglMultiTexCoord2f;
+ qglActiveTextureARB = qglActiveTexture;
+ qglClientActiveTextureARB = qglClientActiveTexture;
+
+ if ( qglActiveTextureARB )
+ {
+ GLint glint = 0;
+ qglGetIntegerv( GL_MAX_TEXTURE_UNITS, &glint );
+ glConfig.numTextureUnits = (int) glint;
+ if ( glConfig.numTextureUnits > 1 )
+ {
+ ri.Printf( PRINT_ALL, "...using GL_ARB_multitexture\n" );
+ }
+ else
+ {
+ qglMultiTexCoord2fARB = NULL;
+ qglActiveTextureARB = NULL;
+ qglClientActiveTextureARB = NULL;
+ ri.Printf( PRINT_ALL, "...not using GL_ARB_multitexture, < 2 texture units\n" );
+ }
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...ignoring GL_ARB_multitexture\n" );
+ }
+ }
+#if 0
+ else
+ {
+ ri.Printf( PRINT_ALL, "...GL_ARB_multitexture not found\n" );
+ }
+#endif
+
+#if 0
+ // GL_EXT_compiled_vertex_array
+ if ( GLimp_HaveExtension( "GL_EXT_compiled_vertex_array" ) )
+ {
+ if ( r_ext_compiled_vertex_array->value )
+ {
+ ri.Printf( PRINT_ALL, "...using GL_EXT_compiled_vertex_array\n" );
+ qglLockArraysEXT = ( void ( APIENTRY * )( GLint, GLint ) ) SDL_GL_GetProcAddress( "glLockArraysEXT" );
+ qglUnlockArraysEXT = ( void ( APIENTRY * )( void ) ) SDL_GL_GetProcAddress( "glUnlockArraysEXT" );
+ if (!qglLockArraysEXT || !qglUnlockArraysEXT)
+ {
+ ri.Error (ERR_FATAL, "bad getprocaddress");
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...ignoring GL_EXT_compiled_vertex_array\n" );
+ }
+ }
+ else
+#endif
+ {
+ ri.Printf( PRINT_ALL, "...GL_EXT_compiled_vertex_array not found\n" );
+ }
+
+ textureFilterAnisotropic = qfalse;
+#if 0
+ if ( GLimp_HaveExtension( "GL_EXT_texture_filter_anisotropic" ) )
+ {
+ if ( r_ext_texture_filter_anisotropic->integer ) {
+ qglGetIntegerv( GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, (GLint *)&maxAnisotropy );
+ if ( maxAnisotropy <= 0 ) {
+ ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not properly supported!\n" );
+ maxAnisotropy = 0;
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...using GL_EXT_texture_filter_anisotropic (max: %i)\n", maxAnisotropy );
+ textureFilterAnisotropic = qtrue;
+ }
+ }
+ else
+ {
+ ri.Printf( PRINT_ALL, "...ignoring GL_EXT_texture_filter_anisotropic\n" );
+ }
+ }
+ else
+#endif
+ {
+ ri.Printf( PRINT_ALL, "...GL_EXT_texture_filter_anisotropic not found\n" );
+ }
+}
+
+void GLimp_Init(void)
+{
+ Screen *screen = NULL;
+ Visual *vis;
+ EGLint major, minor;
+
+ ri.Printf(PRINT_ALL, "Initializing OpenGL subsystem\n");
+
+ cvarPndMode = ri.Cvar_Get("x11", "0", 0);
+ pandora_driver_mode_x11 = cvarPndMode->value;
+
+ bzero(&glConfig, sizeof(glConfig));
+
+ if (pandora_driver_mode_x11)
+ {
+ if (!(dpy = XOpenDisplay(NULL))) {
+ printf("Error: couldn't open display \n");
+ assert(0);
+ }
+ screen = XDefaultScreenOfDisplay(dpy);
+ vis = DefaultVisual(dpy, DefaultScreen(dpy));
+
+ eglDisplay = eglGetDisplay((NativeDisplayType) dpy);
+ }
+ else
+ {
+ dpy = NULL;
+ eglDisplay = eglGetDisplay((NativeDisplayType)NULL );
+ }
+
+ if (!eglInitialize(eglDisplay, &major, &minor))
+ GLimp_HandleError();
+
+ make_window(dpy, screen, eglDisplay, &eglSurface, &eglContext);
+
+ if (pandora_driver_mode_x11)
+ {
+ XMoveResizeWindow(dpy, win, 0, 0, WidthOfScreen(screen),
+ HeightOfScreen(screen));
+ glConfig.vidWidth = WidthOfScreen(screen);
+ glConfig.vidHeight = HeightOfScreen(screen);
+ }
+ else
+ {
+ glConfig.vidWidth = 800;
+ glConfig.vidHeight = 480;
+ }
+
+ glConfig.isFullscreen = r_fullscreen->integer;
+ glConfig.windowAspect = (float)glConfig.vidWidth / glConfig.vidHeight;
+ // FIXME
+ //glConfig.colorBits = 0
+ //glConfig.stencilBits = 0;
+ //glConfig.depthBits = 0;
+ glConfig.textureCompression = TC_NONE;
+
+ // This values force the UI to disable driver selection
+ glConfig.driverType = GLDRV_ICD;
+ glConfig.hardwareType = GLHW_GENERIC;
+
+ Q_strncpyz(glConfig.vendor_string,
+ (const char *)qglGetString(GL_VENDOR),
+ sizeof(glConfig.vendor_string));
+ Q_strncpyz(glConfig.renderer_string,
+ (const char *)qglGetString(GL_RENDERER),
+ sizeof(glConfig.renderer_string));
+ Q_strncpyz(glConfig.version_string,
+ (const char *)qglGetString(GL_VERSION),
+ sizeof(glConfig.version_string));
+ Q_strncpyz(glConfig.extensions_string,
+ (const char *)qglGetString(GL_EXTENSIONS),
+ sizeof(glConfig.extensions_string));
+
+ qglLockArraysEXT = qglLockArrays;
+ qglUnlockArraysEXT = qglUnlockArrays;
+
+ GLimp_InitExtensions();
+
+#if 0
+ if ( !SDL_WasInit(SDL_INIT_VIDEO) )
+ {
+ char driverName[ 64 ];
+
+ if ( SDL_Init(SDL_INIT_VIDEO) == -1 )
+ {
+ ri.Printf( PRINT_ALL, "SDL_Init( SDL_INIT_VIDEO ) FAILED (%s)\n",
+ SDL_GetError());
+ }
+
+ SDL_VideoDriverName( driverName, sizeof( driverName ) - 1 );
+ ri.Printf( PRINT_ALL, "SDL using driver \"%s\"\n", driverName );
+ Cvar_Set( "r_sdlDriver", driverName );
+ }
+#endif
+ IN_Init( );
+
+ ri.Printf(PRINT_ALL, "------------------\n");
+}
+
+void GLimp_LogComment(char *comment)
+{
+ //fprintf(stderr, "%s: %s\n", __func__, comment);
+}
+
+void GLimp_EndFrame(void)
+{
+ if (Q_stricmp(r_drawBuffer->string, "GL_FRONT") != 0) {
+ eglSwapBuffers(eglDisplay, eglSurface);
+ }
+
+ if (pandora_driver_mode_x11)
+ XForceScreenSaver(dpy, ScreenSaverReset);
+
+}
+
+void GLimp_Shutdown(void)
+{
+ IN_Shutdown();
+
+ eglDestroyContext(eglDisplay, eglContext);
+ eglDestroySurface(eglDisplay, eglSurface);
+ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglTerminate(eglDisplay);
+
+ if (pandora_driver_mode_x11)
+ {
+ XDestroyWindow(dpy, win);
+ XCloseDisplay(dpy);
+ }
+}
+
+#if 1
+void qglArrayElement(GLint i)
+{
+}
+
+void qglCallList(GLuint list)
+{
+}
+
+void qglDrawBuffer(GLenum mode)
+{
+}
+
+void qglLockArrays(GLint i, GLsizei size)
+{
+}
+
+void qglUnlockArrays(void)
+{
+}
+#endif
+
+#if 1
+void GLimp_SetGamma(unsigned char red[256], unsigned char green[256],
+ unsigned char blue[256])
+{
+}
+
+qboolean GLimp_SpawnRenderThread(void (*function) (void))
+{
+ return qfalse;
+}
+
+void GLimp_FrontEndSleep(void)
+{
+}
+
+void *GLimp_RendererSleep(void)
+{
+ return NULL;
+}
+
+void GLimp_RenderThreadWrapper(void *data)
+{
+}
+
+void GLimp_WakeRenderer(void *data)
+{
+}
+#endif
diff --git a/code/pnd/egl_glimp.h b/code/pnd/egl_glimp.h
new file mode 100755
index 0000000..cd09256
--- /dev/null
+++ b/code/pnd/egl_glimp.h
@@ -0,0 +1,72 @@
+/*
+ * Copyright (C) 2009 Nokia Corporation. All rights reserved.
+ */
+
+#ifndef __EGL_GLIMP_H__
+#define __EGL_GLIMP_H__
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/param.h>
+
+#include <X11/keysym.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+
+#include <GLES/egl.h>
+#include <GLES/gl.h>
+
+#include "egl_input.h"
+
+#ifndef GLAPI
+#define GLAPI extern
+#endif
+
+#ifndef GLAPIENTRY
+#define GLAPIENTRY
+#endif
+
+#ifndef APIENTRY
+#define APIENTRY GLAPIENTRY
+#endif
+
+/* "P" suffix to be used for a pointer to a function */
+#ifndef APIENTRYP
+#define APIENTRYP APIENTRY *
+#endif
+
+#ifndef GLAPIENTRYP
+#define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+extern Display *dpy;
+extern Window win;
+extern EGLContext eglContext;
+extern EGLDisplay eglDisplay;
+extern EGLSurface eglSurface;
+int Sys_XTimeToSysTime(Time xtime);
+void GLimp_Init(void);
+void GLimp_LogComment(char *comment);
+void GLimp_EndFrame(void);
+void GLimp_Shutdown(void);
+void qglArrayElement(GLint i);
+void qglCallList(GLuint list);
+void qglDrawBuffer(GLenum mode);
+void qglLockArrays(GLint i, GLsizei size);
+void qglUnlockArrays(void);
+void GLimp_SetGamma(unsigned char red[256], unsigned char green[256],unsigned char blue[256]);
+//qboolean GLimp_SpawnRenderThread(void (*function) (void));
+void GLimp_FrontEndSleep(void);
+void *GLimp_RendererSleep(void);
+void GLimp_RenderThreadWrapper(void *data);
+void GLimp_WakeRenderer(void *data);
+
+#define WINDOW_CLASS_NAME "Quake III: Arena"
+
+#define KEY_MASK (KeyPressMask | KeyReleaseMask)
+#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | PointerMotionMask | ButtonMotionMask)
+#define X_MASK (KEY_MASK | MOUSE_MASK | VisibilityChangeMask | StructureNotifyMask)
+
+
+#endif
diff --git a/code/pnd/egl_input.c b/code/pnd/egl_input.c
new file mode 100755
index 0000000..bfdb51e
--- /dev/null
+++ b/code/pnd/egl_input.c
@@ -0,0 +1,97 @@
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/param.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include "pnd_event.h"
+#include "egl_glimp.h"
+#include "../client/client.h"
+#include "../renderer/tr_local.h"
+#include "../qcommon/q_shared.h"
+
+static qboolean mouse_active = qfalse;
+static qboolean mouse_avail = qfalse;
+
+cvar_t *in_nograb;
+static cvar_t *in_mouse;
+
+void IN_ActivateMouse(void)
+{
+ if (!mouse_avail || !dpy || !win)
+ return;
+
+ if (!mouse_active) {
+ if (!in_nograb->value)
+ //install_grabs();
+ mouse_active = qtrue;
+ }
+}
+
+void IN_DeactivateMouse(void)
+{
+ if (!mouse_avail || !dpy || !win)
+ return;
+
+ if (mouse_active) {
+ if (!in_nograb->value)
+ //uninstall_grabs();
+ mouse_active = qfalse;
+ }
+}
+
+void IN_Frame(void)
+{
+ qboolean loading;
+
+ //HandleEvents();
+ PND_SendAllEvents();
+
+ // If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading
+ loading = !!(cls.state != CA_DISCONNECTED && cls.state != CA_ACTIVE);
+
+ if (!r_fullscreen->integer && (Key_GetCatcher() & KEYCATCH_CONSOLE)) {
+ // Console is down in windowed mode
+ IN_DeactivateMouse();
+ } else if (!r_fullscreen->integer && loading) {
+ // Loading in windowed mode
+ IN_DeactivateMouse();
+ } else
+ IN_ActivateMouse();
+}
+
+void IN_Init(void)
+{
+ Com_DPrintf("\n------- Input Initialization -------\n");
+
+ PND_Setup_Controls();
+
+ // mouse variables
+ in_mouse = Cvar_Get("in_mouse", "1", CVAR_ARCHIVE);
+ in_nograb = Cvar_Get("in_nograb", "0", CVAR_ARCHIVE);
+
+ if (in_mouse->value) {
+ mouse_avail = qtrue;
+ IN_ActivateMouse();
+ } else {
+ IN_DeactivateMouse();
+ mouse_avail = qfalse;
+ }
+
+ Com_DPrintf("------------------------------------\n");
+}
+
+void IN_Shutdown(void)
+{
+ IN_DeactivateMouse();
+ mouse_avail = qfalse;
+
+ PND_Close_Controls();
+}
+
+void IN_Restart(void)
+{
+ IN_Init();
+}
diff --git a/code/pnd/egl_input.h b/code/pnd/egl_input.h
new file mode 100755
index 0000000..53d65a7
--- /dev/null
+++ b/code/pnd/egl_input.h
@@ -0,0 +1,24 @@
+/*
+ * Copyright (C) 2009 Nokia Corporation. All rights reserved.
