diff options
author | Stuart Abercrombie <sabercrombie@chromium.org> | 2013-01-31 10:17:24 -0800 |
---|---|---|
committer | Chad Versace <chad.versace@linux.intel.com> | 2013-02-06 10:26:02 -0800 |
commit | 633f46e504dc11e07be977620c1a2c7ed75eae0a (patch) | |
tree | 634e7f7d0649abdc45dfb598bee574949de6aeed /tests/shaders | |
parent | 2501bc4b0e58badff7e5d218cd5eaa1d0ac328cb (diff) |
shader_tests: Add [require] / GLSL >= to shader_test files missing these.
The intention is for this to be mandatory for all shader_test files.
Reviewed-by: Tom Gall <tom.gall@linaro.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Signed-off-by: Stuart Abercrombie <sabercrombie@chromium.org>
Diffstat (limited to 'tests/shaders')
-rw-r--r-- | tests/shaders/glsl-fs-loop-break.shader_test | 1 | ||||
-rw-r--r-- | tests/shaders/glsl-fs-loop-continue.shader_test | 1 | ||||
-rw-r--r-- | tests/shaders/glsl-fs-neg-dot.shader_test | 1 | ||||
-rw-r--r-- | tests/shaders/glsl-vs-loop-break.shader_test | 1 | ||||
-rw-r--r-- | tests/shaders/glsl-vs-loop-continue.shader_test | 1 | ||||
-rw-r--r-- | tests/shaders/link-struct-usage.shader_test | 1 |
6 files changed, 6 insertions, 0 deletions
diff --git a/tests/shaders/glsl-fs-loop-break.shader_test b/tests/shaders/glsl-fs-loop-break.shader_test index c30a5ec6..c5766a2d 100644 --- a/tests/shaders/glsl-fs-loop-break.shader_test +++ b/tests/shaders/glsl-fs-loop-break.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] void main() diff --git a/tests/shaders/glsl-fs-loop-continue.shader_test b/tests/shaders/glsl-fs-loop-continue.shader_test index cd9056a4..2b53c696 100644 --- a/tests/shaders/glsl-fs-loop-continue.shader_test +++ b/tests/shaders/glsl-fs-loop-continue.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] void main() diff --git a/tests/shaders/glsl-fs-neg-dot.shader_test b/tests/shaders/glsl-fs-neg-dot.shader_test index 40dbb9db..ac02cf66 100644 --- a/tests/shaders/glsl-fs-neg-dot.shader_test +++ b/tests/shaders/glsl-fs-neg-dot.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] void main() diff --git a/tests/shaders/glsl-vs-loop-break.shader_test b/tests/shaders/glsl-vs-loop-break.shader_test index 0fddc740..cb8dbeef 100644 --- a/tests/shaders/glsl-vs-loop-break.shader_test +++ b/tests/shaders/glsl-vs-loop-break.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] varying vec4 color; diff --git a/tests/shaders/glsl-vs-loop-continue.shader_test b/tests/shaders/glsl-vs-loop-continue.shader_test index cf88a48a..b78db624 100644 --- a/tests/shaders/glsl-vs-loop-continue.shader_test +++ b/tests/shaders/glsl-vs-loop-continue.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] varying vec4 color; diff --git a/tests/shaders/link-struct-usage.shader_test b/tests/shaders/link-struct-usage.shader_test index 8c9fdf26..7bea0b05 100644 --- a/tests/shaders/link-struct-usage.shader_test +++ b/tests/shaders/link-struct-usage.shader_test @@ -1,4 +1,5 @@ [require] +GLSL >= 1.10 [vertex shader] varying vec4 color; |