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authorStuart Abercrombie <sabercrombie@chromium.org>2013-01-31 10:17:24 -0800
committerChad Versace <chad.versace@linux.intel.com>2013-02-06 10:26:02 -0800
commit633f46e504dc11e07be977620c1a2c7ed75eae0a (patch)
tree634e7f7d0649abdc45dfb598bee574949de6aeed /tests/shaders
parent2501bc4b0e58badff7e5d218cd5eaa1d0ac328cb (diff)
shader_tests: Add [require] / GLSL >= to shader_test files missing these.
The intention is for this to be mandatory for all shader_test files. Reviewed-by: Tom Gall <tom.gall@linaro.org> Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Signed-off-by: Stuart Abercrombie <sabercrombie@chromium.org>
Diffstat (limited to 'tests/shaders')
-rw-r--r--tests/shaders/glsl-fs-loop-break.shader_test1
-rw-r--r--tests/shaders/glsl-fs-loop-continue.shader_test1
-rw-r--r--tests/shaders/glsl-fs-neg-dot.shader_test1
-rw-r--r--tests/shaders/glsl-vs-loop-break.shader_test1
-rw-r--r--tests/shaders/glsl-vs-loop-continue.shader_test1
-rw-r--r--tests/shaders/link-struct-usage.shader_test1
6 files changed, 6 insertions, 0 deletions
diff --git a/tests/shaders/glsl-fs-loop-break.shader_test b/tests/shaders/glsl-fs-loop-break.shader_test
index c30a5ec6..c5766a2d 100644
--- a/tests/shaders/glsl-fs-loop-break.shader_test
+++ b/tests/shaders/glsl-fs-loop-break.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
void main()
diff --git a/tests/shaders/glsl-fs-loop-continue.shader_test b/tests/shaders/glsl-fs-loop-continue.shader_test
index cd9056a4..2b53c696 100644
--- a/tests/shaders/glsl-fs-loop-continue.shader_test
+++ b/tests/shaders/glsl-fs-loop-continue.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
void main()
diff --git a/tests/shaders/glsl-fs-neg-dot.shader_test b/tests/shaders/glsl-fs-neg-dot.shader_test
index 40dbb9db..ac02cf66 100644
--- a/tests/shaders/glsl-fs-neg-dot.shader_test
+++ b/tests/shaders/glsl-fs-neg-dot.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
void main()
diff --git a/tests/shaders/glsl-vs-loop-break.shader_test b/tests/shaders/glsl-vs-loop-break.shader_test
index 0fddc740..cb8dbeef 100644
--- a/tests/shaders/glsl-vs-loop-break.shader_test
+++ b/tests/shaders/glsl-vs-loop-break.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
varying vec4 color;
diff --git a/tests/shaders/glsl-vs-loop-continue.shader_test b/tests/shaders/glsl-vs-loop-continue.shader_test
index cf88a48a..b78db624 100644
--- a/tests/shaders/glsl-vs-loop-continue.shader_test
+++ b/tests/shaders/glsl-vs-loop-continue.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
varying vec4 color;
diff --git a/tests/shaders/link-struct-usage.shader_test b/tests/shaders/link-struct-usage.shader_test
index 8c9fdf26..7bea0b05 100644
--- a/tests/shaders/link-struct-usage.shader_test
+++ b/tests/shaders/link-struct-usage.shader_test
@@ -1,4 +1,5 @@
[require]
+GLSL >= 1.10
[vertex shader]
varying vec4 color;