+ */
+
+#ifndef __EGL_INPUT_H__
+#define __EGL_INPUT_H__
+
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/param.h>
+
+#include "../qcommon/q_shared.h"
+
+extern cvar_t *in_nograb;
+qboolean IN_MotionPressed(void);
+void IN_ActivateMouse(void);
+void IN_DeactivateMouse(void);
+void IN_Frame(void);
+void IN_Init(void);
+void IN_Shutdown(void);
+void IN_Restart(void);
+
+#endif
diff --git a/code/pnd/pnd_event.c b/code/pnd/pnd_event.c
new file mode 100755
index 0000000..f7a7cc6
--- /dev/null
+++ b/code/pnd/pnd_event.c
@@ -0,0 +1,435 @@
+#include "pnd_event.h"
+#include "pnd_type.h"
+
+#include "../qcommon/q_shared.h"
+#include "../client/keycodes.h"
+#include "../qcommon/qcommon.h"
+
+cvar_t* cvarKey;
+cvar_t* cvarMouse;
+
+unsigned char keymap[128] =
+{
+ 0, 27, '1', '2', '3', '4', '5', '6', '7', '8', /* 9 */
+ '9', '0', '-', '=', K_BACKSPACE, /* Backspace */
+ K_TAB, /* Tab */
+ 'q', 'w', 'e', 'r', /* 19 */
+ 't', 'y', 'u', 'i', 'o', 'p', '[', ']', K_ENTER, /* Enter key */
+ K_CTRL, /* 29 - Control */
+ 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', ';', /* 39 */
+ '\'', '`', K_SHIFT, /* Left shift */
+ '\\', 'z', 'x', 'c', 'v', 'b', 'n', /* 49 */
+ 'm', ',', '.', '/', K_SHIFT, /* Right shift */
+ '*',
+ K_ALT, /* Alt */
+ K_SPACE, /* Space bar */
+ 0, /* Caps lock */
+ K_F1, /* 59 - F1 key ... > */
+ K_F2, K_F3, K_F4, K_F5, K_F6, K_F7, K_F8, K_F9,
+ K_F10, /* < ... F10 */
+ 0, /* 69 - Num lock*/
+ 0, /* Scroll Lock */
+ K_HOME, /* Home key */
+ K_UPARROW, /* Up Arrow */
+ K_PGUP, /* Page Up */
+ '-',
+ K_LEFTARROW, /* Left Arrow */
+ 0,
+ K_RIGHTARROW, /* Right Arrow */
+ '+',
+ K_END, /* 79 - End key*/
+ K_DOWNARROW, /* Down Arrow */
+ K_PGDN, /* Page Down */
+ K_INS, /* Insert Key */
+ K_DEL, /* Delete Key */
+ 0, 0, 0,
+ K_F11, /* F11 Key */
+ K_F12, /* F12 Key */
+ 0, /* All other keys are undefined */
+};
+
+char event_name[30];
+int fd_usbk, fd_usbm, fd_gpio, fd_pndk, fd_nub1, fd_nub2, fd_ts, rd, i, j, k;
+struct input_event ev[64];
+int version;
+unsigned short id[4];
+unsigned long bit[EV_MAX][NBITS(KEY_MAX)];
+char dev_name[256] = "Unknown";
+int absolute[5];
+int prevtime;
+
+char pnd_ts[20] = "ADS784x Touchscreen";
+char pnd_nub1[9] = "vsense66";
+char pnd_nub2[9] = "vsense67";
+char pnd_key[19] = "omap_twl4030keypad";
+char pnd_gpio[10] = "gpio-keys";
+
+#define DEV_TS 0
+#define DEV_NUB1 1
+#define DEV_NUB2 2
+#define DEV_PNDK 3
+#define DEV_GPIO 4
+#define DEV_USBK 5
+#define DEV_USBM 6
+
+#define NUB1_CUTOFF 100
+#define NUB2_CUTOFF 5
+#define NUB2_SCALE 10
+
+int mx, my, buttonstate, lasttime;
+
+void PND_Setup_Controls( void )
+{
+ int event_key = 0;
+ int event_mouse = 0;
+
+ printf( "Setting up Pandora Controls\n" );
+
+ cvarKey = Cvar_Get("usbk", "0", 0);
+ cvarMouse = Cvar_Get("usbm", "0", 0);
+
+ event_key = cvarKey->value;
+ event_mouse = cvarMouse->value;
+
+ // Static Controls
+ // Pandora keyboard
+ fd_pndk = PND_OpenEventDeviceByName(pnd_key);
+ // Pandora buttons
+ fd_gpio = PND_OpenEventDeviceByName(pnd_gpio);
+ // Pandora touchscreen
+ fd_ts = PND_OpenEventDeviceByName(pnd_ts);
+ // Pandora analog nub's
+ fd_nub1 = PND_OpenEventDeviceByName(pnd_nub1);
+ fd_nub2 = PND_OpenEventDeviceByName(pnd_nub2);
+
+ // Dynamic Controls
+ // USB keyboard
+ if( event_key > 0 ) {
+ fd_usbk = PND_OpenEventDeviceByID(event_key);
+ } else {
+ printf( "No device selected for USB keyboard\n" );
+ }
+ // USB mouse
+ if( event_mouse > 0 ) {
+ fd_usbm = PND_OpenEventDeviceByID(event_mouse);
+ } else {
+ printf( "No device selected for USB mouse\n" );
+ }
+}
+
+void PND_Close_Controls( void )
+{
+ printf( "Closing Pandora Controls\n" );
+
+ if( fd_pndk > 0 )
+ close(fd_pndk );
+ if( fd_gpio > 0 )
+ close(fd_gpio );
+ if( fd_ts > 0 )
+ close(fd_ts );
+ if( fd_nub1 > 0 )
+ close(fd_nub1 );
+ if( fd_nub2 > 0 )
+ close(fd_nub2 );
+ if( fd_usbk > 0 )
+ close(fd_usbk );
+ if( fd_usbm > 0 )
+ close(fd_usbm );
+}
+
+void PND_SendAllEvents( void )
+{
+ // Read the events from the controls
+ PND_SendKeyEvents();
+ PND_SendRelEvents();
+ PND_SendAbsEvents();
+}
+
+void PND_SendKeyEvents( void )
+{
+ PND_ReadEvents( fd_pndk, DEV_PNDK );
+ PND_ReadEvents( fd_gpio, DEV_GPIO );
+ PND_ReadEvents( fd_usbk, DEV_USBK );
+ PND_ReadEvents( fd_nub1, DEV_NUB1 );
+}
+
+void PND_SendRelEvents( void )
+{
+ PND_ReadEvents( fd_nub2, DEV_NUB2 );
+ PND_ReadEvents( fd_usbm, DEV_USBM );
+
+ if ( (mx != 0 || my != 0) && (Sys_Milliseconds() - lasttime > 5) )
+ {
+ Com_QueueEvent( 0, SE_MOUSE, mx, my, 0, NULL );
+ }
+ lasttime = Sys_Milliseconds();
+}
+
+void PND_SendAbsEvents( void )
+{
+ PND_ReadEvents( fd_ts, DEV_TS );
+}
+
+void PND_ReadEvents( int fd, int device )
+{
+ if( fd != 0 )
+ {
+ rd = read(fd, ev, sizeof(struct input_event) * 64);
+
+ if (rd > (int) sizeof(struct input_event))
+ {
+ for (i = 0; i < rd / sizeof(struct input_event); i++)
+ {
+ PND_CheckEvent( &ev[i], device );
+ }
+ }
+ }
+}
+
+void PND_CheckEvent( struct input_event *event, int device )
+{
+ int sym, value;
+ long rel_x, rel_y;
+
+ //printf( "Device %d Type %d Code %d Value %d\n", device, event->type, event->code, event->value );
+
+ rel_x = 0;
+ rel_y = 0;
+ sym = 0;
+ value = event->value;
+ switch( event->type )
+ {
+ case EV_KEY:
+ switch( event->code )
+ {
+ case 103:
+ sym = K_UPARROW;
+ break;
+ case 108:
+ sym = K_DOWNARROW;
+ break;
+ case 105:
+ sym = K_LEFTARROW;
+ break;
+ case 106:
+ sym = K_RIGHTARROW;
+ break;
+ case 139: // menu
+ sym = K_F1;
+ break;
+ case 56: // start
+ sym = K_ENTER;
+ break;
+ case 29: // select
+ sym = K_ESCAPE;
+ break;
+ case 104: // up (y)
+ sym = 'y';
+ break;
+ case 102: // right (a)
+ sym = 'a';
+ break;
+ case 109: // down (x)
+ sym = 'x';
+ break;
+ case 107: // left (b)
+ sym = 'b';
+ break;
+/*
+ case 54: // left shoulder
+ sym = 'l';
+ break;
+ case 97: // right shoulder
+ sym = 'r';
+ break;
+*/
+ case 54:
+ sym = K_MOUSE1;
+ break;
+ case 97:
+ sym = K_MOUSE2;
+ break;
+ default:
+ if( keymap[event->code]>0 )
+ sym = keymap[event->code];
+ break;
+ }
+ break;
+ case EV_REL:
+ switch( device )
+ {
+ case DEV_USBM:
+ switch( event->code )
+ {
+ case REL_X:
+ rel_x = value;
+ break;
+ case REL_Y:
+ rel_y = value;
+ break;
+ }
+ break;
+ }
+ break;
+ case EV_ABS:
+ switch( device )
+ {
+ case DEV_TS:
+#if 0
+ if( event->code == ABS_X ) {
+ rel_x = abs_x - value;
+ abs_x = value;
+ }
+ if( event->code == ABS_Y ) {
+ rel_y = abs_y - value;
+ abs_y = value;
+ }
+#endif
+ break;
+ case DEV_NUB1:
+ if( event->code == ABS_X ) {
+ //printf( "nub1 x %3d\n", value );
+ if( abs(value) > NUB1_CUTOFF ) {
+ if( value > 0 ) {
+ sym = K_RIGHTARROW;
+ value = 1;
+ }
+ else if( value < 0 ) {
+ sym = K_LEFTARROW;
+ value = 1;
+ }
+ }
+ else
+ {
+ sym = 0;
+ value = 0;
+ Com_QueueEvent(0, SE_KEY, K_RIGHTARROW, 0, 0, NULL);
+ Com_QueueEvent(0, SE_KEY, K_LEFTARROW, 0, 0, NULL);
+ }
+ }
+
+ if( event->code == ABS_Y ) {
+ //printf( "nub1 y %3d\n", value );
+ if( abs(value) > NUB1_CUTOFF ) {
+ if( value > 0 ) {
+ sym = K_DOWNARROW;
+ value = 1;
+ }
+ else if( value < 0 ) {
+ sym = K_UPARROW;
+ value = 1;
+ }
+ }
+ else
+ {
+ sym = 0;
+ value = 0;
+ Com_QueueEvent(0, SE_KEY, K_DOWNARROW, 0, 0, NULL);
+ Com_QueueEvent(0, SE_KEY, K_UPARROW, 0, 0, NULL);
+ }
+ }
+ break;
+ case DEV_NUB2:
+ if(event->code == ABS_X)
+ {
+ if( abs(value) > NUB2_CUTOFF ) {
+ mx = value / NUB2_SCALE;
+ }
+ else {
+ mx = 0;
+ }
+ }
+
+ if(event->code == ABS_Y)
+ {
+ if( abs(value) > NUB2_CUTOFF ) {
+ my = value / NUB2_SCALE;
+ }
+ else {
+ my = 0;
+ }
+ }
+ break;
+ }
+ break;
+ }
+
+ if( sym > 0 ) {
+ Com_QueueEvent(0, SE_KEY, sym, value, 0, NULL);
+ }
+
+ if( rel_x != 0 || rel_y != 0 )
+ {
+ Com_QueueEvent( 0, SE_MOUSE, rel_x, rel_y, 0, NULL );
+ }
+
+ //printf( "nub2 x %3d y %3d\n", nub2_x, nub2_y );
+}
+
+int PND_OpenEventDeviceByID( int event_id )
+{
+ int fd;
+
+ snprintf( event_name, sizeof(event_name), "/dev/input/event%d", event_id );
+ printf( "Device: %s\n", event_name );
+ if ((fd = open(event_name, O_RDONLY | O_NDELAY)) < 0) {
+ perror("ERROR: Could not open device");
+ return 0;
+ }
+
+ if (ioctl(fd, EVIOCGVERSION, &version)) {
+ perror("evtest: can't get version");
+ return 0;
+ }
+
+ printf("Input driver version is %d.%d.%d\n",
+ version >> 16, (version >> 8) & 0xff, version & 0xff);
+
+ ioctl(fd, EVIOCGID, id);
+ printf("Input device ID: bus 0x%x vendor 0x%x product 0x%x version 0x%x\n",
+ id[ID_BUS], id[ID_VENDOR], id[ID_PRODUCT], id[ID_VERSION]);
+
+ ioctl(fd, EVIOCGNAME(sizeof(dev_name)), dev_name);
+ printf("Input device name: \"%s\"\n", dev_name);
+
+ return fd;
+}
+
+int PND_OpenEventDeviceByName( char device_name[] )
+{
+ int fd;
+
+ for (i = 0; 1; i++)
+ {
+ snprintf( event_name, sizeof(event_name), "/dev/input/event%d", i );
+ //printf( "Device: %s\n", event_name );
+ if ((fd = open(event_name, O_RDONLY | O_NDELAY)) < 0) {
+ perror("ERROR: Could not open device");
+ return 0;
+ }
+ if (fd < 0) break; /* no more devices */
+
+ ioctl(fd, EVIOCGNAME(sizeof(dev_name)), dev_name);
+ if (strcmp(dev_name, device_name) == 0)
+ {
+ if (ioctl(fd, EVIOCGVERSION, &version)) {
+ perror("evtest: can't get version");
+ return 0;
+ }
+
+ printf("Input driver version is %d.%d.%d\n",
+ version >> 16, (version >> 8) & 0xff, version & 0xff);
+
+ ioctl(fd, EVIOCGID, id);
+ printf("Input device ID: bus 0x%x vendor 0x%x product 0x%x version 0x%x\n",
+ id[ID_BUS], id[ID_VENDOR], id[ID_PRODUCT], id[ID_VERSION]);
+
+ ioctl(fd, EVIOCGNAME(sizeof(dev_name)), dev_name);
+ printf("Input device name: \"%s\"\n", dev_name);
+
+ return fd;
+ }
+ close(fd); /* we don't need this device */
+ }
+ return 0;
+}
diff --git a/code/pnd/pnd_event.h b/code/pnd/pnd_event.h
new file mode 100755
index 0000000..6f19cb1
--- /dev/null
+++ b/code/pnd/pnd_event.h
@@ -0,0 +1,12 @@
+#ifndef PND_EVENT_H
+#define PND_EVENT_H
+
+void PND_Setup_Controls( void );
+void PND_Close_Controls( void );
+
+void PND_SendAllEvents( void );
+void PND_SendKeyEvents( void );
+void PND_SendRelEvents( void );
+void PND_SendAbsEvents( void );
+
+#endif
diff --git a/code/pnd/pnd_type.h b/code/pnd/pnd_type.h
new file mode 100755
index 0000000..2b95db1
--- /dev/null
+++ b/code/pnd/pnd_type.h
@@ -0,0 +1,306 @@
+/*
+ * $Id: evtest.c,v 1.23 2005/02/06 13:51:42 vojtech Exp $
+ *
+ * Copyright (c) 1999-2000 Vojtech Pavlik
+ *
+ * Event device test program
+ */
+
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * Should you need to contact me, the author, you can do so either by
+ * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
+ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
+ */
+#ifndef PND_TYPE_H
+#define PND_TYPE_H
+
+#include <stdint.h>
+
+#include <linux/input.h>
+
+#include <string.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <stdio.h>
+
+#ifndef EV_SYN
+#define EV_SYN 0
+#endif
+
+char *events[EV_MAX + 1] = {
+ [0 ... EV_MAX] = NULL,
+ [EV_SYN] = "Sync", [EV_KEY] = "Key",
+ [EV_REL] = "Relative", [EV_ABS] = "Absolute",
+ [EV_MSC] = "Misc", [EV_LED] = "LED",
+ [EV_SND] = "Sound", [EV_REP] = "Repeat",
+ [EV_FF] = "ForceFeedback", [EV_PWR] = "Power",
+ [EV_FF_STATUS] = "ForceFeedbackStatus",
+};
+
+char *pndkeys[KEY_MAX + 1] = {
+ [0 ... KEY_MAX] = NULL,
+ [KEY_RESERVED] = "Reserved", [KEY_ESC] = "Esc",
+ [KEY_1] = "1", [KEY_2] = "2",
+ [KEY_3] = "3", [KEY_4] = "4",
+ [KEY_5] = "5", [KEY_6] = "6",
