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#include <policy/resource.h>
using namespace ResourcePolicy;
Resource::Resource()
: optional(false),
identifier(0), granted(false)
{
identifier = (quint32)this;
}
Resource::Resource(const Resource &other)
: optional(other.optional),
identifier(other.identifier), granted(other.granted)
{
}
Resource::~Resource()
{
}
bool Resource::isOptional() const
{
return optional;
}
void Resource::setOptional(bool resourceIsOptional)
{
optional = resourceIsOptional;
}
bool Resource::isGranted() const
{
return granted;
}
void Resource::setGranted()
{
granted = true;
}
void Resource::unsetGranted()
{
granted = false;
}
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