+ [KEY_7] = "7", [KEY_8] = "8",
+ [KEY_9] = "9", [KEY_0] = "0",
+ [KEY_MINUS] = "Minus", [KEY_EQUAL] = "Equal",
+ [KEY_BACKSPACE] = "Backspace", [KEY_TAB] = "Tab",
+ [KEY_Q] = "Q", [KEY_W] = "W",
+ [KEY_E] = "E", [KEY_R] = "R",
+ [KEY_T] = "T", [KEY_Y] = "Y",
+ [KEY_U] = "U", [KEY_I] = "I",
+ [KEY_O] = "O", [KEY_P] = "P",
+ [KEY_LEFTBRACE] = "LeftBrace", [KEY_RIGHTBRACE] = "RightBrace",
+ [KEY_ENTER] = "Enter", [KEY_LEFTCTRL] = "LeftControl",
+ [KEY_A] = "A", [KEY_S] = "S",
+ [KEY_D] = "D", [KEY_F] = "F",
+ [KEY_G] = "G", [KEY_H] = "H",
+ [KEY_J] = "J", [KEY_K] = "K",
+ [KEY_L] = "L", [KEY_SEMICOLON] = "Semicolon",
+ [KEY_APOSTROPHE] = "Apostrophe", [KEY_GRAVE] = "Grave",
+ [KEY_LEFTSHIFT] = "LeftShift", [KEY_BACKSLASH] = "BackSlash",
+ [KEY_Z] = "Z", [KEY_X] = "X",
+ [KEY_C] = "C", [KEY_V] = "V",
+ [KEY_B] = "B", [KEY_N] = "N",
+ [KEY_M] = "M", [KEY_COMMA] = "Comma",
+ [KEY_DOT] = "Dot", [KEY_SLASH] = "Slash",
+ [KEY_RIGHTSHIFT] = "RightShift", [KEY_KPASTERISK] = "KPAsterisk",
+ [KEY_LEFTALT] = "LeftAlt", [KEY_SPACE] = "Space",
+ [KEY_CAPSLOCK] = "CapsLock", [KEY_F1] = "F1",
+ [KEY_F2] = "F2", [KEY_F3] = "F3",
+ [KEY_F4] = "F4", [KEY_F5] = "F5",
+ [KEY_F6] = "F6", [KEY_F7] = "F7",
+ [KEY_F8] = "F8", [KEY_F9] = "F9",
+ [KEY_F10] = "F10", [KEY_NUMLOCK] = "NumLock",
+ [KEY_SCROLLLOCK] = "ScrollLock", [KEY_KP7] = "KP7",
+ [KEY_KP8] = "KP8", [KEY_KP9] = "KP9",
+ [KEY_KPMINUS] = "KPMinus", [KEY_KP4] = "KP4",
+ [KEY_KP5] = "KP5", [KEY_KP6] = "KP6",
+ [KEY_KPPLUS] = "KPPlus", [KEY_KP1] = "KP1",
+ [KEY_KP2] = "KP2", [KEY_KP3] = "KP3",
+ [KEY_KP0] = "KP0", [KEY_KPDOT] = "KPDot",
+ [KEY_ZENKAKUHANKAKU] = "Zenkaku/Hankaku", [KEY_102ND] = "102nd",
+ [KEY_F11] = "F11", [KEY_F12] = "F12",
+ [KEY_RO] = "RO", [KEY_KATAKANA] = "Katakana",
+ [KEY_HIRAGANA] = "HIRAGANA", [KEY_HENKAN] = "Henkan",
+ [KEY_KATAKANAHIRAGANA] = "Katakana/Hiragana", [KEY_MUHENKAN] = "Muhenkan",
+ [KEY_KPJPCOMMA] = "KPJpComma", [KEY_KPENTER] = "KPEnter",
+ [KEY_RIGHTCTRL] = "RightCtrl", [KEY_KPSLASH] = "KPSlash",
+ [KEY_SYSRQ] = "SysRq", [KEY_RIGHTALT] = "RightAlt",
+ [KEY_LINEFEED] = "LineFeed", [KEY_HOME] = "Home",
+ [KEY_UP] = "Up", [KEY_PAGEUP] = "PageUp",
+ [KEY_LEFT] = "Left", [KEY_RIGHT] = "Right",
+ [KEY_END] = "End", [KEY_DOWN] = "Down",
+ [KEY_PAGEDOWN] = "PageDown", [KEY_INSERT] = "Insert",
+ [KEY_DELETE] = "Delete", [KEY_MACRO] = "Macro",
+ [KEY_MUTE] = "Mute", [KEY_VOLUMEDOWN] = "VolumeDown",
+ [KEY_VOLUMEUP] = "VolumeUp", [KEY_POWER] = "Power",
+ [KEY_KPEQUAL] = "KPEqual", [KEY_KPPLUSMINUS] = "KPPlusMinus",
+ [KEY_PAUSE] = "Pause", [KEY_KPCOMMA] = "KPComma",
+ [KEY_HANGUEL] = "Hanguel", [KEY_HANJA] = "Hanja",
+ [KEY_YEN] = "Yen", [KEY_LEFTMETA] = "LeftMeta",
+ [KEY_RIGHTMETA] = "RightMeta", [KEY_COMPOSE] = "Compose",
+ [KEY_STOP] = "Stop", [KEY_AGAIN] = "Again",
+ [KEY_PROPS] = "Props", [KEY_UNDO] = "Undo",
+ [KEY_FRONT] = "Front", [KEY_COPY] = "Copy",
+ [KEY_OPEN] = "Open", [KEY_PASTE] = "Paste",
+ [KEY_FIND] = "Find", [KEY_CUT] = "Cut",
+ [KEY_HELP] = "Help", [KEY_MENU] = "Menu",
+ [KEY_CALC] = "Calc", [KEY_SETUP] = "Setup",
+ [KEY_SLEEP] = "Sleep", [KEY_WAKEUP] = "WakeUp",
+ [KEY_FILE] = "File", [KEY_SENDFILE] = "SendFile",
+ [KEY_DELETEFILE] = "DeleteFile", [KEY_XFER] = "X-fer",
+ [KEY_PROG1] = "Prog1", [KEY_PROG2] = "Prog2",
+ [KEY_WWW] = "WWW", [KEY_MSDOS] = "MSDOS",
+ [KEY_COFFEE] = "Coffee", [KEY_DIRECTION] = "Direction",
+ [KEY_CYCLEWINDOWS] = "CycleWindows", [KEY_MAIL] = "Mail",
+ [KEY_BOOKMARKS] = "Bookmarks", [KEY_COMPUTER] = "Computer",
+ [KEY_BACK] = "Back", [KEY_FORWARD] = "Forward",
+ [KEY_CLOSECD] = "CloseCD", [KEY_EJECTCD] = "EjectCD",
+ [KEY_EJECTCLOSECD] = "EjectCloseCD", [KEY_NEXTSONG] = "NextSong",
+ [KEY_PLAYPAUSE] = "PlayPause", [KEY_PREVIOUSSONG] = "PreviousSong",
+ [KEY_STOPCD] = "StopCD", [KEY_RECORD] = "Record",
+ [KEY_REWIND] = "Rewind", [KEY_PHONE] = "Phone",
+ [KEY_ISO] = "ISOKey", [KEY_CONFIG] = "Config",
+ [KEY_HOMEPAGE] = "HomePage", [KEY_REFRESH] = "Refresh",
+ [KEY_EXIT] = "Exit", [KEY_MOVE] = "Move",
+ [KEY_EDIT] = "Edit", [KEY_SCROLLUP] = "ScrollUp",
+ [KEY_SCROLLDOWN] = "ScrollDown", [KEY_KPLEFTPAREN] = "KPLeftParenthesis",
+ [KEY_KPRIGHTPAREN] = "KPRightParenthesis", [KEY_F13] = "F13",
+ [KEY_F14] = "F14", [KEY_F15] = "F15",
+ [KEY_F16] = "F16", [KEY_F17] = "F17",
+ [KEY_F18] = "F18", [KEY_F19] = "F19",
+ [KEY_F20] = "F20", [KEY_F21] = "F21",
+ [KEY_F22] = "F22", [KEY_F23] = "F23",
+ [KEY_F24] = "F24", [KEY_PLAYCD] = "PlayCD",
+ [KEY_PAUSECD] = "PauseCD", [KEY_PROG3] = "Prog3",
+ [KEY_PROG4] = "Prog4", [KEY_SUSPEND] = "Suspend",
+ [KEY_CLOSE] = "Close", [KEY_PLAY] = "Play",
+ [KEY_FASTFORWARD] = "Fast Forward", [KEY_BASSBOOST] = "Bass Boost",
+ [KEY_PRINT] = "Print", [KEY_HP] = "HP",
+ [KEY_CAMERA] = "Camera", [KEY_SOUND] = "Sound",
+ [KEY_QUESTION] = "Question", [KEY_EMAIL] = "Email",
+ [KEY_CHAT] = "Chat", [KEY_SEARCH] = "Search",
+ [KEY_CONNECT] = "Connect", [KEY_FINANCE] = "Finance",
+ [KEY_SPORT] = "Sport", [KEY_SHOP] = "Shop",
+ [KEY_ALTERASE] = "Alternate Erase", [KEY_CANCEL] = "Cancel",
+ [KEY_BRIGHTNESSDOWN] = "Brightness down", [KEY_BRIGHTNESSUP] = "Brightness up",
+ [KEY_MEDIA] = "Media", [KEY_UNKNOWN] = "Unknown",
+ [BTN_0] = "Btn0", [BTN_1] = "Btn1",
+ [BTN_2] = "Btn2", [BTN_3] = "Btn3",
+ [BTN_4] = "Btn4", [BTN_5] = "Btn5",
+ [BTN_6] = "Btn6", [BTN_7] = "Btn7",
+ [BTN_8] = "Btn8", [BTN_9] = "Btn9",
+ [BTN_LEFT] = "LeftBtn", [BTN_RIGHT] = "RightBtn",
+ [BTN_MIDDLE] = "MiddleBtn", [BTN_SIDE] = "SideBtn",
+ [BTN_EXTRA] = "ExtraBtn", [BTN_FORWARD] = "ForwardBtn",
+ [BTN_BACK] = "BackBtn", [BTN_TASK] = "TaskBtn",
+ [BTN_TRIGGER] = "Trigger", [BTN_THUMB] = "ThumbBtn",
+ [BTN_THUMB2] = "ThumbBtn2", [BTN_TOP] = "TopBtn",
+ [BTN_TOP2] = "TopBtn2", [BTN_PINKIE] = "PinkieBtn",
+ [BTN_BASE] = "BaseBtn", [BTN_BASE2] = "BaseBtn2",
+ [BTN_BASE3] = "BaseBtn3", [BTN_BASE4] = "BaseBtn4",
+ [BTN_BASE5] = "BaseBtn5", [BTN_BASE6] = "BaseBtn6",
+ [BTN_DEAD] = "BtnDead", [BTN_A] = "BtnA",
+ [BTN_B] = "BtnB", [BTN_C] = "BtnC",
+ [BTN_X] = "BtnX", [BTN_Y] = "BtnY",
+ [BTN_Z] = "BtnZ", [BTN_TL] = "BtnTL",
+ [BTN_TR] = "BtnTR", [BTN_TL2] = "BtnTL2",
+ [BTN_TR2] = "BtnTR2", [BTN_SELECT] = "BtnSelect",
+ [BTN_START] = "BtnStart", [BTN_MODE] = "BtnMode",
+ [BTN_THUMBL] = "BtnThumbL", [BTN_THUMBR] = "BtnThumbR",
+ [BTN_TOOL_PEN] = "ToolPen", [BTN_TOOL_RUBBER] = "ToolRubber",
+ [BTN_TOOL_BRUSH] = "ToolBrush", [BTN_TOOL_PENCIL] = "ToolPencil",
+ [BTN_TOOL_AIRBRUSH] = "ToolAirbrush", [BTN_TOOL_FINGER] = "ToolFinger",
+ [BTN_TOOL_MOUSE] = "ToolMouse", [BTN_TOOL_LENS] = "ToolLens",
+ [BTN_TOUCH] = "Touch", [BTN_STYLUS] = "Stylus",
+ [BTN_STYLUS2] = "Stylus2", [BTN_TOOL_DOUBLETAP] = "Tool Doubletap",
+ [BTN_TOOL_TRIPLETAP] = "Tool Tripletap", [BTN_GEAR_DOWN] = "WheelBtn",
+ [BTN_GEAR_UP] = "Gear up", [KEY_OK] = "Ok",
+ [KEY_SELECT] = "Select", [KEY_GOTO] = "Goto",
+ [KEY_CLEAR] = "Clear", [KEY_POWER2] = "Power2",
+ [KEY_OPTION] = "Option", [KEY_INFO] = "Info",
+ [KEY_TIME] = "Time", [KEY_VENDOR] = "Vendor",
+ [KEY_ARCHIVE] = "Archive", [KEY_PROGRAM] = "Program",
+ [KEY_CHANNEL] = "Channel", [KEY_FAVORITES] = "Favorites",
+ [KEY_EPG] = "EPG", [KEY_PVR] = "PVR",
+ [KEY_MHP] = "MHP", [KEY_LANGUAGE] = "Language",
+ [KEY_TITLE] = "Title", [KEY_SUBTITLE] = "Subtitle",
+ [KEY_ANGLE] = "Angle", [KEY_ZOOM] = "Zoom",
+ [KEY_MODE] = "Mode", [KEY_KEYBOARD] = "Keyboard",
+ [KEY_SCREEN] = "Screen", [KEY_PC] = "PC",
+ [KEY_TV] = "TV", [KEY_TV2] = "TV2",
+ [KEY_VCR] = "VCR", [KEY_VCR2] = "VCR2",
+ [KEY_SAT] = "Sat", [KEY_SAT2] = "Sat2",
+ [KEY_CD] = "CD", [KEY_TAPE] = "Tape",
+ [KEY_RADIO] = "Radio", [KEY_TUNER] = "Tuner",
+ [KEY_PLAYER] = "Player", [KEY_TEXT] = "Text",
+ [KEY_DVD] = "DVD", [KEY_AUX] = "Aux",
+ [KEY_MP3] = "MP3", [KEY_AUDIO] = "Audio",
+ [KEY_VIDEO] = "Video", [KEY_DIRECTORY] = "Directory",
+ [KEY_LIST] = "List", [KEY_MEMO] = "Memo",
+ [KEY_CALENDAR] = "Calendar", [KEY_RED] = "Red",
+ [KEY_GREEN] = "Green", [KEY_YELLOW] = "Yellow",
+ [KEY_BLUE] = "Blue", [KEY_CHANNELUP] = "ChannelUp",
+ [KEY_CHANNELDOWN] = "ChannelDown", [KEY_FIRST] = "First",
+ [KEY_LAST] = "Last", [KEY_AB] = "AB",
+ [KEY_NEXT] = "Next", [KEY_RESTART] = "Restart",
+ [KEY_SLOW] = "Slow", [KEY_SHUFFLE] = "Shuffle",
+ [KEY_BREAK] = "Break", [KEY_PREVIOUS] = "Previous",
+ [KEY_DIGITS] = "Digits", [KEY_TEEN] = "TEEN",
+ [KEY_TWEN] = "TWEN", [KEY_DEL_EOL] = "Delete EOL",
+ [KEY_DEL_EOS] = "Delete EOS", [KEY_INS_LINE] = "Insert line",
+ [KEY_DEL_LINE] = "Delete line",
+};
+
+char *absval[5] = { "Value", "Min ", "Max ", "Fuzz ", "Flat " };
+
+char *relatives[REL_MAX + 1] = {
+ [0 ... REL_MAX] = NULL,
+ [REL_X] = "X", [REL_Y] = "Y",
+ [REL_Z] = "Z", [REL_HWHEEL] = "HWheel",
+ [REL_DIAL] = "Dial", [REL_WHEEL] = "Wheel",
+ [REL_MISC] = "Misc",
+};
+
+char *absolutes[ABS_MAX + 1] = {
+ [0 ... ABS_MAX] = NULL,
+ [ABS_X] = "X", [ABS_Y] = "Y",
+ [ABS_Z] = "Z", [ABS_RX] = "Rx",
+ [ABS_RY] = "Ry", [ABS_RZ] = "Rz",
+ [ABS_THROTTLE] = "Throttle", [ABS_RUDDER] = "Rudder",
+ [ABS_WHEEL] = "Wheel", [ABS_GAS] = "Gas",
+ [ABS_BRAKE] = "Brake", [ABS_HAT0X] = "Hat0X",
+ [ABS_HAT0Y] = "Hat0Y", [ABS_HAT1X] = "Hat1X",
+ [ABS_HAT1Y] = "Hat1Y", [ABS_HAT2X] = "Hat2X",
+ [ABS_HAT2Y] = "Hat2Y", [ABS_HAT3X] = "Hat3X",
+ [ABS_HAT3Y] = "Hat 3Y", [ABS_PRESSURE] = "Pressure",
+ [ABS_DISTANCE] = "Distance", [ABS_TILT_X] = "XTilt",
+ [ABS_TILT_Y] = "YTilt", [ABS_TOOL_WIDTH] = "Tool Width",
+ [ABS_VOLUME] = "Volume", [ABS_MISC] = "Misc",
+};
+
+char *misc[MSC_MAX + 1] = {
+ [ 0 ... MSC_MAX] = NULL,
+ [MSC_SERIAL] = "Serial", [MSC_PULSELED] = "Pulseled",
+ [MSC_GESTURE] = "Gesture", [MSC_RAW] = "RawData",
+ [MSC_SCAN] = "ScanCode",
+};
+
+char *leds[LED_MAX + 1] = {
+ [0 ... LED_MAX] = NULL,
+ [LED_NUML] = "NumLock", [LED_CAPSL] = "CapsLock",
+ [LED_SCROLLL] = "ScrollLock", [LED_COMPOSE] = "Compose",
+ [LED_KANA] = "Kana", [LED_SLEEP] = "Sleep",
+ [LED_SUSPEND] = "Suspend", [LED_MUTE] = "Mute",
+ [LED_MISC] = "Misc",
+};
+
+char *repeats[REP_MAX + 1] = {
+ [0 ... REP_MAX] = NULL,
+ [REP_DELAY] = "Delay", [REP_PERIOD] = "Period"
+};
+
+char *sounds[SND_MAX + 1] = {
+ [0 ... SND_MAX] = NULL,
+ [SND_CLICK] = "Click", [SND_BELL] = "Bell",
+ [SND_TONE] = "Tone"
+};
+
+char **names[EV_MAX + 1] = {
+ [0 ... EV_MAX] = NULL,
+ [EV_SYN] = events, [EV_KEY] = pndkeys,
+ [EV_REL] = relatives, [EV_ABS] = absolutes,
+ [EV_MSC] = misc, [EV_LED] = leds,
+ [EV_SND] = sounds, [EV_REP] = repeats,
+};
+
+#define BITS_PER_LONG (sizeof(long) * 8)
+#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
+#define OFF(x) ((x)%BITS_PER_LONG)
+#define BIT(x) (1UL<<OFF(x))
+#define LONG(x) ((x)/BITS_PER_LONG)
+#define test_bit(bit, array) ((array[LONG(bit)] >> OFF(bit)) & 1)
+
+void PND_ReadEvents( int fd, int device );
+void PND_CheckEvent( struct input_event *event, int device );
+int PND_OpenEventDeviceByID( int event_id );
+int PND_OpenEventDeviceByName( char event_name[] );
+
+#endif
diff --git a/code/pnd/qgl.h b/code/pnd/qgl.h
new file mode 100644
index 0000000..f4c3371
--- /dev/null
+++ b/code/pnd/qgl.h
@@ -0,0 +1,2187 @@
+/**** This file is autogenerated. Run GenerateQGL.pl to update it ****/
+
+#ifdef QGL_LOG_GL_CALLS
+extern unsigned int QGLLogGLCalls;
+extern FILE *QGLDebugFile(void);
+#endif
+
+extern void QGLCheckError(const char *message);
+extern unsigned int QGLBeginStarted;
+
+// This has to be done to avoid infinite recursion between our glGetError wrapper and QGLCheckError()
+static inline GLenum _glGetError(void) {
+ return glGetError();
+}
+
+// void glAlphaFunc (GLenum func, GLclampf ref);
+static inline void qglAlphaFunc(GLenum func, GLclampf ref)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glAlphaFunc(func=%lu, ref=%f)\n", func, ref);
+#endif
+ glAlphaFunc(func, ref);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glAlphaFunc");
+#endif
+}
+
+// void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+static inline void qglClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClearColor(red=%f, green=%f, blue=%f, alpha=%f)\n", red, green, blue, alpha);
+#endif
+ glClearColor(red, green, blue, alpha);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClearColor");
+#endif
+}
+
+// void glClearDepthf (GLclampf depth);
+static inline void qglClearDepthf(GLclampf depth)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClearDepthf(depth=%f)\n", depth);
+#endif
+ glClearDepthf(depth);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClearDepthf");
+#endif
+}
+
+// void glClipPlanef (GLenum plane, const GLfloat *equation);
+static inline void qglClipPlanef(GLenum plane, const GLfloat *equation)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClipPlanef(plane=%lu, equation=%p)\n", plane, equation);
+#endif
+ glClipPlanef(plane, equation);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClipPlanef");
+#endif
+}
+
+// void glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+// void glDepthRangef (GLclampf zNear, GLclampf zFar);
+static inline void qglDepthRangef(GLclampf zNear, GLclampf zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDepthRangef(zNear=%f, zFar=%f)\n", zNear, zFar);
+#endif
+ glDepthRangef(zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDepthRangef");
+#endif
+}
+
+// void glFogf (GLenum pname, GLfloat param);
+static inline void qglFogf(GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFogf(pname=%lu, param=%f)\n", pname, param);
+#endif
+ glFogf(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFogf");
+#endif
+}
+
+// void glFogfv (GLenum pname, const GLfloat *params);
+static inline void qglFogfv(GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFogfv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glFogfv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFogfv");
+#endif
+}
+
+// void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+static inline void qglFrustumf(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFrustumf(left=%f, right=%f, bottom=%f, top=%f, zNear=%f, zFar=%f)\n", left, right, bottom, top, zNear, zFar);
+#endif
+ glFrustumf(left, right, bottom, top, zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFrustumf");
+#endif
+}
+
+// void glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
+static inline void qglGetClipPlanef(GLenum pname, GLfloat eqn[4])
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetClipPlanef(pname=%lu, eqn=%f)\n", pname, eqn);
+#endif
+ glGetClipPlanef(pname, eqn);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetClipPlanef");
+#endif
+}
+
+// void glGetFloatv (GLenum pname, GLfloat *params);
+static inline void qglGetFloatv(GLenum pname, GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetFloatv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glGetFloatv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetFloatv");
+#endif
+}
+
+// void glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
+static inline void qglGetLightfv(GLenum light, GLenum pname, GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetLightfv(light=%lu, pname=%lu, params=%p)\n", light, pname, params);
+#endif
+ glGetLightfv(light, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetLightfv");
+#endif
+}
+
+// void glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
+static inline void qglGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetMaterialfv(face=%lu, pname=%lu, params=%p)\n", face, pname, params);
+#endif
+ glGetMaterialfv(face, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetMaterialfv");
+#endif
+}
+
+// void glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
+static inline void qglGetTexEnvfv(GLenum env, GLenum pname, GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexEnvfv(env=%lu, pname=%lu, params=%p)\n", env, pname, params);
+#endif
+ glGetTexEnvfv(env, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexEnvfv");
+#endif
+}
+
+// void glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+static inline void qglGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexParameterfv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glGetTexParameterfv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexParameterfv");
+#endif
+}
+
+// void glLightModelf (GLenum pname, GLfloat param);
+static inline void qglLightModelf(GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightModelf(pname=%lu, param=%f)\n", pname, param);
+#endif
+ glLightModelf(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightModelf");
+#endif
+}
+
+// void glLightModelfv (GLenum pname, const GLfloat *params);
+static inline void qglLightModelfv(GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightModelfv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glLightModelfv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightModelfv");
+#endif
+}
+
+// void glLightf (GLenum light, GLenum pname, GLfloat param);
+static inline void qglLightf(GLenum light, GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightf(light=%lu, pname=%lu, param=%f)\n", light, pname, param);
+#endif
+ glLightf(light, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightf");
+#endif
+}
+
+// void glLightfv (GLenum light, GLenum pname, const GLfloat *params);
+static inline void qglLightfv(GLenum light, GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightfv(light=%lu, pname=%lu, params=%p)\n", light, pname, params);
+#endif
+ glLightfv(light, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightfv");
+#endif
+}
+
+// void glLineWidth (GLfloat width);
+static inline void qglLineWidth(GLfloat width)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLineWidth(width=%f)\n", width);
+#endif
+ glLineWidth(width);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLineWidth");
+#endif
+}
+
+// void glLoadMatrixf (const GLfloat *m);
+static inline void qglLoadMatrixf(const GLfloat *m)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLoadMatrixf(m=%p)\n", m);
+#endif
+ glLoadMatrixf(m);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLoadMatrixf");
+#endif
+}
+
+// void glMaterialf (GLenum face, GLenum pname, GLfloat param);
+static inline void qglMaterialf(GLenum face, GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMaterialf(face=%lu, pname=%lu, param=%f)\n", face, pname, param);
+#endif
+ glMaterialf(face, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMaterialf");
+#endif
+}
+
+// void glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
+static inline void qglMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMaterialfv(face=%lu, pname=%lu, params=%p)\n", face, pname, params);
+#endif
+ glMaterialfv(face, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMaterialfv");
+#endif
+}
+
+// void glMultMatrixf (const GLfloat *m);
+static inline void qglMultMatrixf(const GLfloat *m)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMultMatrixf(m=%p)\n", m);
+#endif
+ glMultMatrixf(m);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMultMatrixf");
+#endif
+}
+
+// void glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+static inline void qglMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMultiTexCoord4f(target=%lu, s=%f, t=%f, r=%f, q=%f)\n", target, s, t, r, q);
+#endif
+ glMultiTexCoord4f(target, s, t, r, q);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMultiTexCoord4f");
+#endif
+}
+
+// void glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
+static inline void qglNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glNormal3f(nx=%f, ny=%f, nz=%f)\n", nx, ny, nz);
+#endif
+ glNormal3f(nx, ny, nz);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glNormal3f");
+#endif
+}
+
+// void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+static inline void qglOrthof(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glOrthof(left=%f, right=%f, bottom=%f, top=%f, zNear=%f, zFar=%f)\n", left, right, bottom, top, zNear, zFar);
+#endif
+ glOrthof(left, right, bottom, top, zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glOrthof");
+#endif
+}
+
+// void glPointParameterf (GLenum pname, GLfloat param);
+static inline void qglPointParameterf(GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointParameterf(pname=%lu, param=%f)\n", pname, param);
+#endif
+ glPointParameterf(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointParameterf");
+#endif
+}
+
+// void glPointParameterfv (GLenum pname, const GLfloat *params);
+static inline void qglPointParameterfv(GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointParameterfv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glPointParameterfv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointParameterfv");
+#endif
+}
+
+// void glPointSize (GLfloat size);
+static inline void qglPointSize(GLfloat size)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointSize(size=%f)\n", size);
+#endif
+ glPointSize(size);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointSize");
+#endif
+}
+
+// void glPolygonOffset (GLfloat factor, GLfloat units);
+static inline void qglPolygonOffset(GLfloat factor, GLfloat units)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPolygonOffset(factor=%f, units=%f)\n", factor, units);
+#endif
+ glPolygonOffset(factor, units);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPolygonOffset");
+#endif
+}
+
+// void glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+static inline void qglRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glRotatef(angle=%f, x=%f, y=%f, z=%f)\n", angle, x, y, z);
+#endif
+ glRotatef(angle, x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glRotatef");
+#endif
+}
+
+// void glScalef (GLfloat x, GLfloat y, GLfloat z);
+static inline void qglScalef(GLfloat x, GLfloat y, GLfloat z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glScalef(x=%f, y=%f, z=%f)\n", x, y, z);
+#endif
+ glScalef(x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glScalef");
+#endif
+}
+
+// void glTexEnvf (GLenum target, GLenum pname, GLfloat param);
+static inline void qglTexEnvf(GLenum target, GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnvf(target=%lu, pname=%lu, param=%f)\n", target, pname, param);
+#endif
+ glTexEnvf(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnvf");
+#endif
+}
+
+// void glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
+static inline void qglTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnvfv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexEnvfv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnvfv");
+#endif
+}
+
+// void glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+static inline void qglTexParameterf(GLenum target, GLenum pname, GLfloat param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameterf(target=%lu, pname=%lu, param=%f)\n", target, pname, param);
+#endif
+ glTexParameterf(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameterf");
+#endif
+}
+
+// void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+static inline void qglTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameterfv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexParameterfv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameterfv");
+#endif
+}
+
+// void glTranslatef (GLfloat x, GLfloat y, GLfloat z);
+static inline void qglTranslatef(GLfloat x, GLfloat y, GLfloat z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTranslatef(x=%f, y=%f, z=%f)\n", x, y, z);
+#endif
+ glTranslatef(x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTranslatef");
+#endif
+}
+
+// void glActiveTexture (GLenum texture);
+static inline void qglActiveTexture(GLenum texture)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glActiveTexture(texture=%lu)\n", texture);
+#endif
+ glActiveTexture(texture);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glActiveTexture");
+#endif
+}
+
+// void glAlphaFuncx (GLenum func, GLclampx ref);
+static inline void qglAlphaFuncx(GLenum func, GLclampx ref)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glAlphaFuncx(func=%lu, ref=%ld)\n", func, ref);
+#endif
+ glAlphaFuncx(func, ref);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glAlphaFuncx");
+#endif
+}
+
+// void glBindBuffer (GLenum target, GLuint buffer);
+static inline void qglBindBuffer(GLenum target, GLuint buffer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glBindBuffer(target=%lu, buffer=%lu)\n", target, buffer);
+#endif
+ glBindBuffer(target, buffer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glBindBuffer");
+#endif
+}
+
+// void glBindTexture (GLenum target, GLuint texture);
+static inline void qglBindTexture(GLenum target, GLuint texture)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glBindTexture(target=%lu, texture=%lu)\n", target, texture);
+#endif
+ glBindTexture(target, texture);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glBindTexture");
+#endif
+}
+
+// void glBlendFunc (GLenum sfactor, GLenum dfactor);
+static inline void qglBlendFunc(GLenum sfactor, GLenum dfactor)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glBlendFunc(sfactor=%lu, dfactor=%lu)\n", sfactor, dfactor);
+#endif
+ glBlendFunc(sfactor, dfactor);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glBlendFunc");
+#endif
+}
+
+// void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
+static inline void qglBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glBufferData(target=%lu, size=%ld, data=%p, usage=%lu)\n", target, size, data, usage);
+#endif
+ glBufferData(target, size, data, usage);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glBufferData");
+#endif
+}
+
+// void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+static inline void qglBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glBufferSubData(target=%lu, offset=%ld, size=%ld, data=%p)\n", target, offset, size, data);
+#endif
+ glBufferSubData(target, offset, size, data);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glBufferSubData");
+#endif
+}
+
+// void glClear (GLbitfield mask);
+static inline void qglClear(GLbitfield mask)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClear(mask=%lu)\n", mask);
+#endif
+ glClear(mask);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClear");
+#endif
+}
+
+// void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+static inline void qglClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClearColorx(red=%ld, green=%ld, blue=%ld, alpha=%ld)\n", red, green, blue, alpha);
+#endif
+ glClearColorx(red, green, blue, alpha);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClearColorx");
+#endif
+}
+
+// void glClearDepthx (GLclampx depth);
+static inline void qglClearDepthx(GLclampx depth)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClearDepthx(depth=%ld)\n", depth);
+#endif
+ glClearDepthx(depth);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClearDepthx");
+#endif
+}
+
+// void glClearStencil (GLint s);
+static inline void qglClearStencil(GLint s)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClearStencil(s=%ld)\n", s);
+#endif
+ glClearStencil(s);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClearStencil");
+#endif
+}
+
+// void glClientActiveTexture (GLenum texture);
+static inline void qglClientActiveTexture(GLenum texture)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClientActiveTexture(texture=%lu)\n", texture);
+#endif
+ glClientActiveTexture(texture);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClientActiveTexture");
+#endif
+}
+
+// void glClipPlanex (GLenum plane, const GLfixed *equation);
+static inline void qglClipPlanex(GLenum plane, const GLfixed *equation)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glClipPlanex(plane=%lu, equation=%p)\n", plane, equation);
+#endif
+ glClipPlanex(plane, equation);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glClipPlanex");
+#endif
+}
+
+// void glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
+static inline void qglColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glColor4ub(red=%u, green=%u, blue=%u, alpha=%u)\n", red, green, blue, alpha);
+#endif
+ glColor4ub(red, green, blue, alpha);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glColor4ub");
+#endif
+}
+
+// void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+static inline void qglColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glColor4x(red=%ld, green=%ld, blue=%ld, alpha=%ld)\n", red, green, blue, alpha);
+#endif
+ glColor4x(red, green, blue, alpha);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glColor4x");
+#endif
+}
+
+// void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+static inline void qglColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glColorMask(red=%u, green=%u, blue=%u, alpha=%u)\n", red, green, blue, alpha);
+#endif
+ glColorMask(red, green, blue, alpha);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glColorMask");
+#endif
+}
+
+// void glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+static inline void qglColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glColorPointer(size=%ld, type=%lu, stride=%ld, pointer=%p)\n", size, type, stride, pointer);
+#endif
+ glColorPointer(size, type, stride, pointer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glColorPointer");
+#endif
+}
+
+// void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
+static inline void qglCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glCompressedTexImage2D(target=%lu, level=%ld, internalformat=%lu, width=%ld, height=%ld, border=%ld, imageSize=%ld, data=%p)\n", target, level, internalformat, width, height, border, imageSize, data);
+#endif
+ glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glCompressedTexImage2D");
+#endif
+}
+
+// void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+static inline void qglCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glCompressedTexSubImage2D(target=%lu, level=%ld, xoffset=%ld, yoffset=%ld, width=%ld, height=%ld, format=%lu, imageSize=%ld, data=%p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data);
+#endif
+ glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glCompressedTexSubImage2D");
+#endif
+}
+
+// void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+static inline void qglCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glCopyTexImage2D(target=%lu, level=%ld, internalformat=%lu, x=%ld, y=%ld, width=%ld, height=%ld, border=%ld)\n", target, level, internalformat, x, y, width, height, border);
+#endif
+ glCopyTexImage2D(target, level, internalformat, x, y, width, height, border);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glCopyTexImage2D");
+#endif
+}
+
+// void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+static inline void qglCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glCopyTexSubImage2D(target=%lu, level=%ld, xoffset=%ld, yoffset=%ld, x=%ld, y=%ld, width=%ld, height=%ld)\n", target, level, xoffset, yoffset, x, y, width, height);
+#endif
+ glCopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glCopyTexSubImage2D");
+#endif
+}
+
+// void glCullFace (GLenum mode);
+static inline void qglCullFace(GLenum mode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glCullFace(mode=%lu)\n", mode);
+#endif
+ glCullFace(mode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glCullFace");
+#endif
+}
+
+// void glDeleteBuffers (GLsizei n, const GLuint *buffers);
+static inline void qglDeleteBuffers(GLsizei n, const GLuint *buffers)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDeleteBuffers(n=%ld, buffers=%p)\n", n, buffers);
+#endif
+ glDeleteBuffers(n, buffers);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDeleteBuffers");
+#endif
+}
+
+// void glDeleteTextures (GLsizei n, const GLuint *textures);
+static inline void qglDeleteTextures(GLsizei n, const GLuint *textures)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDeleteTextures(n=%ld, textures=%p)\n", n, textures);
+#endif
+ glDeleteTextures(n, textures);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDeleteTextures");
+#endif
+}
+
+// void glDepthFunc (GLenum func);
+static inline void qglDepthFunc(GLenum func)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDepthFunc(func=%lu)\n", func);
+#endif
+ glDepthFunc(func);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDepthFunc");
+#endif
+}
+
+// void glDepthMask (GLboolean flag);
+static inline void qglDepthMask(GLboolean flag)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDepthMask(flag=%u)\n", flag);
+#endif
+ glDepthMask(flag);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDepthMask");
+#endif
+}
+
+// void glDepthRangex (GLclampx zNear, GLclampx zFar);
+static inline void qglDepthRangex(GLclampx zNear, GLclampx zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDepthRangex(zNear=%ld, zFar=%ld)\n", zNear, zFar);
+#endif
+ glDepthRangex(zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDepthRangex");
+#endif
+}
+
+// void glDisable (GLenum cap);
+static inline void qglDisable(GLenum cap)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDisable(cap=%lu)\n", cap);
+#endif
+ glDisable(cap);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDisable");
+#endif
+}
+
+// void glDisableClientState (GLenum array);
+static inline void qglDisableClientState(GLenum array)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDisableClientState(array=%lu)\n", array);
+#endif
+ glDisableClientState(array);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDisableClientState");
+#endif
+}
+
+// void glDrawArrays (GLenum mode, GLint first, GLsizei count);
+static inline void qglDrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDrawArrays(mode=%lu, first=%ld, count=%ld)\n", mode, first, count);
+#endif
+ glDrawArrays(mode, first, count);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDrawArrays");
+#endif
+}
+
+// void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+static inline void qglDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glDrawElements(mode=%lu, count=%ld, type=%lu, indices=%p)\n", mode, count, type, indices);
+#endif
+ glDrawElements(mode, count, type, indices);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glDrawElements");
+#endif
+}
+
+// void glEnable (GLenum cap);
+static inline void qglEnable(GLenum cap)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glEnable(cap=%lu)\n", cap);
+#endif
+ glEnable(cap);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glEnable");
+#endif
+}
+
+// void glEnableClientState (GLenum array);
+static inline void qglEnableClientState(GLenum array)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glEnableClientState(array=%lu)\n", array);
+#endif
+ glEnableClientState(array);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glEnableClientState");
+#endif
+}
+
+// void glFinish (void);
+static inline void qglFinish(void)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFinish(void)\n");
+#endif
+ glFinish();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFinish");
+#endif
+}
+
+// void glFlush (void);
+static inline void qglFlush(void)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFlush(void)\n");
+#endif
+ glFlush();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFlush");
+#endif
+}
+
+// void glFogx (GLenum pname, GLfixed param);
+static inline void qglFogx(GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFogx(pname=%lu, param=%ld)\n", pname, param);
+#endif
+ glFogx(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFogx");
+#endif
+}
+
+// void glFogxv (GLenum pname, const GLfixed *params);
+static inline void qglFogxv(GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFogxv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glFogxv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFogxv");
+#endif
+}
+
+// void glFrontFace (GLenum mode);
+static inline void qglFrontFace(GLenum mode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFrontFace(mode=%lu)\n", mode);
+#endif
+ glFrontFace(mode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFrontFace");
+#endif
+}
+
+// void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+static inline void qglFrustumx(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glFrustumx(left=%ld, right=%ld, bottom=%ld, top=%ld, zNear=%ld, zFar=%ld)\n", left, right, bottom, top, zNear, zFar);
+#endif
+ glFrustumx(left, right, bottom, top, zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glFrustumx");
+#endif
+}
+
+// void glGetBooleanv (GLenum pname, GLboolean *params);
+static inline void qglGetBooleanv(GLenum pname, GLboolean *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetBooleanv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glGetBooleanv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetBooleanv");
+#endif
+}
+
+// void glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
+static inline void qglGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetBufferParameteriv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glGetBufferParameteriv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetBufferParameteriv");
+#endif
+}
+
+// void glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
+static inline void qglGetClipPlanex(GLenum pname, GLfixed eqn[4])
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetClipPlanex(pname=%lu, eqn=%ld)\n", pname, eqn);
+#endif
+ glGetClipPlanex(pname, eqn);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetClipPlanex");
+#endif
+}
+
+// void glGenBuffers (GLsizei n, GLuint *buffers);
+static inline void qglGenBuffers(GLsizei n, GLuint *buffers)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGenBuffers(n=%ld, buffers=%p)\n", n, buffers);
+#endif
+ glGenBuffers(n, buffers);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGenBuffers");
+#endif
+}
+
+// void glGenTextures (GLsizei n, GLuint *textures);
+static inline void qglGenTextures(GLsizei n, GLuint *textures)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGenTextures(n=%ld, textures=%p)\n", n, textures);
+#endif
+ glGenTextures(n, textures);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGenTextures");
+#endif
+}
+
+// GLenum glGetError (void);
+static inline GLenum qglGetError(void)
+{
+ GLenum returnValue;
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetError(void)\n");
+#endif
+ returnValue = glGetError();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetError");
+#endif
+ return returnValue;
+}
+
+// void glGetFixedv (GLenum pname, GLfixed *params);
+static inline void qglGetFixedv(GLenum pname, GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetFixedv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glGetFixedv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetFixedv");
+#endif
+}
+
+// void glGetIntegerv (GLenum pname, GLint *params);
+static inline void qglGetIntegerv(GLenum pname, GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetIntegerv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glGetIntegerv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetIntegerv");
+#endif
+}
+
+// void glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
+static inline void qglGetLightxv(GLenum light, GLenum pname, GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetLightxv(light=%lu, pname=%lu, params=%p)\n", light, pname, params);
+#endif
+ glGetLightxv(light, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetLightxv");
+#endif
+}
+
+// void glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
+static inline void qglGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetMaterialxv(face=%lu, pname=%lu, params=%p)\n", face, pname, params);
+#endif
+ glGetMaterialxv(face, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetMaterialxv");
+#endif
+}
+
+// void glGetPointerv (GLenum pname, void **params);
+static inline void qglGetPointerv(GLenum pname, void **params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetPointerv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glGetPointerv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetPointerv");
+#endif
+}
+
+// const GLubyte * glGetString (GLenum name);
+static inline const GLubyte * qglGetString(GLenum name)
+{
+ const GLubyte * returnValue;
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetString(name=%lu)\n", name);
+#endif
+ returnValue = glGetString(name);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetString");
+#endif
+ return returnValue;
+}
+
+// void glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
+static inline void qglGetTexEnviv(GLenum env, GLenum pname, GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexEnviv(env=%lu, pname=%lu, params=%p)\n", env, pname, params);
+#endif
+ glGetTexEnviv(env, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexEnviv");
+#endif
+}
+
+// void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
+static inline void qglGetTexEnvxv(GLenum env, GLenum pname, GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexEnvxv(env=%lu, pname=%lu, params=%p)\n", env, pname, params);
+#endif
+ glGetTexEnvxv(env, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexEnvxv");
+#endif
+}
+
+// void glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+static inline void qglGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexParameteriv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glGetTexParameteriv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexParameteriv");
+#endif
+}
+
+// void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
+static inline void qglGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glGetTexParameterxv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glGetTexParameterxv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glGetTexParameterxv");
+#endif
+}
+
+// void glHint (GLenum target, GLenum mode);
+static inline void qglHint(GLenum target, GLenum mode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glHint(target=%lu, mode=%lu)\n", target, mode);
+#endif
+ glHint(target, mode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glHint");
+#endif
+}
+
+// GLboolean glIsBuffer (GLuint buffer);
+static inline GLboolean qglIsBuffer(GLuint buffer)
+{
+ GLboolean returnValue;
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glIsBuffer(buffer=%lu)\n", buffer);
+#endif
+ returnValue = glIsBuffer(buffer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glIsBuffer");
+#endif
+ return returnValue;
+}
+
+// GLboolean glIsEnabled (GLenum cap);
+static inline GLboolean qglIsEnabled(GLenum cap)
+{
+ GLboolean returnValue;
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glIsEnabled(cap=%lu)\n", cap);
+#endif
+ returnValue = glIsEnabled(cap);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glIsEnabled");
+#endif
+ return returnValue;
+}
+
+// GLboolean glIsTexture (GLuint texture);
+static inline GLboolean qglIsTexture(GLuint texture)
+{
+ GLboolean returnValue;
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glIsTexture(texture=%lu)\n", texture);
+#endif
+ returnValue = glIsTexture(texture);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glIsTexture");
+#endif
+ return returnValue;
+}
+
+// void glLightModelx (GLenum pname, GLfixed param);
+static inline void qglLightModelx(GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightModelx(pname=%lu, param=%ld)\n", pname, param);
+#endif
+ glLightModelx(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightModelx");
+#endif
+}
+
+// void glLightModelxv (GLenum pname, const GLfixed *params);
+static inline void qglLightModelxv(GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightModelxv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glLightModelxv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightModelxv");
+#endif
+}
+
+// void glLightx (GLenum light, GLenum pname, GLfixed param);
+static inline void qglLightx(GLenum light, GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightx(light=%lu, pname=%lu, param=%ld)\n", light, pname, param);
+#endif
+ glLightx(light, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightx");
+#endif
+}
+
+// void glLightxv (GLenum light, GLenum pname, const GLfixed *params);
+static inline void qglLightxv(GLenum light, GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLightxv(light=%lu, pname=%lu, params=%p)\n", light, pname, params);
+#endif
+ glLightxv(light, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLightxv");
+#endif
+}
+
+// void glLineWidthx (GLfixed width);
+static inline void qglLineWidthx(GLfixed width)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLineWidthx(width=%ld)\n", width);
+#endif
+ glLineWidthx(width);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLineWidthx");
+#endif
+}
+
+// void glLoadIdentity (void);
+static inline void qglLoadIdentity(void)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLoadIdentity(void)\n");
+#endif
+ glLoadIdentity();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLoadIdentity");
+#endif
+}
+
+// void glLoadMatrixx (const GLfixed *m);
+static inline void qglLoadMatrixx(const GLfixed *m)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLoadMatrixx(m=%p)\n", m);
+#endif
+ glLoadMatrixx(m);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLoadMatrixx");
+#endif
+}
+
+// void glLogicOp (GLenum opcode);
+static inline void qglLogicOp(GLenum opcode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glLogicOp(opcode=%lu)\n", opcode);
+#endif
+ glLogicOp(opcode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glLogicOp");
+#endif
+}
+
+// void glMaterialx (GLenum face, GLenum pname, GLfixed param);
+static inline void qglMaterialx(GLenum face, GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMaterialx(face=%lu, pname=%lu, param=%ld)\n", face, pname, param);
+#endif
+ glMaterialx(face, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMaterialx");
+#endif
+}
+
+// void glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+static inline void qglMaterialxv(GLenum face, GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMaterialxv(face=%lu, pname=%lu, params=%p)\n", face, pname, params);
+#endif
+ glMaterialxv(face, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMaterialxv");
+#endif
+}
+
+// void glMatrixMode (GLenum mode);
+static inline void qglMatrixMode(GLenum mode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMatrixMode(mode=%lu)\n", mode);
+#endif
+ glMatrixMode(mode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMatrixMode");
+#endif
+}
+
+// void glMultMatrixx (const GLfixed *m);
+static inline void qglMultMatrixx(const GLfixed *m)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMultMatrixx(m=%p)\n", m);
+#endif
+ glMultMatrixx(m);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMultMatrixx");
+#endif
+}
+
+// void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+static inline void qglMultiTexCoord4x(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glMultiTexCoord4x(target=%lu, s=%ld, t=%ld, r=%ld, q=%ld)\n", target, s, t, r, q);
+#endif
+ glMultiTexCoord4x(target, s, t, r, q);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glMultiTexCoord4x");
+#endif
+}
+
+// void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
+static inline void qglNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glNormal3x(nx=%ld, ny=%ld, nz=%ld)\n", nx, ny, nz);
+#endif
+ glNormal3x(nx, ny, nz);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glNormal3x");
+#endif
+}
+
+// void glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
+static inline void qglNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glNormalPointer(type=%lu, stride=%ld, pointer=%p)\n", type, stride, pointer);
+#endif
+ glNormalPointer(type, stride, pointer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glNormalPointer");
+#endif
+}
+
+// void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+static inline void qglOrthox(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glOrthox(left=%ld, right=%ld, bottom=%ld, top=%ld, zNear=%ld, zFar=%ld)\n", left, right, bottom, top, zNear, zFar);
+#endif
+ glOrthox(left, right, bottom, top, zNear, zFar);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glOrthox");
+#endif
+}
+
+// void glPixelStorei (GLenum pname, GLint param);
+static inline void qglPixelStorei(GLenum pname, GLint param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPixelStorei(pname=%lu, param=%ld)\n", pname, param);
+#endif
+ glPixelStorei(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPixelStorei");
+#endif
+}
+
+// void glPointParameterx (GLenum pname, GLfixed param);
+static inline void qglPointParameterx(GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointParameterx(pname=%lu, param=%ld)\n", pname, param);
+#endif
+ glPointParameterx(pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointParameterx");
+#endif
+}
+
+// void glPointParameterxv (GLenum pname, const GLfixed *params);
+static inline void qglPointParameterxv(GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointParameterxv(pname=%lu, params=%p)\n", pname, params);
+#endif
+ glPointParameterxv(pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointParameterxv");
+#endif
+}
+
+// void glPointSizex (GLfixed size);
+static inline void qglPointSizex(GLfixed size)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointSizex(size=%ld)\n", size);
+#endif
+ glPointSizex(size);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointSizex");
+#endif
+}
+
+// void glPolygonOffsetx (GLfixed factor, GLfixed units);
+static inline void qglPolygonOffsetx(GLfixed factor, GLfixed units)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPolygonOffsetx(factor=%ld, units=%ld)\n", factor, units);
+#endif
+ glPolygonOffsetx(factor, units);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPolygonOffsetx");
+#endif
+}
+
+// void glPopMatrix (void);
+static inline void qglPopMatrix(void)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPopMatrix(void)\n");
+#endif
+ glPopMatrix();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPopMatrix");
+#endif
+}
+
+// void glPushMatrix (void);
+static inline void qglPushMatrix(void)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPushMatrix(void)\n");
+#endif
+ glPushMatrix();
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPushMatrix");
+#endif
+}
+
+// void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+static inline void qglReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glReadPixels(x=%ld, y=%ld, width=%ld, height=%ld, format=%lu, type=%lu, pixels=%p)\n", x, y, width, height, format, type, pixels);
+#endif
+ glReadPixels(x, y, width, height, format, type, pixels);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glReadPixels");
+#endif
+}
+
+// void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+static inline void qglRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glRotatex(angle=%ld, x=%ld, y=%ld, z=%ld)\n", angle, x, y, z);
+#endif
+ glRotatex(angle, x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glRotatex");
+#endif
+}
+
+// void glSampleCoverage (GLclampf value, GLboolean invert);
+static inline void qglSampleCoverage(GLclampf value, GLboolean invert)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glSampleCoverage(value=%f, invert=%u)\n", value, invert);
+#endif
+ glSampleCoverage(value, invert);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glSampleCoverage");
+#endif
+}
+
+// void glSampleCoveragex (GLclampx value, GLboolean invert);
+static inline void qglSampleCoveragex(GLclampx value, GLboolean invert)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glSampleCoveragex(value=%ld, invert=%u)\n", value, invert);
+#endif
+ glSampleCoveragex(value, invert);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glSampleCoveragex");
+#endif
+}
+
+// void glScalex (GLfixed x, GLfixed y, GLfixed z);
+static inline void qglScalex(GLfixed x, GLfixed y, GLfixed z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glScalex(x=%ld, y=%ld, z=%ld)\n", x, y, z);
+#endif
+ glScalex(x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glScalex");
+#endif
+}
+
+// void glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+static inline void qglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glScissor(x=%ld, y=%ld, width=%ld, height=%ld)\n", x, y, width, height);
+#endif
+ glScissor(x, y, width, height);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glScissor");
+#endif
+}
+
+// void glShadeModel (GLenum mode);
+static inline void qglShadeModel(GLenum mode)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glShadeModel(mode=%lu)\n", mode);
+#endif
+ glShadeModel(mode);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glShadeModel");
+#endif
+}
+
+// void glStencilFunc (GLenum func, GLint ref, GLuint mask);
+static inline void qglStencilFunc(GLenum func, GLint ref, GLuint mask)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glStencilFunc(func=%lu, ref=%ld, mask=%lu)\n", func, ref, mask);
+#endif
+ glStencilFunc(func, ref, mask);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glStencilFunc");
+#endif
+}
+
+// void glStencilMask (GLuint mask);
+static inline void qglStencilMask(GLuint mask)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glStencilMask(mask=%lu)\n", mask);
+#endif
+ glStencilMask(mask);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glStencilMask");
+#endif
+}
+
+// void glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+static inline void qglStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glStencilOp(fail=%lu, zfail=%lu, zpass=%lu)\n", fail, zfail, zpass);
+#endif
+ glStencilOp(fail, zfail, zpass);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glStencilOp");
+#endif
+}
+
+// void glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+static inline void qglTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexCoordPointer(size=%ld, type=%lu, stride=%ld, pointer=%p)\n", size, type, stride, pointer);
+#endif
+ glTexCoordPointer(size, type, stride, pointer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexCoordPointer");
+#endif
+}
+
+// void glTexEnvi (GLenum target, GLenum pname, GLint param);
+static inline void qglTexEnvi(GLenum target, GLenum pname, GLint param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnvi(target=%lu, pname=%lu, param=%ld)\n", target, pname, param);
+#endif
+ glTexEnvi(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnvi");
+#endif
+}
+
+// void glTexEnvx (GLenum target, GLenum pname, GLfixed param);
+static inline void qglTexEnvx(GLenum target, GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnvx(target=%lu, pname=%lu, param=%ld)\n", target, pname, param);
+#endif
+ glTexEnvx(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnvx");
+#endif
+}
+
+// void glTexEnviv (GLenum target, GLenum pname, const GLint *params);
+static inline void qglTexEnviv(GLenum target, GLenum pname, const GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnviv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexEnviv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnviv");
+#endif
+}
+
+// void glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
+static inline void qglTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexEnvxv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexEnvxv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexEnvxv");
+#endif
+}
+
+// void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+static inline void qglTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexImage2D(target=%lu, level=%ld, internalformat=%ld, width=%ld, height=%ld, border=%ld, format=%lu, type=%lu, pixels=%p)\n", target, level, internalformat, width, height, border, format, type, pixels);
+#endif
+ glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexImage2D");
+#endif
+}
+
+// void glTexParameteri (GLenum target, GLenum pname, GLint param);
+static inline void qglTexParameteri(GLenum target, GLenum pname, GLint param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameteri(target=%lu, pname=%lu, param=%ld)\n", target, pname, param);
+#endif
+ glTexParameteri(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameteri");
+#endif
+}
+
+// void glTexParameterx (GLenum target, GLenum pname, GLfixed param);
+static inline void qglTexParameterx(GLenum target, GLenum pname, GLfixed param)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameterx(target=%lu, pname=%lu, param=%ld)\n", target, pname, param);
+#endif
+ glTexParameterx(target, pname, param);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameterx");
+#endif
+}
+
+// void glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+static inline void qglTexParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameteriv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexParameteriv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameteriv");
+#endif
+}
+
+// void glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
+static inline void qglTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexParameterxv(target=%lu, pname=%lu, params=%p)\n", target, pname, params);
+#endif
+ glTexParameterxv(target, pname, params);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexParameterxv");
+#endif
+}
+
+// void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+static inline void qglTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTexSubImage2D(target=%lu, level=%ld, xoffset=%ld, yoffset=%ld, width=%ld, height=%ld, format=%lu, type=%lu, pixels=%p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels);
+#endif
+ glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTexSubImage2D");
+#endif
+}
+
+// void glTranslatex (GLfixed x, GLfixed y, GLfixed z);
+static inline void qglTranslatex(GLfixed x, GLfixed y, GLfixed z)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glTranslatex(x=%ld, y=%ld, z=%ld)\n", x, y, z);
+#endif
+ glTranslatex(x, y, z);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glTranslatex");
+#endif
+}
+
+// void glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+static inline void qglVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glVertexPointer(size=%ld, type=%lu, stride=%ld, pointer=%p)\n", size, type, stride, pointer);
+#endif
+ glVertexPointer(size, type, stride, pointer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glVertexPointer");
+#endif
+}
+
+// void glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+static inline void qglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glViewport(x=%ld, y=%ld, width=%ld, height=%ld)\n", x, y, width, height);
+#endif
+ glViewport(x, y, width, height);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glViewport");
+#endif
+}
+
+// void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
+static inline void qglPointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *pointer)
+{
+#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)
+ if (QGLLogGLCalls)
+ fprintf(QGLDebugFile(), "glPointSizePointerOES(type=%lu, stride=%ld, pointer=%p)\n", type, stride, pointer);
+#endif
+ glPointSizePointerOES(type, stride, pointer);
+#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)
+ if (!QGLBeginStarted)
+ QGLCheckError("glPointSizePointerOES");
+#endif
+}
+
+// Prevent calls to the 'normal' GL functions
+#define glAlphaFunc CALL_THE_QGL_VERSION_OF_glAlphaFunc
+#define glClearColor CALL_THE_QGL_VERSION_OF_glClearColor
+#define glClearDepthf CALL_THE_QGL_VERSION_OF_glClearDepthf
+#define glClipPlanef CALL_THE_QGL_VERSION_OF_glClipPlanef
+#define glDepthRangef CALL_THE_QGL_VERSION_OF_glDepthRangef
+#define glFogf CALL_THE_QGL_VERSION_OF_glFogf
+#define glFogfv CALL_THE_QGL_VERSION_OF_glFogfv
+#define glFrustumf CALL_THE_QGL_VERSION_OF_glFrustumf
+#define glGetClipPlanef CALL_THE_QGL_VERSION_OF_glGetClipPlanef
+#define glGetFloatv CALL_THE_QGL_VERSION_OF_glGetFloatv
+#define glGetLightfv CALL_THE_QGL_VERSION_OF_glGetLightfv
+#define glGetMaterialfv CALL_THE_QGL_VERSION_OF_glGetMaterialfv
+#define glGetTexEnvfv CALL_THE_QGL_VERSION_OF_glGetTexEnvfv
+#define glGetTexParameterfv CALL_THE_QGL_VERSION_OF_glGetTexParameterfv
+#define glLightModelf CALL_THE_QGL_VERSION_OF_glLightModelf
+#define glLightModelfv CALL_THE_QGL_VERSION_OF_glLightModelfv
+#define glLightf CALL_THE_QGL_VERSION_OF_glLightf
+#define glLightfv CALL_THE_QGL_VERSION_OF_glLightfv
+#define glLineWidth CALL_THE_QGL_VERSION_OF_glLineWidth
+#define glLoadMatrixf CALL_THE_QGL_VERSION_OF_glLoadMatrixf
+#define glMaterialf CALL_THE_QGL_VERSION_OF_glMaterialf
+#define glMaterialfv CALL_THE_QGL_VERSION_OF_glMaterialfv
+#define glMultMatrixf CALL_THE_QGL_VERSION_OF_glMultMatrixf
+#define glMultiTexCoord4f CALL_THE_QGL_VERSION_OF_glMultiTexCoord4f
+#define glNormal3f CALL_THE_QGL_VERSION_OF_glNormal3f
+#define glOrthof CALL_THE_QGL_VERSION_OF_glOrthof
+#define glPointParameterf CALL_THE_QGL_VERSION_OF_glPointParameterf
+#define glPointParameterfv CALL_THE_QGL_VERSION_OF_glPointParameterfv
+#define glPointSize CALL_THE_QGL_VERSION_OF_glPointSize
+#define glPolygonOffset CALL_THE_QGL_VERSION_OF_glPolygonOffset
+#define glRotatef CALL_THE_QGL_VERSION_OF_glRotatef
+#define glScalef CALL_THE_QGL_VERSION_OF_glScalef
+#define glTexEnvf CALL_THE_QGL_VERSION_OF_glTexEnvf
+#define glTexEnvfv CALL_THE_QGL_VERSION_OF_glTexEnvfv
+#define glTexParameterf CALL_THE_QGL_VERSION_OF_glTexParameterf
+#define glTexParameterfv CALL_THE_QGL_VERSION_OF_glTexParameterfv
+#define glTranslatef CALL_THE_QGL_VERSION_OF_glTranslatef
+#define glActiveTexture CALL_THE_QGL_VERSION_OF_glActiveTexture
+#define glAlphaFuncx CALL_THE_QGL_VERSION_OF_glAlphaFuncx
+#define glBindBuffer CALL_THE_QGL_VERSION_OF_glBindBuffer
+#define glBindTexture CALL_THE_QGL_VERSION_OF_glBindTexture
+#define glBlendFunc CALL_THE_QGL_VERSION_OF_glBlendFunc
+#define glBufferData CALL_THE_QGL_VERSION_OF_glBufferData
+#define glBufferSubData CALL_THE_QGL_VERSION_OF_glBufferSubData
+#define glClear CALL_THE_QGL_VERSION_OF_glClear
+#define glClearColorx CALL_THE_QGL_VERSION_OF_glClearColorx
+#define glClearDepthx CALL_THE_QGL_VERSION_OF_glClearDepthx
+#define glClearStencil CALL_THE_QGL_VERSION_OF_glClearStencil
+#define glClientActiveTexture CALL_THE_QGL_VERSION_OF_glClientActiveTexture
+#define glClipPlanex CALL_THE_QGL_VERSION_OF_glClipPlanex
+#define glColor4ub CALL_THE_QGL_VERSION_OF_glColor4ub
+#define glColor4x CALL_THE_QGL_VERSION_OF_glColor4x
+#define glColorMask CALL_THE_QGL_VERSION_OF_glColorMask
+#define glColorPointer CALL_THE_QGL_VERSION_OF_glColorPointer
+#define glCompressedTexImage2D CALL_THE_QGL_VERSION_OF_glCompressedTexImage2D
+#define glCompressedTexSubImage2D CALL_THE_QGL_VERSION_OF_glCompressedTexSubImage2D
+#define glCopyTexImage2D CALL_THE_QGL_VERSION_OF_glCopyTexImage2D
+#define glCopyTexSubImage2D CALL_THE_QGL_VERSION_OF_glCopyTexSubImage2D
+#define glCullFace CALL_THE_QGL_VERSION_OF_glCullFace
+#define glDeleteBuffers CALL_THE_QGL_VERSION_OF_glDeleteBuffers
+#define glDeleteTextures CALL_THE_QGL_VERSION_OF_glDeleteTextures
+#define glDepthFunc CALL_THE_QGL_VERSION_OF_glDepthFunc
+#define glDepthMask CALL_THE_QGL_VERSION_OF_glDepthMask
+#define glDepthRangex CALL_THE_QGL_VERSION_OF_glDepthRangex
+#define glDisable CALL_THE_QGL_VERSION_OF_glDisable
+#define glDisableClientState CALL_THE_QGL_VERSION_OF_glDisableClientState
+#define glDrawArrays CALL_THE_QGL_VERSION_OF_glDrawArrays
+#define glDrawElements CALL_THE_QGL_VERSION_OF_glDrawElements
+#define glEnable CALL_THE_QGL_VERSION_OF_glEnable
+#define glEnableClientState CALL_THE_QGL_VERSION_OF_glEnableClientState
+#define glFinish CALL_THE_QGL_VERSION_OF_glFinish
+#define glFlush CALL_THE_QGL_VERSION_OF_glFlush
+#define glFogx CALL_THE_QGL_VERSION_OF_glFogx
+#define glFogxv CALL_THE_QGL_VERSION_OF_glFogxv
+#define glFrontFace CALL_THE_QGL_VERSION_OF_glFrontFace
+#define glFrustumx CALL_THE_QGL_VERSION_OF_glFrustumx
+#define glGetBooleanv CALL_THE_QGL_VERSION_OF_glGetBooleanv
+#define glGetBufferParameteriv CALL_THE_QGL_VERSION_OF_glGetBufferParameteriv
+#define glGetClipPlanex CALL_THE_QGL_VERSION_OF_glGetClipPlanex
+#define glGenBuffers CALL_THE_QGL_VERSION_OF_glGenBuffers
+#define glGenTextures CALL_THE_QGL_VERSION_OF_glGenTextures
+#define glGetError CALL_THE_QGL_VERSION_OF_glGetError
+#define glGetFixedv CALL_THE_QGL_VERSION_OF_glGetFixedv
+#define glGetIntegerv CALL_THE_QGL_VERSION_OF_glGetIntegerv
+#define glGetLightxv CALL_THE_QGL_VERSION_OF_glGetLightxv
+#define glGetMaterialxv CALL_THE_QGL_VERSION_OF_glGetMaterialxv
+#define glGetPointerv CALL_THE_QGL_VERSION_OF_glGetPointerv
+#define glGetString CALL_THE_QGL_VERSION_OF_glGetString
+#define glGetTexEnviv CALL_THE_QGL_VERSION_OF_glGetTexEnviv
+#define glGetTexEnvxv CALL_THE_QGL_VERSION_OF_glGetTexEnvxv
+#define glGetTexParameteriv CALL_THE_QGL_VERSION_OF_glGetTexParameteriv
+#define glGetTexParameterxv CALL_THE_QGL_VERSION_OF_glGetTexParameterxv
+#define glHint CALL_THE_QGL_VERSION_OF_glHint
+#define glIsBuffer CALL_THE_QGL_VERSION_OF_glIsBuffer
+#define glIsEnabled CALL_THE_QGL_VERSION_OF_glIsEnabled
+#define glIsTexture CALL_THE_QGL_VERSION_OF_glIsTexture
+#define glLightModelx CALL_THE_QGL_VERSION_OF_glLightModelx
+#define glLightModelxv CALL_THE_QGL_VERSION_OF_glLightModelxv
+#define glLightx CALL_THE_QGL_VERSION_OF_glLightx
+#define glLightxv CALL_THE_QGL_VERSION_OF_glLightxv
+#define glLineWidthx CALL_THE_QGL_VERSION_OF_glLineWidthx
+#define glLoadIdentity CALL_THE_QGL_VERSION_OF_glLoadIdentity
+#define glLoadMatrixx CALL_THE_QGL_VERSION_OF_glLoadMatrixx
+#define glLogicOp CALL_THE_QGL_VERSION_OF_glLogicOp
+#define glMaterialx CALL_THE_QGL_VERSION_OF_glMaterialx
+#define glMaterialxv CALL_THE_QGL_VERSION_OF_glMaterialxv
+#define glMatrixMode CALL_THE_QGL_VERSION_OF_glMatrixMode
+#define glMultMatrixx CALL_THE_QGL_VERSION_OF_glMultMatrixx
+#define glMultiTexCoord4x CALL_THE_QGL_VERSION_OF_glMultiTexCoord4x
+#define glNormal3x CALL_THE_QGL_VERSION_OF_glNormal3x
+#define glNormalPointer CALL_THE_QGL_VERSION_OF_glNormalPointer
+#define glOrthox CALL_THE_QGL_VERSION_OF_glOrthox
+#define glPixelStorei CALL_THE_QGL_VERSION_OF_glPixelStorei
+#define glPointParameterx CALL_THE_QGL_VERSION_OF_glPointParameterx
+#define glPointParameterxv CALL_THE_QGL_VERSION_OF_glPointParameterxv
+#define glPointSizex CALL_THE_QGL_VERSION_OF_glPointSizex
+#define glPolygonOffsetx CALL_THE_QGL_VERSION_OF_glPolygonOffsetx
+#define glPopMatrix CALL_THE_QGL_VERSION_OF_glPopMatrix
+#define glPushMatrix CALL_THE_QGL_VERSION_OF_glPushMatrix
+#define glReadPixels CALL_THE_QGL_VERSION_OF_glReadPixels
+#define glRotatex CALL_THE_QGL_VERSION_OF_glRotatex
+#define glSampleCoverage CALL_THE_QGL_VERSION_OF_glSampleCoverage
+#define glSampleCoveragex CALL_THE_QGL_VERSION_OF_glSampleCoveragex
+#define glScalex CALL_THE_QGL_VERSION_OF_glScalex
+#define glScissor CALL_THE_QGL_VERSION_OF_glScissor
+#define glShadeModel CALL_THE_QGL_VERSION_OF_glShadeModel
+#define glStencilFunc CALL_THE_QGL_VERSION_OF_glStencilFunc
+#define glStencilMask CALL_THE_QGL_VERSION_OF_glStencilMask
+#define glStencilOp CALL_THE_QGL_VERSION_OF_glStencilOp
+#define glTexCoordPointer CALL_THE_QGL_VERSION_OF_glTexCoordPointer
+#define glTexEnvi CALL_THE_QGL_VERSION_OF_glTexEnvi
+#define glTexEnvx CALL_THE_QGL_VERSION_OF_glTexEnvx
+#define glTexEnviv CALL_THE_QGL_VERSION_OF_glTexEnviv
+#define glTexEnvxv CALL_THE_QGL_VERSION_OF_glTexEnvxv
+#define glTexImage2D CALL_THE_QGL_VERSION_OF_glTexImage2D
+#define glTexParameteri CALL_THE_QGL_VERSION_OF_glTexParameteri
+#define glTexParameterx CALL_THE_QGL_VERSION_OF_glTexParameterx
+#define glTexParameteriv CALL_THE_QGL_VERSION_OF_glTexParameteriv
+#define glTexParameterxv CALL_THE_QGL_VERSION_OF_glTexParameterxv
+#define glTexSubImage2D CALL_THE_QGL_VERSION_OF_glTexSubImage2D
+#define glTranslatex CALL_THE_QGL_VERSION_OF_glTranslatex
+#define glVertexPointer CALL_THE_QGL_VERSION_OF_glVertexPointer
+#define glViewport CALL_THE_QGL_VERSION_OF_glViewport
+#define glPointSizePointerOES CALL_THE_QGL_VERSION_OF_glPointSizePointerOES